having a spell named toughen would make me feal like metapod from pokemon.
Didn't know warriors had a hard time with rogues these days.Originally Posted by Kire
yeah because our armor means sooo much against casters.... oh and rogues with expose armor.Originally Posted by Whisp.
how about the fact we've all seen plenty of pally's and even locks with more hp than my warrior.
this convo is mainly based on our weakness to CC and a well thought out idea by the OP.
please keep your warrior hate out of here.
Hunters has to be cast and rogues has to be stacked and can be dispelled, so making them same tier talents as you seem to suggest would be just as stupid as you think it is currently.Originally Posted by BuffPriest!
Or how about toughness as a new pvp armor stat (Like resilience) that reduces the duration of movement impairing effects as well as effects that cause loss of control over your character
"Whenever i crit 10 times in a row on resto druid and can't kill it i exit wow, go outside... walk a bit and find a kitty and beat the fucking shit out of it and throw it in a bush."
-Venator
between CC standards of 10s... dimishing cooldown and this new toughen, crowd controls becomes totally useless. YAY pvp where its an all out brawlfest with no thinking involved. hmm, i wonder wich class would stand to be on top in that situation "cough**mortal strike**heroic strike**whirlwind*execute! next target!!Originally Posted by Cowpies
Originally Posted by Ruargh
I can just see you now, standing there for 10 seconds waving a one hander very wildly in pvp hoping someone will waste a cd on you instead of just ignoring it.Originally Posted by omglazor
the ensidia ban was clever marketing
oh noes, someone is using engineering
Okay i take it that you are at best season 1 geared.. Since you obviously dont know how warriors beat rogues.. It has nothing to do with anti class anymore.. ITs all about gear.. the only way a season 4 geared warrior can take a season 4 geared rogue in a duel is! IF he has illidan shield OR season 4 shield and a BADASS DPS MAINHAND not tanking not enough dmg on it..Originally Posted by Brasko
Any warrior trying to kill a rogue in duel with a 2hander dies.. Simple as that.. With that anti charge kite they do now a days its just impossible..
with the new shieldwall useable in arenas and the thing u are saying.
it will make warriors invulnerable against rogues espes.
stunlock gives warriors enuff health while stunned as it is now.
and with a drood u cant nuke warrior anymore, and a drood with a warrior who peels gg.
if warriors gain too many tools to survive it will make them too inbalanced, and a offensive tool nerf will come if u rly get it.
in wolk it seems warriors will dish out insane dmg with extreme anti nuking.
u say spell reflect isnt enuff?
ive seen wars (gnomes mostly) rape mages, takes a clever warrior though.
a warrior with brutal shield and 1h does the job juuust fine. rogue does 400 hemos or shit on that. and warrior does 800-1200 ms. just gg and all spells get reflected almost nonstop and 10% less dmg taken.
warriors gained too much strength potential with s4. theres a roflton difference between a venge warrior and a full brutal.. its just hilarous how much they can take
and did i mention they can dmg as much as they can take dmg?
yesterday me and my partner in 2v2 (rogue/spriest me being the rogue)
was vs shaman/warrior.
the warrior 1 shotted my priest with WF+proc. or rather 2 shotted he had to press execute. ohh the skill.. ohh the .. ohh wait.
and it happend 4 times in a row warriors shuldnt complain. u are already the masters of RNG.
Everyone is always falling back to 2vs2 in the arena with a druid as partner and a MS spec.
Since they want to make fury aviable in pvp (outside of 2vs2 arena aswell) it's pretty odd that we got no cc braking abilitys, not even 1 talent anywhere, as fury you cannot reach second wind either.
As alot say "it will be useless" in 2vs2 arena with a druid since they most likly will just cc you and try to kill the druid. Skip the talent then, but as it is I'd still like it for fights with some more people involved.
The ultimate though would be to keep it of of range to take both second wind and thoughen. but for that it would had to be a talent deep in the fury tree.
(another effect of these mobs with the buff is that if you critt on them, they gain 2 stacks of the buff instead of only 1)