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    Wrath of the Lich King - Build 8820

    Updates Saturday 23rd
    Update 19:30 CET - Important blue post - Raid Stacking in Wrath of the Lich King
    Update 18:15 CET - Lake Wintergrasp was slightly upgraded in this version and looks nicer, also.
    • All the players in the zone now get 7500 honor and 150 arena points when their faction capture the fortress.
    • The fortress now contains a Strand of the Ancients Battlemaster, a teleporter to Dalaran, and the PvP rewards vendors.



    Update 17:00 CET - CoT : Stratholme - New item - Crusader's Square Pauldrons (Plate)

    Updates Friday 22nd
    Update 18:50 CET - 21 Items from "Caverns of Time - Stratholme" discovered !

    Update 18:15 CET - New PvP Rewards - Added LK Arena - Death Knight Set, LK Arena - Hunter Set, LK Arena - Paladin Melee Set, LK Arena - Shaman Healer Set, LK Arena - Shaman Nuker Set, LK Arena - Shaman Melee Set, LK Arena - Warrior Set
    Update 18:15 CET - New PvP Rewards - Added LK Honor - Hunter Belt / Bracers / Boots, LK Honor - Shaman Healer Belt / Bracers / Boots
    Update 10:15 CET - Class Changes - Added Death Knight
    Update 09:15 CET - New PvP Rewards - Added LK Arena - Druid Healer Set, LK Arena - Druid Melee Set, LK Arena - Druid Nuker Set, LK Arena - Mage Set, LK Arena - Priest Nuker Set, LK Arena - Priest Healer Set, LK Arena - Rogue Set, LK Arena - Warlock Set
    Update 09:15 CET - New PvP Rewards - Added LK Honor - Paladin Healer Belt / Bracers / Boots, LK Honor - Plate DPS Belt / Bracers / Boots, LK Honor - Druid Healer Belt / Bracers / Boots, LK Honor - Druid Nuker Belt / Bracers / Boots, LK Honor - Rogue Belt / Bracers / Boots, LK Honor - Priest Healer Belt / Bracers / Boots, LK Honor - Caster DPS Belt / Bracers / Boots
    Update 07:00 CET - Lake Wintergrasp - A new spell seems to be used to reward players in Lake Wintergrasp - Wintergrasp Rewards - Grants the winning team 1500 honor and 500 arena points for participating in Wintergrasp.
    Update 06:45 CET - Class Changes - Added Druid, Hunter, Paladin, Priest, Rogue, Shaman undocumented changes.
    Update 06:05 CET - New PvP Rewards - LK Honor - Trinkets has been added to the list.
    Update 06:00 CET - New Glyphs - Warlocks Glyphs added !
    Update 05:55 CET - New PvP Rewards - LK Arena - Weapons #3 has been added with a few more items.
    Update 05:45 CET - New Engineering Recipes - More than 30 Engineering Recipes have been added to the game !
    Update 05:45 CET - New Blacksmithing Recipes - Ornate Saronite Armor
    Update 05:45 CET - New PvP Rewards - LK Arena - Weapons #2 has been added with a few more items.
    Update 05:35 CET - New Blacksmithing Recipes - Titansteel Shanker, Titansteel Shield Wall, Cudgel of Saronite Justice, Titanium Shield Spike
    Update 05:35 CET - New Jewelcrafting Recipes - Ruby Hare, Sapphire Owl, Twilight Serpent, Emerald Boar, Dark Jade Focusing Lens, Shadow Crystal Focusing Lens, Shadow Jade Focusing Lens
    Update 05:20 CET - Added the first batch of PvP rewards, a lot more to come !
    Update 04:20 CET - Level cap has been raised to 80 in this build. The Halls of Lightning, Caverns of Time: Stratholme, The Occulus, Utgarde Pinaccle, and The Nexus (Heroic) instances are now available ! Blue post by Tigole
    Update 04:15 CET - Warrior changes are here ! Yes, they're the one getting all the love in this patch. (Along with hunters, but they're well documented in the official patch notes)
    Update 04:00 CET - Skills and Talents list updated for all classes, see below.
    Update 03:30 CET - The Talent Calculator is now updated ! Class changes listing incoming.
    Update 03:00 CET - Mages, Rogues, and Hunters glyphs added !

    HTML Code:
    <a name="pvprewards"></a>
    PvP Rewards
    PvP vendors have been added to Lake Wintergrasp, prices are displayed in Honor but are most likely place holders.

    Weapons
    Off-hand items - 3600 Honor
    Main-Hand (Healer Mace) - 10 000 Honor
    Main-Hand (Melee) - 8400 Honor
    Two Hands - 12 000 Honor
    Ranged Weapon (Hunters) - 12 000 Honor
    Throwing Weapons / Wands - 3200 Honor
    Shields - 6000 Honor
    Relics - 3200 HonorEpic Armors
    Epic Belt/Boots - 24 800 Honor
    Epic Bracers - 15 800 Honor
    Epic Necklace - 19 000 Honor
    Epic Cloak - 19 000 Honor
    Epic Trinket - 24 800 Honor
    Epic Rings - 19 000 HonorRare Armor Sets
    Rare Chest - 6000 Honor
    Rare Helm - 6000 Honor
    Rare Shoulders - 4800 Honor
    Rare Gloves - 3600 Honor
    Rare Pants - 6000 Honor

    Originally Posted by Blizzard Entertainment

    Weapons
    LK Arena - Weapons
    LK Arena - Weapons #2
    LK Arena - Weapons #3 Armors
    LK Honor - Necklaces
    LK Honor - Rings
    LK Honor - Cloaks
    LK Honor - Trinkets

    Armor Sets
    Death Knight (Skills List / Talent Calc. (8820))
    LK Arena - Death Knight Set
    LK Honor - Plate DPS Belt / Bracers / Boots

    Druid (Skills List / Talent Calc. (8820))
    LK Arena - Druid Healer Set
    LK Arena - Druid Melee Set
    LK Arena - Druid Nuker Set
    LK Honor - Druid Healer Belt / Bracers / Boots
    LK Honor - Druid Nuker Belt / Bracers / Boots
    LK Honor - Rogue Belt / Bracers / Boots

    Hunter (Skills List / Talent Calc. (8820))
    LK Arena - Hunter Set
    LK Honor - Hunter Belt / Bracers / Boots

    Mage (Skills List / Talent Calc. (8820))
    LK Arena - Mage Set
    LK Honor - Caster DPS Belt / Bracers / Boots

    Paladin (Skills List / Talent Calc. (8820))
    LK Arena - Paladin Melee Set
    LK Honor - Paladin Healer Belt / Bracers / Boots
    LK Honor - Plate DPS Belt / Bracers / Boots

    Priest (Skills List / Talent Calc. (8820))
    LK Arena - Priest Nuker Set
    LK Arena - Priest Healer Set
    LK Honor - Priest Healer Belt / Bracers / Boots
    LK Honor - Caster DPS Belt / Bracers / Boots

    Rogue (Skills List / Talent Calc. (8820))
    LK Arena - Rogue Set
    LK Honor - Rogue Belt / Bracers / Boots

    Shaman (Skills List / Talent Calc. (8820))
    LK Arena - Shaman Healer Set
    LK Arena - Shaman Nuker Set
    LK Arena - Shaman Melee Set
    LK Honor - Shaman Healer Belt / Bracers / Boots

    Warlock (Skills List / Talent Calc. (8820))
    LK Arena - Warlock Set
    LK Honor - Caster DPS Belt / Bracers / Boots

    Warrior (Skills List / Talent Calc. (8820))
    LK Arena - Warrior Set
    LK Honor - Plate DPS Belt / Bracers / Boots
    Talent Calculator - Build 8820
    The Talent Calculator has been updated to the latest build !


