1. #1

    Healing Focus - Worthless?

    With the knew pushback changes, will anyone even bother investing talent points in this any more?

  2. #2

    Re: Healing Focus - Worthless?

    Its not useless i think, because theres ofc a difference between 2secs pushback and 0secs .D

  3. #3

    Re: Healing Focus - Worthless?

    it is useless in pvp. Almost all enemies will get enough attacks in during 1.5 seconds to at least trigger pushback. So might aswell just get enough haste to lower your spells to their normal cast time.

    It should get changed to how the shadow talent was, reduced push back duration by 70% then it would be useful.

  4. #4

    Re: Healing Focus - Worthless?

    Quote Originally Posted by Kam
    it is useless in pvp. Almost all enemies will get enough attacks in during 1.5 seconds to at least trigger pushback. So might aswell just get enough haste to lower your spells to their normal cast time.

    It should get changed to how the shadow talent was, reduced push back duration by 70% then it would be useful.
    Without Healing Focus:

    Shaman Stormstikes
    You start Flash Heal
    Shaman white damage hits you once, assuming a 2her
    Casting time is increased
    Earth Shock

    With Healing Focus
    Shaman Stormstikes
    You start Flash Heal
    Shaman white damage hits you once
    casting time not increased
    Flash Heal completes

    Obviously not an amazing example, but it demonstrates a situation when Healing Focus will be usefull. Every little bit helps in PvP, especially against attackers using slow weapons.

    It will lose some value against rogues, druids, hunters, but not enough to make it worthless.

  5. #5

    Re: Healing Focus - Worthless?

    Well....the alternative is an extra 2% holy spell crit....















    ..............

  6. #6

    Re: Healing Focus - Worthless?

    Quote Originally Posted by Neeklus
    With the knew pushback changes, will anyone even bother investing talent points in this any more?
    For 2 points in the T1 tree of holy how is it not worth taking? Chances for pushback given the number of attacks is:

    Pushback
    Attacks None 0.5 Sec 1 Sec
    1 70.00% 30.00% 0.00%
    2 49.00% 42.00% 9.00%
    3 34.30% 44.10% 21.60%
    4 24.01% 41.16% 34.83%

    Taking this a bit further, is it better to have a chance to avoid all pushback or lessen the time lost from pushback? Given that most spells are subject to 2-4 attacks (depending on the circumstances) it would seem that adding a flat 0.3 seconds to every cast is a lot more desirable than a 51% to 75.99% chance to get 0.5 or 1 second added. Particulary involving spells that take longer to cast such as GHeal.

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