i posted most of this on another thread but i think its important enough to have its own thread.
with the current nurf to SP spirit regain and VT and dispersion both relying on your int for the amount regained, is int better than spirit for a SP mana regen?
4int = 60mana = 1.5mp5 from VT(at 2.5% per 5seconds) and an extra 21.6 mana from dispersion(at36%) (which is equivilent to 0.6mp5 steady, 180 second cooldown) so 4 int = 2.1mp5 and 1 int = 0.525mp5
Normal Spirit regain is calculated using the formula (well it is in live anyway)
Mana Regen = 5 * sqrt(Int) * Spirit * Base_Regen
base_regen lowers as you lv, at 70 it is 0.009327 so lets assume that its the same at 80(it wont it will be lower) and a 15k mana pool, which is about 844 int (a lot i know, but i want to really test spirit)
mana regen = is 5* Sqrt(844)*0.009327*spirit = 1.35*spirit mp5 while not in the 5 second rule(WHICH YOU SHOULD ALWAYS BE IN), so, meditation is 30% and imp spirit tap is now 10%increase in spirit and 20% regain
30% of 1.35*spirit = so 1 spirit = 0.405 mp5
after a crit
50% of 1.35*spirit*1.1 = so 1 spirit = 0.7425
(THIS IS BASED ON THE LV 70 spirit factor, IT WILL BE LOWER THAN THIS IF THEY DONT CHANGE THIER METHODS)
as we cant crit that often due to colldown my guess is that the actual figure will be inbetween the two
compaire that to int = 0.525 mp5
So spirit is no better than int for a SP to regain mana,
spirit has got the 0.1 spell damage, so 80 spirit is 8 spell damage, but 80 int is about 1% extra crit chance, which is better than 8 spell imo, especially now that we get MF crits and 100% bonus damage