    Class Skills and Talents list - Build 8820
    The lists of all the skills and talents have been updated for each class. PBAoE skills affecting multiple targets like Thunderclap or Psychic Scream are bugged right now and shows as affecting 0 enemies, we're aware of the issue and working on it.


    HTML Code:
    
<center>
<table border="0" align="center" cellpadding="1" cellspacing="0">
	<tr bgcolor="#222222">
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/idruids.gif[/img] [b]<font color="#FF7D0A">Druid</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/ihunters.gif[/img] [b]<font color="#ABD473">Hunter</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/images.gif[/img] [b]<font color="#69CCF0">Mage</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/ipaladins.gif[/img] [b]<font color="#F58CBA">Paladin</font>[/b] </span></td>
	</tr>
	<tr bgcolor="#E0E0E0">
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=700"][b]<font color="#3f8600">Balance</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=701"][b]<font color="#3f8600">Feral</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=702"][b]<font color="#3f8600">Restoration</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=703"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?druid"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=620"][b]<font color="#3f8600">Beast Mastery</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=621"][b]<font color="#3f8600">Marksmanship</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=622"][b]<font color="#3f8600">Survival</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=623"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?hunter"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=670"][b]<font color="#3f8600">Arcane</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=671"][b]<font color="#3f8600">Fire</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=672"][b]<font color="#3f8600">Frost</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=673"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?mage"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=610"][b]<font color="#3f8600">Holy</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=611"][b]<font color="#3f8600">Protection</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=612"][b]<font color="#3f8600">Retribution</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=613"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?paladin"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
	</tr>
	<tr bgcolor="#222222">
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/ipriests.gif[/img] [b]<font color="#FFFFFF">Priest</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/irogues.gif[/img] [b]<font color="#FFF569">Rogue</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/ishamans.gif[/img] [b]<font color="#2459FF">Shaman</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/iwarlocks.gif[/img] [b]<font color="#9482CA">Warlock</font>[/b] </span></td>
	</tr>
	<tr bgcolor="#E0E0E0">
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=640"][b]<font color="#3f8600">Discipline</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=641"][b]<font color="#3f8600">Holy</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=642"][b]<font color="#3f8600">Shadow</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=643"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?priest"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=630"][b]<font color="#3f8600">Assassination</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=631"][b]<font color="#3f8600">Combat</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=632"][b]<font color="#3f8600">Subtlety</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=633"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?rogue"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=660"][b]<font color="#3f8600">Elemental</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=661"][b]<font color="#3f8600">Enhancement</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=662"][b]<font color="#3f8600">Restoration</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=663"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?shaman"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=680"][b]<font color="#3f8600">Affliction</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=681"][b]<font color="#3f8600">Demonology</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=682"][b]<font color="#3f8600">Destruction</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=683"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?warlock"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
	</tr>
</table>
<table border="0" align="center" cellpadding="1" cellspacing="0">
	<tr bgcolor="#222222">
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/iwarriors.gif[/img] [b]<font color="#C79C6E">Warrior</font>[/b] </span></td>
		<td width="135"><span style="padding-left:5px;">[img]http://static.mmo-champion.com/mmoc/images/icons/ideathknights.gif[/img] [b]<font color="#C41E3A">Death Knight</font>[/b]</td>
	</tr>
	<tr bgcolor="#E0E0E0">
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=600"][b]<font color="#3f8600">Arms</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=601"][b]<font color="#3f8600">Fury</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=602"][b]<font color="#3f8600">Protection</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=603"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?warrior"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
		<td>
			<ul>
				[*][url="http://www.mmo-champion.com/index.php?page=650"][b]<font color="#3f8600">Blood</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=652"][b]<font color="#3f8600">Unholy</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=651"][b]<font color="#3f8600">Frost</font>[/b][/url]
				[*][url="http://www.mmo-champion.com/index.php?page=653"][b]<font color="#3f8600">Talent List</font>[/b][/url]
				[*][url="http://talent.mmo-champion.com/?deathknight"][b]<font color="#3f8600">Talent Calc.</font>[/b][/url]
		</td>
	</tr>
</table>
</center>

    Undocumented class changes
    Originally Posted by Blizzard Entertainment
    Druid (Skills List / Talent Calc. (8820))
    Skills
    Feral
    • Ferocious Bite damage slightly increased.
    • Swipe now hits 4 targets.
    • Savage Roar now increases attack power 40% and lasts 14/19/24/29/34 sec depending on how many combo points you have up. (Previously 35% attack power and 9/12/15/18/21 sec)

    Talents
    Balance
    • Celestial Focus (Tier 4) reduces the casting time lost when damaged by 25/50/70% when casting wrath. (Previously reduced interrupt chance)
    • Control of Nature (Tier 2) reduces casting time lost when damaged by 40/70/100% while casting Entangling Roots and Cyclone. (Previously reduced interrupt chance)

    Hunter (Skills List / Talent Calc. (8820))
    Skills
    Beast Mastery
    • Kill Command is now 1 rank. Cooldown reduced to 1 min.
    • Aspect of the Beast increases attack power of your pet as well as yours now.

    Marksmanship
    • Kill Shot now "causes a strong recoil, causing you to be knocked down after the attack." Cooldown increased from 6 sec to 35 sec.
    • Trueshot Aura affects the whole raid now.
    • Serpent Sting damage is now affected by 20% of your Ranged Attack Power instead of 10%.
    • Steady Shot casting time increased from 1.5 sec to 2 sec.
    • Distracting shot only has 1 rank now. Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec. (Changed to a "Mocking Blow" type of effect)

    Survival
    • Wyvern Sting (All ranks) now does its full damage in 6 sec. (Previously did it in 12 sec)
    • Bear Trap removed.
    • Disengage now leaps the Hunter backwards up to 13 yards. 30 second cooldown. Disengage now also only has one rank (rank 1).

