Thread: affliction 8962

  1. #1

    affliction 8962

    imp corruption gone to +20%

    amp curse reduce GCD on curses by 0.5. looks like +15% to coa is lost tho ><

    fel concentration down to 3 talents weeee

    emp cor - now adds 36% of spell power

    imp felhunter , - now regens 8% of its total mana per shadow bite

    imp fear -now places a 5 second snare for 15/30% after it wears off.

    malediction- +1% spell power per talent

    deaths embrace changed to damage done +9 prev +8 crit (when enemy <35%)

    edit updated (thanks)

  2. #2

    Re: affliction 8962

    Look at you. Look at how good you're getting with the English language. I'm really proud with all the progress you've made. It must have been difficult.

    Now, where are you getting this information from? - Ahh, I see it now.

    51 Affliction now looks like this: http://talent.mmo-champion.com/?warl...00000000000000

    51 Destro looks like this: http://talent.mmo-champion.com/?warl...00000000000000

    Demonology has too much bloat for me to take a guess as to what the common 51 pt spec is going to be.

    I have a question about the Nightmare effect on Improved Fear. Will that effect affect the target even when Fear is trinketed? Will it affect the target when Fear is resisted?

    The Backdraft tooltip is bugged, resulting in it showing all three ranks as having the same effect.
    Dranei Ultra-Nationalist and Mac'Aree Patriot

  3. #3

    Re: affliction 8962

    Malediction now also grants 3% increased spelldamage(for the warlock only) in addition to its old effect.

  4. #4

    Re: affliction 8962

    And new improved fear looks useful. Btw, death embrace got massive buff.

  5. #5

    Re: affliction 8962

    massive buff, but still undesireable.. wtb passive crit chance increase(because we can no longer get devastation)

    that would make death's embrace worthwhile..

  6. #6

    Re: affliction 8962

    You'll be stacking crit on your gear anyway, damage multipliers scale better with crit than simply more crit.

  7. #7

    Re: affliction 8962

    Quote Originally Posted by ascote
    You'll be stacking crit on your gear anyway, damage multipliers scale better with crit than simply more crit.
    Remove drain life effect, add crit. Keep damage boost.

    Everybody wins.

  8. #8

    Re: affliction 8962

    Quote Originally Posted by Raptorg
    Remove drain life effect, add crit. Keep damage boost.

    Everybody wins.
    its fine... its on par with the mage talent now
    the talent calc has a mistype of 9% damage, its 12% more damage when the mob is at or below 35% health, thats a pretty nice boost on bosses and i dont have to rely on lucky or unlucky streaks of crits

    affliction is still bloated and i find it difficult to get away from 55 points in there

    btw why did blizzard reduce the frost crit damage talent from 5/5 to 3/3 yet ours still remains 5/5 after they just changed our and the priests talents (priest now have double crit talent as well) so that they would be "more in line with other casters crit talents"

  9. #9

  10. #10

    Re: affliction 8962

    Quote Originally Posted by MortuariusBC
    its fine... its on par with the mage talent now
    the talent calc has a mistype of 9% damage, its 12% more damage when the mob is at or below 35% health, thats a pretty nice boost on bosses and i dont have to rely on lucky or unlucky streaks of crits

    affliction is still bloated and i find it difficult to get away from 55 points in there

    btw why did blizzard reduce the frost crit damage talent from 5/5 to 3/3 yet ours still remains 5/5 after they just changed our and the priests talents (priest now have double crit talent as well) so that they would be "more in line with other casters crit talents"
    at this point i'll take it as a minor victory they moved it down to a tier 2 talent instead of tier 4, we gotta take some baby steps (granted we need to been running in like a month, before the discs go gold) but this is a good step in the right direction for us afflic locks
    Druids: 50g away from being better at your job than you are.

  11. #11
    Immortal Maklor's Avatar
    Join Date
    Sep 2008
    Location
    Denmark
    Posts
    7,644

    Re: affliction 8962

    It kinda bugs me that a lot of the affliction talents are based on how long it takes to kill a mob, it's kinda pointless for anything than raid boss fights, I mean mobs won't live long enough for you to gain much benefit from those talents

    Or am I getting this wrong?

    (for the record I usually play a 20/41/0 kinda build, but was considering going full affliction).

  12. #12

    Re: affliction 8962

    Quote Originally Posted by Maklor
    It kinda bugs me that a lot of the affliction talents are based on how long it takes to kill a mob, it's kinda pointless for anything than raid boss fights, I mean mobs won't live long enough for you to gain much benefit from those talents

    Or am I getting this wrong?

    (for the record I usually play a 20/41/0 kinda build, but was considering going full affliction).
    Affliction is a damage over time build.

    Damage over time build.

    Damage over time.

    Over time.


    makes sense?

  13. #13
    Immortal Maklor's Avatar
    Join Date
    Sep 2008
    Location
    Denmark
    Posts
    7,644

    Re: affliction 8962

    No need to be a smartass, it's not like I don't know - try to re-read my post because obviously you didn't get it.

    In case I wasn't being clear I specificly mean Everlasting Affliction and Haunt are not very useful in "everyday" use.


  14. #14

    Re: affliction 8962

    what does "everyday" use mean?

    u mean like grinding? or questing?

    in that respect, affliction has always been a self sustaining tree.
    no end teir talent is an "everyday" talent other than felguard {barely} anyway.

    -sidenote-

    you should go full affliction and lrn what it's about for yourself,
    you're doing yourself a disservice with that spec.
    www.myspace.com/curseofdoom

    ...Warlock Hip-Hop To Melt Wax and Face...

  15. #15

    Re: affliction 8962

    Quote Originally Posted by Maklor
    No need to be a smartass, it's not like I don't know - try to re-read my post because obviously you didn't get it.

    In case I wasn't being clear I specificly mean Everlasting Affliction and Haunt are not very useful in "everyday" use.

    Everlasting Affliction and Haunt are quite awesome in "everyday" use, I can't see your problem.

    It seems ye ol' 0/21/40 does dumb down people.. thankfully it's being changed.

    When solo:
    haunt -> UA -> Corr -> SL --> CoA --> Drain --> Win

    When PvP, same thing

    When thrashmob killing
    Haunt --> UA --> Corr --> SB spam

    When bosskilling
    CoE --> Shadowbolt --> Haunt --> UA --> Corr --> SL --> SB spam

    Haunt is very useful in your "everyday" activities

    plus, it hits like a truck(not quite a train, but a truck).. unless it's nerfed in this build(haven't had the chance to test it now)

  16. #16
    Immortal Maklor's Avatar
    Join Date
    Sep 2008
    Location
    Denmark
    Posts
    7,644

    Re: affliction 8962

    Quote Originally Posted by Raptorg
    It seems ye ol' 0/21/40 does dumb down people.. thankfully it's being changed.
    Do you have some kind of issue or do you just like to be rude? I assume you were banned from the official forums and decided to troll here instead.

    And for the record I never even played that spec so I'm not sure what you're getting at.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •