Originally Posted by
Kduruh
Well i'm going to repeat a bit of people have said... you're going to have sort of a healing rotation, you'll be doing 1 chain heal and then 3 lesser healing wave/healing wave so the spirit link will mitigate the damage done to tank yeah, and will make your chain heal make some sense instead of just doing it for the reduced casting time buff and overhealing 2 targets by 100% i think the thinking here is that you are going to have to chain heal, might as well heal someone that needs, and that way you're also mittigating damage on the MT (repeated myself a bit..)
Also you have to remind yourself that in raids you're not the only one healing... paladins for example will be able to place a buff on someone that will heal people arround them so even if it weren't for that chain heal part... it would still make sense and focousing on other targets instead of just one, is good just by the damage mitigated, i'll give you an example.
On Gurtogg blodboil in Black temple, he casts an ability called bloodboil that deals 1.5k if i'm not mistaken per tick for the 5 further players, he does that ability 4 times in a row so... 1.5 x 5 people = 7.5k damage per tick x 4 stacks = 30k damage per tick (if it would be focoused on 1 person only) well... it might be easier to heal 1 person only... but it's really hard if that person is dead.
So the main objective isn't really to make healing more organized or anything... the main objective is to keep for example a MT alive even if at a small cost.