    Talents
    Beast Mastery
    • Aspect Mastery moved from tier 10 to tier 3. Only 1 rank now. Increases the mana returned from your Aspect of the Viper by 10%, reduces the damage done to you while in Aspect of the Monkey by 10% and increases the attack power bonus gained with Aspect of the Hawk by 50%. (Has a Place holder note)
    • Animal Handler (Tier 6) is noted as NYI and Increaes your pet's chance to hit by 2/4%, and reduces the cooldown of your Master's Call ability by 5/10 sec. (Removed the mounted speed increase)
    • Spirit Bond (Tier 5) now increases healing the hunter receives by 10/20% in addition to its previous effect.
    • Pathfinding (Tier 3) increases mounted speed by 5/10% in addition to its previous effect.
    • Focused Fire (Tier 2) changed - All damage caused by you is increased by 1/2% while your pet is active and the critical strike chance of your pet's special abilities by 10/20% while Kill Command is active.
    • Seperation Anxiety (Tier 10) now noted as NYI (Not yet Implemented)

    Marksmanship
    • Chimera Shot (Tier 11) changed. You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
    • Marked for Death (Tier 10) now increases your pets damage done to marked targets as well as yours by 2/4/6/8/10%. Also increases critical strike damage of Aimed, Steady, Kill, and Chimera Shot by 2/4/6/8/10%. (Previously didn't affect chimera shot and only increased damage by 1/2/3/4/5%)
    • Improved Steady Shot (Tier 9) Now notes NYI. It does not affect Kill Shot anymore, instead, it affects Chimera Shot.
    • Rapid Recuperation (Tier 8 ) changed. Reduces the mana and focus cost of all shots and abilities by you and your pet by 20/40/60% while under the effect of Rapid Fire, and you gain mana equal to 50/100/150% of the damage you do under the effect of Rapid Killing over 6 sec.
    • Improved Stings (Tier 4) reduced to 3 ranks and is now 10/20/30%.

    Survival
    • Explosive Shot (Tier 11) revamped - Now fire an explosive charge into the target, dealing [ 20% of RAP + 345 ] Fire damage to the enemy target, and an additional [ 5% of RAP + 86.25 ] Fire damage to all enemies within 5 yards of the target every second for 2 sec.
    • Hunting Party (Tier 10) now procs off of Arcane, Steady, and Explosive Shot critical strikes now. There is no cooldown on the effect now.
    • Readiness (Tier 9) cooldown reduced to 3 min.
    • Potent Venom renamed Noxious Stings (Tier 8 ) and is noted as NYI. If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 16/25/50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1/2/3%.
    • Survival Instincts moved from Tier 5 to Tier 2.
    • Trap Mastery moved from Tier 4 to Tier 3 and reduces chance enemies will resist your trap by 5%.
    • Surefooted (Tier 4) reduces the duration of movement impairing effects by 16/25/50%. (Previously 10/20/30%)
    • Improved Feign Death renamed to Survival tactics and moved from Tier 4 to Tier 3. It now reduces the cooldown of your disengage by 2/4 sec. Damage reduction while feign death removed.
    • Clever Traps (Tier 3) removed.
    • Survivalist (Tier 3) increases Stamina by 2/4/6/8/10%. (Previously increased total health)
    • Deterrence (Tier 3) removed. (Becoming a base skill?)
    • Deflection moved to Tier 3. 3 point talent now. Increases your chance to parry by 1/2/3, and reduces the duration of all Disarm effects used against you by 16/25/50%. This does not stack with other Disarm duration reducing effects.
    • Improved Tracking (Tier 1) is now implemented.
    • Lock and Load (Tier 4) increased to 10/20/30% chance to proc when you sting a target. (Previously was 5/10/15%)

    Mage (Skills List / Talent Calc. (8820))
    Changes not listed yet, please check the updated skills and talents list.

    Paladin (Skills List / Talent Calc. (8820))
    Skills
    Holy
    • Concentration Aura changed = All party or raid members within 30 yards lose 35% less casting or channeling time when damaged.

    Retribution
    • Seal of Corruption, Holy Vengeance, Judgement of Vengeance, and Seal of vengeance all changed from 18 sec to 15 sec.

    Talents
    Retribution
    • Vengeance (Tier 6) stacks up to 2 times now. (Previously 3)

    Priest (Skills List / Talent Calc. (8820))
    Talents
    Shadow
    • Improved Shadowform (Tier 8 ) changed to - reduces casting or channeling time lost when damaged by 35% when casting any Shadow spell while in Shadowform. (Previously reduced chance to get interrupted by 35%)

    Rogue (Skills List / Talent Calc. (8820))
    Skills
    Combat
    • Gouge does not award a combo point anymore.

    Talents
    Combat
    • Mace Specialization (Tier 5) chance to stun removed. Increases critical strike damage bonus with maces by 2/4/6/8/10%.

    Shaman (Skills List / Talent Calc. (8820))
    Talents
    Restoration
    • Earth Shield (Tier 9) now reduces casting or channeling time lost when damaged by 30%. (Previously 30% chance to ignore spell interruption. (Source)

    Warlock (Skills List / Talent Calc. (8820))
    Changes not listed yet, please check the updated skills and talents list.

    Warrior (Skills List / Talent Calc. (8820))
    Skills
    Arms
    • Thunderclap cooldown increased from 4 seconds to 6 seconds.

    Protection
    • Shield Wall damage reduction increased from 50% to 60%.
    • Shield Block now Increases your chance to block and block value by 100% for 5 sec. Cooldown changed from 30 seconds to 1 minute.

    Talents
    Arms
    • Bladestorm now lasts 6 seconds instead of 4.5 seconds.
    • Strength of Arms moved from tier 10 to tier 8. Changed to a 2 point talent and now increases your total strength and total health by 2/4% (was 1/2/3/4/5%)
    • New talent - Wrecking Crew (Tier 10) - Your melee critical hits have a 20/40/60/80/100% chance to Enrage you, increasing all damage caused by 3% for 12 sec.
    • Blood Frenzy now makes your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 1/2%. (was 2/4/%)
    • New talent - Bull rush (Tier 9) - Increases the duration of the Stun effect of your Charge and Intercept abilities by 0.4/0.7/1 seconds.
    • Improved Mortal Strike now increases the damage caused by your Mortal Strike ability by 2/4/6/8/10% and gives your Enraged Assault ability a 6/12/18/24/30% chance to refresh the cooldown of Mortal Strike.
    • Trauma has been moved from tier 8 to tier 9.
    • Unrelenting assault now reduces the cooldown of your Overpower and Revenge by 2/4 seconds. (was 1/2 seconds)
    • Mace specialization changed, it now gives your melee attacks a chance to generate 10 rage when using a Mace.
    • Improved charge now increases the amount of rage generated by your charge ability by 5/10 (was 3/6).
    • Bloodletting has been renamed to Improved Rend once again, and doesn't affect Bloodbath anymore.
    • Improved Slam (Tier 7) has been moved to the Arms tree.
    • New talent - Taste for Blood (Tier 4) - Whenever your Rend ability causes damage, you have a 10/20/30% chance of allowing the use of your Overpower ability for 5 secs.
    • New talent - Justified Killing (Tier 4) - You gain 6 rage every time you parry an attack.

