74: Heals the friendly target for 906 to 1034, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets.
19% of base mana, 40 yd range, 2.5 sec cast
80: Heals the friendly target for 1055 to 1205, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets.
19% of base mana, 40 yd range, 2.5 sec cast
Now can some of you doom and gloom types quiet down for a little while?