1. #1

    Hunters Rejoice!

    Kill shot indeed has NOT been removed.

    http://forums.worldofwarcraft.com/th...o=1&sid=2000#1

  2. #2

    Re: Hunters Rejoice!

    Quote Originally Posted by punkpinchy
    Kill shot indeed has NOT been removed.

    http://forums.worldofwarcraft.com/th...o=1&sid=2000#1
    WOOT! ;D

  3. #3

    Re: Hunters Rejoice!

    Also, check out post #6 here. Seems as though the Class Designers are going to allow us to use Master's Call while stunned to free ourselves. Thanks Designers!

    http://forums.worldofwarcraft.com/th...65707&sid=2000

  4. #4

    Re: Hunters Rejoice!

    Also seems as though hunters will have either more stable spots or the ability to summon their pets to them; or both!

    Post #3.
    http://forums.worldofwarcraft.com/th...46019&sid=2000

    Doesn't give much info, but gives hope if nothing else. A change is definitely on the horizon.

  5. #5

    Re: Hunters Rejoice!

    Quote Originally Posted by punkpinchy
    Kill shot indeed has NOT been removed.

    http://forums.worldofwarcraft.com/th...o=1&sid=2000#1

    WOOTWOOT

  6. #6

    Re: Hunters Rejoice!

    Seems like some nice changes! Was really looking forward to Kill Shot! and its about time we got some more stable slots! ;D
    "Though I walk in the valley of the shadow of death, I shall fear no evil because I'm the baddest motherfucker in the whole damn valley."

  7. #7

    Re: Hunters Rejoice!

    haha, I love that last blue post on there

    "Okay."

    Should be nifty!


    PS: /rejoice
    Horde
    80 Shaman, 80 Death Knight, 70 Warlock, 70 Hunter, 70 Mage
    Alliance
    80 Rogue, 70 Mage

  8. #8

    Re: Hunters Rejoice!

    Quote Originally Posted by punkpinchy
    Kill shot indeed has NOT been removed.

    http://forums.worldofwarcraft.com/th...o=1&sid=2000#1
    We sort of already knew this though.
    But thanks for sharing.

  9. #9

    Re: Hunters Rejoice!

    Quote Originally Posted by punkpinchy
    Also seems as though hunters will have either more stable spots or the ability to summon their pets to them; or both!

    Post #3.
    http://forums.worldofwarcraft.com/th...46019&sid=2000

    Doesn't give much info, but gives hope if nothing else. A change is definitely on the horizon.
    he replies again later in the thread saying 2 more stable slots and possibly implementing pet changing in the pet/mount ui.
    RIDiculous ... you know... like ridicule.
    not REDidculous.

  10. #10

    Re: Hunters Rejoice!

    That's what I like about playing a Hunter main.

    We QQ for years and years about what should be done to make our class better, but in the end, Blizz give it to us, because they love us, and they do so love to tease ;-)


  11. #11

    Re: Hunters Rejoice!

    YaY. Still want viper sting to return mana

  12. #12

    Re: Hunters Rejoice!

    I heard from an unreliable source that Kill shot is on a shared cooldown w/ arcane shot. Can anyone confirm this, as i see nothing in tooltips (not that i trust them) or in descriptions.

  13. #13

    Re: Hunters Rejoice!

    Who cares if it does, when the target gets low health you'll be replacing arcanehsot with killshot in your rotations anyway
    Quote Originally Posted by Kish8586
    I tihnk wehn naruto uses teh spirit bomb on vegeta den he will b defeated and tehn he can fite teh homonclus taht ed made cuz he cant cuz its his mawm!!! ^______________________^

  14. #14

    Re: Hunters Rejoice!

    Quote Originally Posted by Utal
    Who cares if it does, when the target gets low health you'll be replacing arcanehsot with killshot in your rotations anyway
    It makes all the difference during a kite its why. i.e. you have arcane shot and stings parallel with conc shot on a kite, having kill shot added to the mix makes quite a difference i assure you.

    EDIT: what rotations, they are being scrapped in wrath anyway. No steady clipping.

  15. #15

    Re: Hunters Rejoice!

    Quote Originally Posted by Jetharius
    It makes all the difference during a kite its why. i.e. you have arcane shot and stings parallel with conc shot on a kite, having kill shot added to the mix makes quite a difference i assure you.

    EDIT: what rotations, they are being scrapped in wrath anyway. No steady clipping.
    KS, Steady till CD, KS again, ...
    Rotations will still exist, they just won't include auto-shot anymore :P

  16. #16

    Re: Hunters Rejoice!

    spam steady until boss is at 20%. then spam steady and hit killshot every cooldown.
    RIDiculous ... you know... like ridicule.
    not REDidculous.

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