    Fury
    • Heroic Leap moved from Tier 11 to Tier 9.
    • Titan's Grip moved from Tier 10 to Tier 11. It is now 1 rank and Allows you to equip two-handed axes, maces and swords in one hand. No speed penalty anymore.
    • Furious Resolve (Tier 9) removed.
    • New Talent - Furious Attacks (Tier 8 ) - Your normal melee attacks have a 50/100% chance to reduce all healing done to the target by 25% for 8 sec. This can stack up to 2 times.
    • Rampage (Tier 9) completely changed: Your melee critical hits cause you to go on a rampage, increasing melee critical hit chance of all party and raid members within 20 yds by 5%. Lasts 10 sec.
    • Intensify Rage moved to Tier 5 and completely changed: Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Deathwish abilities by 11/22/33%.
    • Improved Slam (Tier 5) Moved to arms.
    • Death Wish is (Tier 5) now flagged as an Enrage.
    • Enrage (Tier 4) now gives you 3/6/9/12/15% increased damage after being the victim of a critical strike. It now works on all attacks for 12 sec. (Previously 5/10/15/20/25% and lasted for 12 swings)
    • New talent - Unending Fury (Tier 10) - Reduces the rage cost of your Cleave, Whirlwind and Bloodthirst abilities by 1 and gives your Enraged Assault ability a 6/12/18/24/30% chance to refresh the cooldown of Bloodthirst.

    Protection
    • Stalwart Protector (Tier 8 ) has been removed.
    • Shield Mastery (Tier 6) Changed to increase block value by 10/20/30%.
    • Improved Sunder Armor (Tier 4) renamed to Puncture.
    • Improved Shield Block (Tier 3) Reduces the cooldown of Shield Block by 10/20 sec. (Previously 5/10 sec)

    Death Knight (Skills List / Talent Calc. (8820))
    Skills
    Blood
    • Pestilence no longer causes additional threat.
    • Strangulate is no longer modified by attack power.
    • Blood Boil no longer consumes diseases and no longer forces the target to attack the Death Knight for 3 seconds.
    • Blood Presence now heals the Death Knight by 2% of the damage dealt, down from 4%.

    Frost
    • Icy Touch damage slightly increased.
    • Chains of Ice no longer chains the target in place for 3 seconds, but instead reduces movement to zero, after which the target regains 5% of their movement each second. Lasts 20 seconds.

    Unholy
    • Death Coil now costs 40 runic power, down from 50.
    • Death Strike changed to: A deadly attack that deals 60% weapon damage plus x and heals the Death Knight for 100% of the damage done for each of his or her diseases on the target or if the Death Strike kills the target. (Damage slightly increased, and now also heals if Death Strike kills the target)
    • Unholy Presence changed to: Infuses the death knight with unholy fury, increasing attack speed by 15%, movement speed by 15% and reducing the global cooldown on all abilities by 0.5 sec. Only one Presence may be active at a time. (Instead of changing movement speed by 35 to 49%)
    • Death Gate had its 15 minute cooldown removed.

    Talents
    Blood
    • Blood Rune Mastery (Tier 6) has been removed.
    • Bloodworms (Tier 7) now only have a 3/6/9% (was 4/8/12%) chance to spawn of your weapon hits.
    • Blood Aura (Tier 7) changed to: All party or raid members within 45 yards of the Death Knight are healed by 1/2% of the damage they deal. (Instead of healing raid members for 50/100% of the amount that spells healed the Deathknight for)
    • Vampiric blood (Tier 8 ) now had a 1 minute cooldown, down from 2.
    • Might of Mograine (Tier 9) now increases the critical strike damage of your Blood strike, Hearth Strike and Blood Boil by 20/40/60%, instead of Blood strike, Hearth Strike and Obliterate by 20/40/60%.
    • Heart Strike (Tier 9) damage slightly decreased and is now only affected by the Death Knight’s own diseases.
    • Dancing Rune weapon (Tier 11) now has a 2 minute cooldown, up from one minute.

    Frost
    • Black Ice (Tier 2) now increases your Frost and Shadow damage by 3/6/9/12/15% instead of Frost and Shadow spell damage.
    • Lichborne now (Tier 3) lets you become undead for 15 seconds, up from 10, and has a 3 minute cooldown, up from 1.
    • Runic Power Mastery (Tier 4) now increases your maximum Runic Power by 10/20/30, instead of its previous effect.
    • Chill of the Grave (Tier 5) now allows your Icy Touch, chain of Ice and Howling Blasts to generate 50/100% additional runic power, up from 25/50%.
    • Merciless Combat (Tier 6) now causes your Icy Touch, Howling Blast, Obliterate and Frost strike to deal 30/60% more damage against targets below 35% health, instead of 20% health.
    • Frost Rune Mastery(Tier 6) replaced by Rime, which increases damage by your Icy Touch and Howling Blast by 15%.
    • Endless Winter (Tier 7) now reduces the cost of your Mind Freeze by 10 runic power, down from 20.
    • Frost Aura (Tier 7) no longer decreases spell damage done by 2/4% but now gives raid members within 45 yards 0 spell resistance. (?)
    • Howling Blast (Tier 7) now has a 10 second cooldown, down from 30.
    • Unbreakable Armor (Tier 8 ) now also increases your total strength by 10% and has a 1 minute cooldown, down from 2.
    • Guile of Gorefiend (Tier 9) now increases the critical strike damage bonus of your Blood Strike, Obliterate, Rune Strike and Frost Strike by 15/30/45% for 2/4/6 seconds. (Previously did not include Rune Strike)
    • Frost Strike (Tier 9) now costs 40 runic power, down from 50.
    • Hungering Cold (Tier 11) now costs 60 runic power, up from 20, no longer unleashes all available runic power, and makes the target unable to perform any action for 10 seconds, instead of 1 second per 5 runic power.

    Unholy
    • Unholy Command (Tier 2) changed to: Reduces the cooldown of your Death Grip ability by 5 seconds and the cooldown of your Demand ability by 1/2 sec. (Previously reduced the cooldown of your bloodboil by 2/4 seconds)
    • Corpse Explosion (Tier 3) now does shadow damage, and is no longer modified by attack power.
    • Summon Gargoyle (Tier 5) now has a 3 minute cooldown, down from 5.
    • Unholy Rune Mastery (Tier 6) replaced by Reaping which causes a 30/60/100% chance to change all three runes into Death Runes upon activation when the Death Knight uses Death and Decay.
    • Unholy Aura (Tier 7) changed to: All party or raid members within 45 yards of the Death Knight move 8/15% faster. This effect does not stack with other movement improving effects. (Previously increased movement speed by 5/10%; which stacked, and increased your Shadow Resistance by 32/64)
    • Bone shield (Tier 8 ) now has a 1 minute cooldown, up from 30 seconds.
    • Night of the Dead (Tier 8 ) changed to: Your next 10 Plague Strikes and Scourge Strikes lower the cooldown of Raise Dead by 15/30 seconds and Army of dead by 30/60 seconds per strike.
    • Wandering Plague (Tier 9)changed to: When your diseases damage an enemy, there is a chance equal to your melee critical strike chance that they will cause 33/66/100% additional damage to the target and all enemies within 8 yards. Ignores any target under the effect of a spell that is cancelled by taking damage. (Previously had a 10/20/30% chance that your diseases would also damage all enemies within 8 yards)
    • Unholy Blight (Tier 11) no longer consumes 5 runic power per second, but automatically last 20 seconds. Cost increased to 60 runic power, up from 50.
    Inscription - Classes Glyphs
    Mages, Rogues, and Hunters glyphs added !
    Originally Posted by Blizzard Entertainment

