World Server is down
This is not uncommon in beta. "World Server Down" means that something is specifically crashing Northrend. On our end, when this happens we track down what is causing the crash and fix it. Some things are easier to find than others. Some things are easier to fix than others. While feedback from Beta testers is absolutely crucial to us, just having people on the server "doing stuff" also reveals a lot to us. I know how annoying it can be to be kicked from the server but you really are helping us get things stable. (
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Riding Crop
The jury is still out on what's going to happen to the crop. We hope to have a solution soon. The main goal was to get the riding crop out of the trinket slot. It's very common to end up in combat with a riding crop equipped which wasn't very fun. It was also tedious to have to swap trinkets everytime you mounted (even with a mod like Outfitter or with macros).
We ran into some technical issues when we switched over to our new mount system. So the crop is somewhat in flux. The main design goal is "not a trinket". (
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Strand of the Ancients and Wintergrasp Achievements soon
Good suggestion. We're going to be adding Wintergrasp and Strand of the Ancients achievements soon so any brainstorming by you guys is welcome. Now is the time -- let's hear those ideas! (
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Zhevra Mount achievement not worth points anymore
This one has been changed to be a Feat of Strength. (
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Death Knight (
Skills List / Talent Calc. (8885))
Obliterate / Scourge Strike
I think Obliterate just needs to do more damage and Scourge Strike less. They are very similar abilities so it's easy to imagine numbers balanced in such a way that Obliterate is fun for Blood (when you don't need Death Strike) and Scourge Strike is an improvement to Obliterate for Unholy without being the only talent you ever need in that tree. (
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Rogue (
Skills List / Talent Calc. (8885))
Poison Skills Feats of Strength ?
Gamnin mentioned "We’re removing the Poisons skill and making the finished poisons available on vendors for purchase. This should free up a fair amount of bag space. " We should get a Feats of Strength for having the skill at max before its removal.
This is a cool idea. We'll look into it although depending on how the class team handled the removal of poisons, we may or may not be able to do this as a Feat. (
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