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  1. #41

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Too slow for my liking.

    Author of: Goggle Cat Comics.

  2. #42

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Does it do hedges to ??

  3. #43
    The Patient Palmster's Avatar
    Join Date
    Jan 2008
    Location
    London
    Posts
    332

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Quote Originally Posted by Oichi
    Exploring all of Northrend has Brann Bronzebeard send you a mail with a new tabard. "Tabard of the Explorer".

    First player on Northrend with tabard.
    Curious how you get the title "Of the horde"

    Can't remember seeing it before

  4. #44

    Re: WotLK Beta - Build 8926 Dungeon Loot

    What about ...

    Mainhand: Haircutter
    Offhand: Grasscutter

    ?

  5. #45
    flammable
    Guest

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Whats with calling tier 7 tier 7.10 and 7.25? Why not T7 and T7.5.

  6. #46

    Re: WotLK Beta - Build 8926 Dungeon Loot

    It's fine tbh.
    Much more accurate this way.

    Author of: Goggle Cat Comics.

  7. #47
    The Lightbringer Mandible's Avatar
    Join Date
    Jul 2008
    Location
    Denmark
    Posts
    3,376

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Since its easier to understand where it comes from with 7.10 and 7.25.

    T7.5 would be next instance with a smaller class set - in the same manner Aq40 had a smaller set which didn't directly benefit the class.
    "Only Jack can zip up."
    The word you want to use is "have" not "of".
    You may have alot of stuff in your country, but we got Lolland.

  8. #48
    High Overlord narzinor's Avatar
    Join Date
    Sep 2008
    Location
    Northern California
    Posts
    193

    Re: WotLK Beta - Build 8926 Dungeon Loot

    regarding the T7.10 and 7.25... 7.10 = 10 man loot, 7.25 = 25 man loot.
    I had a cool sig... then photobucket ate my pics and now its borked. :/ oh wells...

  9. #49

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Quote Originally Posted by narzinor
    regarding the T7.10 and 7.25... 7.10 = 10 man loot, 7.25 = 25 man loot.
    yea, that clears it up abit im just wondering if the "7.50" set will be called 7.25.2 as a t7 from 25man dung which is second after naxx

  10. #50

    Re: WotLK Beta - Build 8926 Dungeon Loot

    (a pedantic point i know, but please can you change the BoA/BtA items color, they are not purples )

    OMG a new color of items , (and in the artifacts color too) -- what is the view on how their stats match up to epics??

    EDIT: Ok after the euphoria of seeing a new item color, now i am thinking why have gear that never gets replaced? I would assume it must be tuned to a lower ilvl because otherwise it interferes with progression.

    -- 80 DK Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior --

  11. #51

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Too slow offhands and too fast mainhands.. the one-hand sword could probably be of use for fury warriors though..

  12. #52

    Re: WotLK Beta - Build 8926 Dungeon Loot

    http://static.mmo-champion.com/mmoc/...amas_25_10.jpg

    2.4 attack speed?
    What a pathetic piece of piss.

    Who, other than hunters would have a use for that?

    Author of: Goggle Cat Comics.

  13. #53

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Armor
    Champion Herod's Shoulder (Mail): Increases xp gained from mobs by 10%.

    Whaaaat ???

    Wow, that's crazy strong.

  14. #54

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Quote Originally Posted by OnTheHissay
    Too slow offhands and too fast mainhands.. the one-hand sword could probably be of use for fury warriors though..
    Fury Warriors ? are you kidding me?
    We got Titans Grip. But i think hunters will roll on it.
    Too bad, it would look very nice on rogues
    do not flame my english grammar, i´m german i know it´s bad

  15. #55

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Wow, that Disguise of the Kumiho can be spotted from a mile away...

  16. #56

    Re: WotLK Beta - Build 8926 Dungeon Loot

    i wonder if the tier sets will look like that in game
    anyone knows some more about it?

    some classes look very good
    http://sigs.guildlaunch.net/wsig.php/5414935MFCuZ.png

  17. #57

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Wow, that Disguise of the Kumiho can be spotted from a mile away...
    I don't want to wear that when a tauren is close
    Quote Originally Posted by AetherMcLoud
    Calling Mindflay a defense is like calling, excuse the language, slicing your anus open with a knife a defensive move against surprise buttsecks.
    http://wow.allakhazam.com/wiki/pre-naxx_holy_paladin_guide_(wow)

  18. #58

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Quote Originally Posted by Moni
    some classes look very good
    indeed
    I personally like the warlock set most. Its darker than the old, greenish one
    and these eyes make it ... awrwar!

  19. #59

    Re: WotLK Beta - Build 8926 Dungeon Loot

    i like the druid one it is an upgrade from the old tier in naxx

    i hope the pally will change maybe some upgrade of tier 2 from BWL MC and Onixya
    http://sigs.guildlaunch.net/wsig.php/5414935MFCuZ.png

  20. #60

    Re: WotLK Beta - Build 8926 Dungeon Loot

    Haha, the first thing that came to my mind when looking at the reskinned rogue set helm was: sunglasses and a sad face

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