    Glyphs from build 8820 (New !!)
    Hunter (Skills List / Talent Calc. (8820))
    • Glyph of Aimed Shot - Decreases the cooldown of Aimed Shot by 1 sec.
    • Glyph of Arcane Shot - Your Arcane Shot refunds 20% of its mana cost if the target has one of your Stings active on it.
    • Glyph of Aspect of the Beast - Increases the attack power bonus of Aspect of the Beast for you and your pet by an additional 2%.
    • Glyph of Aspect of the Monkey - While Aspect of the Moneky is active, each time you dodge you gain 30% increased movement speed for 6 sec. This speed does not stack with other movement speed increasing effects.
    • Glyph of Aspect of the Viper - You regenerate mana from Aspect of the Viper as if you had 15% less mana in your current mana pool.
    • Glyph of Bestial Wrath - Decreases the cooldown of Bestial Wrath by 20 sec.
    • Glyph of Deterrence - Decreases the cooldown of Deterrence by 20 sec.
    • Glyph of Disenegage - Decreases the cooldown of Disengage by 5 sec.
    • Glyph of Freezing Trap - When your Freezing Trap breaks, the victim is afflicted with a 40% snare, recovering 10% per sec. for 4 sec.
    • Glyph of Frost Trap - Increases the radius of the effect from your Frost Trap by 1 to 0 yards.
    • Glyph of Hunter's Mark - Increases the attack power bonus of your Hunter's Mark by 20%.
    • Glyph of Immolation Trap - Decreases the duration of the effect from your Immolation Trap by -6000 sec., but damage while active is increased by 100%.
    • Glyph of Improved Aspect of the Hawk - Increases the effect of Improved Aspect of the Hawk by an additional 6.
    • Glyph of Multi-Shot - Decreases the cooldown of Multi-Shot by 1 sec.
    • Glyph of Rapid Fire - Increases the haste from Rapid Fire by an additional 8%.
    • Glyph of Serpent Sting - Increases the duration of your Serpent Sting by 3 sec.
    • Glyph of Snake Trap - Your Snake Trap creates 2 additional snakes.
    • Glyph of Steady Shot - Increases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting.
    • Glyph of Trueshot Aura - Increases the attack power bonus of Trueshot Aura by an additional 2%.
    • Glyph of Volley - Decreases the mana cost of Volley by -20%.
    • Glyph of Wyvern Sting - Decreases the cooldown of your Wyvern Sting by 0 sec., but decreases the damage it deals by 1 to 0%.

    Mage (Skills List / Talent Calc. (8820))
    • Glyph of Fireball - Increases the initial damage dealt by Fireball by 5%, but removes the damage over time effect.
    • Glyph of Fireblast - Increases the critical strike chance of Fireblast by 50% when the target is stunned or incapacitated.
    • Glyph of Frost Nova - Your Frost Nova targets can take an additional 20% damage before the Frost Nova effect automatically breaks.
    • Glyph of Frostbolt - Increases the damage dealt by Frostbolt by 5%, but removes the slowing effect.
    • Glyph of Ice Armor - Your Ice Armor and Frost Armor spells grant an additional 20% armor and resistance.
    • Glyph of Ice Block - Your Frost Nova cooldown is now reset every time you use Ice Block.
    • Glyph of Ice Lance - Increases the range of your Ice Lance by 5 yards.
    • Glyph of Icy Veins - Your Icy Veins ability also removes all movement slowing and cast time slowing effects.
    • Glyph of Improved Scorch - The Improved Scorch talent now generates 5 applications of the Improved Scorch effect each time Scorch is cast.
    • Glyph of Invisibility - Increases the duration of the Invisibility effect by 5 sec.
    • Glyph of Mage Armor - Your Mage Armor spell grants an additional 20% mana regeneration while casting.
    • Glyph of Mana Gem - Increases the mana recieved from using a mana gem by 10%.
    • Glyph of Molten Armor - Your Molten Armor spell grants an additional 2% critical strike chance.
    • Glyph of Polymorph - Your Polymorph spell also removes all damage over time effects from the target.
    • Glyph of Remove Curse - Your Remove Curse spell also makes the target immune to all Curses for 6 sec.
    • Glyph of Water Elemental - Reduces the cooldown of your Summon Water Elemental spell by 30 sec.

    Rogue (Skills List / Talent Calc. (8820))
    • Glyph - Sap - Increases the duration of Sap by 10 sec.
    • Glyph - Evasion - Increases the duration of Evasion by 5 sec.
    • Glyph - Backstab - Increases the damage dealt by Backstab to stunned and incapacitated targets by 20%.
    • Glyph - Rupture - Increases the duration of Rupture by 5 sec.
    • Glyph - Eviscerate - Increases the critical strike chance of Eviscerate by 10%.
    • Glyph - Expose Armor - Increases the duration of Expose Armor by 10 sec.
    • Glyph - Feint - Reduces the energy cost of Feint by -10.
    • Glyph - Shiv - Reduces the energy cost of Shiv by -5.
    • Glyph - Deadly Throw - Increases the range on Deadly Throw by 5 yards.
    • Glyph - Hemorrhage - Increases the damage bonus against targets afflicted by Hemorrhage by 40%.
    • Glyph - Adrenaline Rush - Decreases the cooldown of Adrenaline Rush by 60 sec.
    • Glyph - Gouge - Reduces the power cost of Gouge by -10.
    • Glyph - Slice and Dice - Increases the duration of Slice and Dice by 3 sec.
    • Glyph - Sprint - Decreases the cooldown of Sprint by 60 sec.
    • Glyph - Garrote - Increases periodic damage dealt by Garrrote by 45%, but decreases the duration by 3 sec.
    • Glyph - Ambush - Increases the range on Ambush by 5 yards.
    • Glyph - Ghostly Strike - Increases the damage dealt by Ghostly Strike by 50% and the duration of its effect by 4 sec., but increases its cooldown by 10 sec.

    Warlock (Skills List / Talent Calc. (8820))
    • Glyph of Siphon Life - Increases the effect of your Siphon Life spell by 20%.
    • Glyph of Howl of Terror - Reduces the cooldown on your Howl of Terror spell by 8 sec.
    • Glyph of Corruption - You Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by -100%.
    • Glyph of Healthstone - You receive 30% more healing from using a healthstone.
    • Glyph of Searing Pain - Increases the critical strike bonus of your Searing Pain by 20%.
    • Glyph of Immolate - Increases the periodic damage of your Immolate by 20% but decreases its initial damage by -10%.
    • Glyph of Shadowburn - Increases the critical strike chance of Shadowburn by 20% when the target is below 35% health.
    • Glyph of Soulstone - Increases the amount of health a player gains from resurrecting via your Soulstone by 100%.
    • Glyph of Death Coil - Increases the duration of your Death Coil by 0.5 sec.
    • Glyph of Unstable Affliction - Decreases the casting time of your Unstable Affliction by 0.2 sec.
    • Glyph of Conflagrate - Reduces tha mana cost of your Conflagrate by -20%.
    • Glyph of Health Funnel - Increases the chance you'll resist spell interruption when channeling your Health Funnel spell by 100%.
    • Glyph of Shadow Bolt - Reduces the mana cost of your Shadow Bolt by -10%.
    • Glyph of Curse of Agony - Increases the duration of your Curse of Agony by 4 sec.
    • Glyph of Banish - Increases the duration of your Banish by 5 sec.
    • Glyph of Fear - Increases the damage your Fear target can take before the Fear effect is removed by 20%.
    • Glyph of Felguard - Increases your Felguard's physical damage by 20%.
    • Glyph of Voidwalker - Increases your Voidwalker's health by 20%.
    • Glyph of Imp - Increases your Imp's spell damage by 20%.
    • Glyph of Felhunter - Increases your Felhunter's spell damage by 20%.
    • Glyph of Succubus - Increases the duration of your Succubus's Seduction by 3 sec.


    Glyphs from build 8770
    Priest (Skills List / Talent Calc. (8820))
    • Glyph of Power Word: Shield - Your Power Word: Shield also heals the target for 20% of the absorption amount.
    • Glyph of Lightwell - Increases the amount healed by your Lightwell by 20%
    • Glyph of Renew - Reduces the duration of your Renew by 3 sec. but increases the amount healed per time by 40%.
    • Glyph of Circle of Healing - Your Circle of Healing spell heals 1 additional target.
    • Glyph of Psychic Scream - Increases the duration of your Psychic Scream by 1 sec.
    • Glyph of Dispel Magic - Your Dispel Magic spell also heals your target for 6% of maximum health.
    • Glyph of Fear Ward - Reduces cooldown and duration of Fear Ward by 30 sec.
    • Glyph of Flash Heal - Reduces the mana cost of your Flash Heal by -10%.
    • Glyph of Prayer of Healing - Your Prayer of Healing spell also heals an additional 20% of its initial heal over 6 sec.
    • Glyph of Mind Flay - Increases the range of your Mind Flay spell by 10 yards, but it no longer reduces the target's movement speed.
    • Glyph of Shadow Word: Death - Targets below 35% health take an additional 10% damage from your Shadow Word: Death spell.
    • Glyph of Holy Nova - Your Holy Nova spell heals for an additional 40%, but deals -40% less damage.
    • Glyph of Fade - Increases the effect of your Fade spell by 100%.
    • Glyph of Spirit of Redemption - All heals cast while Spirit of Redemption is active have a 20% chance to increase the remaining duration of Spirit of Redemption by 20 sec.
    • Glyph of Inner Fire - Increases the duration of Inner Fire by 100%.
    • Glyph of Shadow Word: Pain - Reduces the mana cost of your Shadow Word: Pain spell by -20%.
    • Glyph of Mind Control - Increases the duration of your Mind Control spell by 12 sec.
    • Glyph of Mind Soothe - Increases the duration of your Mind Soothe spell by 5 sec. and reduces the range at which the victim will attack by an additional 100%.
    • Glyph of Shackle Undead - Extends the range on Shackle Undead by 5 yards.
    • Glyph of Mass Dispel - Reduces the mana cost of Mass Dispel by -20%.
    • Glyph of Smite - Increases the chance you'll resist spell interruption when casting your Smite spell by 50%.

    Shaman (Skills List / Talent Calc. (8820))
    • Glyph - Water Shield 01 (Shaman) (Class: Shaman) - Your Water Shield has 3 additional charges.
    • Glyph - Chain Heal 01 (Shaman) (Class: Shaman) - Your Chain Heal heals 1 additional target.
    • Glyph - Lesser Healing Wave 01 (Shaman) (Class: Shaman) - Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.
    • Glyph - Earthliving Weapon 01 (Shaman) (Class: Shaman) - Increases the chance for your Earthliving weapon to trigger by 5%.
    • Glyph - Healing Wave 01 (Shaman) (Class: Shaman) - Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
    • Glyph - Mana Tide 01 (Shaman) (Class: Shaman) - Your Mana Tide Totem grants an additional 1% of each target's maximum mana each time it pulses.
    • Glyph - Earth Shock 01 (Shaman) (Class: Shaman) - Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
    • Glyph - Frost Shock 01 (Shaman) (Class: Shaman) - Increases the duration of your Frost Shock by 2 sec.
    • Glyph - Strength of Earth 01 (Shaman) (Class: Shaman) - Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
    • Glyph - Windfury Weapon 01 (Shaman) (Class: Shaman) - The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
    • Glyph - Stormstrike 01 (Shaman) (Class: Shaman) - Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
    • Glyph - Flame Shock 01 (Shaman) (Class: Shaman) - Increases the range on your Flame Shock ability by 10 yards.
    • Glyph - Lighnting Shield 01 (Shaman) (Class: Shaman) - Increases the damage from Lightning Shield by 20%.
    • Glyph - Chain Lightning 01 (Shaman) (Class: Shaman) - Your Chain Lightning strikes 1 additional target.
    • Glyph - Fire Nova Totem 01 (Shaman) (Class: Shaman) - Increases the radius of Fire Nova Totem's effect by 2 yards.
    • Glyph - Flametongue Weapon 01 (Shaman) (Class: Shaman) - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
    • Glyph - Totem of Wrath 01 (Shaman) (Class: Shaman) - Your Totem of Wrath also grants 1% spell haste.
    • Glyph - Lightning Bolt 01 (Shaman) (Class: Shaman) - Reduces the cost of your Lightning Bolt ability by -10%.
    • Glyph - Earth Elemental Totem 01 (Shaman) (Class: Shaman) - Reduces the cooldown of your Earth Elemental Totem by 3 min.
    • Glyph - Fire Elemental Totem 01 (Shaman) (Class: Shaman) - Reduces the cooldown of your Fire Elemental Totem by 3 min.
    • Glyph - Healing Stream Totem 01 (Shaman) (Class: Shaman) - Your Healing Stream Totem heals for an additional 20%.

    Paladin (Skills List / Talent Calc. (8820))
    • Glyph of Seal of Command - Increases the chance of dealing Seal of Command damage by 20%.
    • Glyph of Hammer of Justice - Increases your Hammer of Justice duration by 1 sec.
    • Glyph of Blessing of Wisdom - Your Blessing of Wisdom causes your target to also regenerate health at the same rate as mana.
    • Glyph of Hammer of Wrath - Increases the range on Hammer of Wrath by 5 yards.
    • Glyph of Crusader Strike - Your Crusader strike deals 20% more damage when your targe is incapacitated or stunned.
    • Glyph of Consecration - Increases the radius of Consecration by 1 yards.
    • Glyph of Righteous Defense - Increases the chance for your Righteous Defense ability to work successfully by 8% on each target.
    • Glyph of Avenger's Shield - Your Avenger's Shield hits -2 fewer targets but for 100% more damage.
    • Glyph of Turn Evil - Reduces the cooldown on Turn Evil by 5 sec.
    • Glyph of Exorcism - Your Exorcism also interrupts spellcasting for 0 sec.
    • Glyph of Blessing of Kings - Your Blessing of Kings also increases attack power on affected targets by 3%.
    • Glyph of Flash of Light - Your Flash of Light heals for -50% less initially but also heals for 196% of its inital effect over 1 to 0 sec.
    • Glyph of Holy Light - Your Holy Light grants 10% of its heal amount to up to 5 friendly targets within 5 of the initial target.
    • Glyph of Blessing of Might - Your Blessing of Might also grants offensive spell power equal to 10% of the attack power it grants.
    • Glyph of Lay on Hands - Your Lay on Hands also grants you as much mana as it grants your target.
    • Glyph of Seal of Wisdom - While Seal of Wisdom is active the cost of your healing spells is reduced by -5%.
    • Glyph of Seal of Light - While Seal of Light is active the effect of your healing spells is increased by 5%.

    Glyphs from build 8686
    Miscellaneous
    • Glyph Mastery (Passive) - Unlocks an additional Glyph.

    Hunter (Skills List / Talent Calc. (8820))
    • Venomous Mana (Glyph Passive) - Empowers a Greater Glyph to grant your Viper Sting ability an additional 15% chance to resist dispel effects.

    Mage
    • Glyph of the Penguin - Empowers a Minor Glyph to cause your Polymorph: Sheep spell to turn the target into a baby penguin.

    Druid (Skills List / Talent Calc. (8820))
    • Glyph of Natural Force (Class: Druid) - Empowers a Greater Glyph to avoid interruption caused by damage while casting your Wrath spells by 50%.
    • Glyph of Moonfire (Class: Druid) - Empowers a Lesser Glyph to reduce the rage cost of your Demoralizing Roar by 20.
    • Glyph of Thorns (Class: Druid) - Empowers a Minor Glyph to reduce the mana cost of your Thorns spells by %s1%.
    • Glyph of Wild Endurance (Class: Druid) - Empowers a Minor Glyph to increase the duration of your Mark of the Wild and Gift of the Wild spells by 30 min.
    • Glyph of the White Bear - Changes the appearance of your bear and dire bear forms to that of a polar bear.
    • Glyph of Frenzied Regeneration - While Frenzied Regeration is active healing effects on you are 20% more powerful.
    • Glyph of Growl - Increases the chance for your Growl ability to work successfully by 8%.
    • Glyph of Mangle - Increases the duration of Mangle by 6 sec.
    • Glyph of Swipe - Your Swipe ability now hits 1 additional target.
    • Glyph of Shred - Increases the damage dealt by Shred to stunned and incapacitated targets by 20%.
    • Glyph of Rip - Increases the duration of your Rip ability by 3 sec.
    • Glyph of Rake - Your Rake ability prevents targets from fleeing.
    • Glyph of Swiftmend - Your Swiftmend ability no longer consumes a Rejuvenation or Regrowth effect from the target.
    • Glyph of Innervate - Your innervate ability now has an additional 20% strength mana regeneration effect on you in addition to the effect on your primary target.
    • Glyph of Rebirth - Increases the amount of health on a character brought back to life via Rebirth by 100%.
    • Glyph of Regrowth - Increases the amount of your initial Regrowth heal by 50% if your Regrowth effect is still active on the target.
    • Glyph of Rejuvenation- While your rejuvenation targets are below 50% health you will heal them for an additional 50% health.
    • Glyph of Healing Touch - Decreases the cast time of Healing Touch by 1.5 sec. the mana cost by -25% and the amount healed by -50%.
    • Glyph of Lifebloom - Increases the duration of Lifebloom by 1 sec.
    • Glyph of Starfire - Your Starfall ability increases the duration of your Moonfire effect on the target by 3 sec.
    • Glyph of Insect Swarm - Increases the damage of your Insect Swarm ability by 30% but it no longer affects your victim's chance to hit.
    • Glyph of Hurricane - Your Hurricane ability now also slows the movement speed of its victims by -20%.
    • Glyph of Starfall- Increases the duration of Starfall by 2 sec.
    • Glyph of Wrath - Increases the chance you'll resist spell interruption when casting your Wrath spell by 50%.
    • Glyph of Moonfire - Increases the periodic damage of your Moonfire ability by 75% but initial damage is decreased by -90%.
    • Glyph of Entangling Roots - Increases the damage your Entangling Roots victims can take before the Entangling Roots automatically breaks by 20%.


    Patch notes update
    We had a preview of most of these changes on the talent calculator updates, however there are a few new things here.
    Originally Posted by Blizzard Entertainment
    Hunter (Skills List / Talent Calc. (8820))
    • Animal Handler (Beast Mastery): No longer increases speed while mounted, but now reduces the cooldown of your Master's Call ability by 5/10 sec.
    • Aspect of the Beast: Now increases your melee attack power by 10% for the hunter and the hunter's pet.
    • Bestial Swiftness is now a pet talent tree talent, and has been removed from the Beast Mastery Hunter tree.
    • Disengage: This ability has been re-designed. Now leaps the Hunter backwards up to 13 yards. 30 second cooldown. Disengage now also only has one rank (rank 1).
    • Distracting Shot: This shot now "taunts" the target onto the Hunter. The taunt effect will last 6 seconds. Distracting Shot now only has one rank (rank 1).
    • Focused Fire (Beast Mastery): Now increases the critical strike chance of your Kill Command by 10/20/30% while Kill Command is active. This effect can stack up to 3 times, but diminishes for each charge of Kill Command.
    • Improved Stings (Marksmanship): Now a 3-point talent, down from 5-points.
    • Kill Command: This ability now increases the damage done by your pet's special abilities by 60%. Each attack will reduce the damage bonus by 20%. 1 minute cooldown.
    • New Talent - Aspect Mastery (Beast Mastery)
    • New Talent - Hunter vs. Wild (Survival): Increases you and your pet's attack power and ranged attack power equal to 10/20/30% of your total Stamina.
    • New Talent - Lock and Load (Survival): You have a 33/66/100% chance when you trap a target and a 10/20/30% chance when you sting a target to cause your next 3 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo.
    • New Talent - T.N.T. (Survival): Your Immolation Trap, Explosive Trap and Explosive Shot have a 5/10/15% to stun targets for 2 sec when they deal damage, and increases the critical strike chance of your Explosive Shot and Explosive Trap by 5/10/15%.
    • Pathfinding (Beast Mastery): Now also increases the movement speed while mounted by 5/10%.
    • Readiness (Survival): Cooldown reduced to 3 minutes, down from 5 minutes.
    • Spirit Bond (Beast Mastery): Also increases healing done to you and your pet by 5/10%.
    • Steady Shot: Now has a 2.0 cast time, up from 1.5.
    • Surefooted (Survival) now reduces the duration of movement impairing effects by 16/25/50% (instead of resist % chance).
    • Survival Instincts (Survival): This has been moved to tier-2, up from tier 6.
    • Survivalist (Survival): Now increases your total Stamina, instead of your total Health.
    • The arming time has been reduced to 1 second, from 2 seconds for all traps.
    • Trap Mastery (Survival) is now an 11-point talent.
    • Trueshot Aura - This aura is now raid-wide.

    Paladin (Skills List / Talent Calc. (8820))
    • Vengeance (Retribution) now stacks up to 2 times, reduced from 3.

    Rogue (Skills List / Talent Calc. (8820))
    • Mace Specialization (Combat) no longer stuns enemies, and instead increases critical damage bonus by 2/4/6/8/10%.

    Warrior (Skills List / Talent Calc. (8820))
    • Enrage (Fury) now increases damage done by 3/6/9/12/15%, limitation on number of attacks removed.
    • Improved Charge (Arms) now generates 5/10 rage.
    • Improved Sunder Armor (Protection) renamed Puncture.
    • Mace Specialization (Arms) no longer stuns enemies, and now generates 10 rage.
    • Shield Wall now reduces all damage taken by 60% for 12 seconds, cooldown reduced to 5 minutes.
    • Thunder Clap damage increased, cooldown increased.

  2. #2

    Re: Wrath of the Lich King - Build 8820

    In before the Mace Stun QQ! :P

  3. #3
    Mechagnome HolgerDK's Avatar
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    Re: Wrath of the Lich King - Build 8820

    Yes - pls nerf warriors more because we're clearly the most overpowered class in this game...
    HolgerDK Stærkodder Shocknorrís
    "Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke.

  4. #4

    Re: Wrath of the Lich King - Build 8820

    I laugh at anyone who would of even attempted mace spec as a warrior with the new axe spec bonus crit damage.

    No brainer, glad the stun has gone. Now give us warriors some real changes.

  5. #5

    Re: Wrath of the Lich King - Build 8820

    Those better be fake or we will see live Endless Rage.

  6. #6

    Re: Wrath of the Lich King - Build 8820

    No more mace stun madness woah =O
    I don't like the sound of thunderclap cooldown increased tho..
    But there is a pala nerf in there, so im happy. Now if I could just download the new patch =(

  7. #7

    Re: Wrath of the Lich King - Build 8820

    Heh, nice that Shield Wall got a 10% boost in damage reduction. Since it is one of the class defining abilities of warriors, it was insane that paladins were getting it at the same time that warriors were getting theirs nerfed down to the same level of reduction.

  8. #8

    Re: Wrath of the Lich King - Build 8820

    * Vengeance (Retribution) now stacks up to 2 times, reduced from 3.

    so instead of fixing the root of the problem of "8k judgement crits" or whatever they're just going to hack the shit out of all the other talents? already saw somewhere that crusader strike is going back to 10 seconds, any confirmation on that?


  9. #9

    Re: Wrath of the Lich King - Build 8820

    gg no more stuns from maces now if we can just give rogues a lower chance to stun period were in business

  10. #10

    Re: Wrath of the Lich King - Build 8820

    Q: How do you make deep Arms look appealing to anyone with a brain?

    A: Nerf the fucking hell out of everything else until it's unusable.

  11. #11

    Re: Wrath of the Lich King - Build 8820

    Nice, warriors asked for buffs and warriors got buffs.
    - no mace stuns
    - enrage nerfed by 40%
    But more rage from imp charge!

  12. #12

    Re: Wrath of the Lich King - Build 8820

    Have you ever played an lvl 80 Warrior??? No you haven´t so just flame when you have played @ lvl 80 and you can see that Warrior needs a buff........ all the time everyone crys and nobody has played lvl 80...

  13. #13

    Re: Wrath of the Lich King - Build 8820

    @pat83: You are stupid or just pretending?

  14. #14

    Re: Wrath of the Lich King - Build 8820

    Quote Originally Posted by pat83
    Have you ever played an lvl 80 Warrior??? No you haven´t so just flame when you have played @ lvl 80 and you can see that Warrior needs a buff........ all the time everyone crys and nobody has played lvl 80...
    Drink bleach. Well, considering your logic and how you converse, I doubt it'll do much.

    77 is enough.

  15. #15

    Re: Wrath of the Lich King - Build 8820

    Quote Originally Posted by Miranger
    if we can just give rogues a lower chance to stun period were in business
    Rogue (Skills List / Talent Calc. (8788))

    * Mace Specialization (Combat) no longer stuns enemies, and instead increases critical damage bonus by 2/4/6/8/10%.


    :P

  16. #16

    Re: Wrath of the Lich King - Build 8820

    Quote Originally Posted by Boubouille
    Originally Posted by Blizzard Entertainment
    Hunter
    • Disengage: This ability has been re-designed. Now leaps the Hunter backwards up to 13 yards. 30 second cooldown. Disengage now also only has one rank (rank 1).
    Hey, Hunters get blink now, too! Only, you know... it'll work.

  17. #17

    Re: Wrath of the Lich King - Build 8820

    Wow... So Enrage was already a sad talent for a Fury warrior to begin with since we never get hit, and now they nerf it by about 10% less damage?

    They had dang well better knock that link between Enrage and Flurry out before WotLK goes gold... :-\

  18. #18

    Re: Wrath of the Lich King - Build 8820

    ok so it seems that maces glory is over. now in this xpansion is axes turn
    Quote Originally Posted by Nowyn
    All the screams of "WoW is dying" is just stupid to me. Their numbers keep going up, how do you explain that? Personally I get really tired of WoW, wait let me rephrase that, personally I get tired of the morons I have to put with when I play WoW. Morons who think that they are entitled something, morons who whimper about the old days when they were screaming about how boring MC was and how they wanted to claw their eyes out. I wish you people could hear/read what you say/post sometimes.

  19. #19

    Re: Wrath of the Lich King - Build 8820

    Wow, if this keeps going it's going to be easy to not buy WotLK. Warriors have received little to no changes to their gameplay in both TBC and up to this beta push; so far we got nerfs and some token abilities we might not use regularly or even bother to put on our hotbars. . . We got very little that addressed the current, ACTUAL issues we're having.

    I'm not going to give Blizz a dime to keep playing such an increasingly stagnated class. And 'rerolling' is the sucker's way out.

  20. #20

    Re: Wrath of the Lich King - Build 8820

    well the mace stun kinda makes sense forcing ppl to use axes...but come on nerf enrage? -_- now i can see :" Sword Specialization (Arms) no longer gives an extra attack and it now generates 10 rage."
    Quote Originally Posted by Nowyn
    All the screams of "WoW is dying" is just stupid to me. Their numbers keep going up, how do you explain that? Personally I get really tired of WoW, wait let me rephrase that, personally I get tired of the morons I have to put with when I play WoW. Morons who think that they are entitled something, morons who whimper about the old days when they were screaming about how boring MC was and how they wanted to claw their eyes out. I wish you people could hear/read what you say/post sometimes.

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