1. #1

    Divine Hymnn Nerf

    You recite a Holy hymn, causing the closest 10 enemies within 15 yards to become incapacitated for 20 sec., and heals the closest 10 friendly targets within 15 yards for 348 every sec for 6 sec. Incapacitated enemies take 40% less damage while incapacitated and for 3 sec after the incapacitation ends. Damage caused may interrupt the effect on all incapacitated targets.
    20% of base mana, 1.5 sec cast, 6 min cooldown

    Ouch. I thought we were going to have a great awesome new level 80 spell.



  2. #2
    The Lightbringer Mandible's Avatar
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    Re: Divine Hymnn Nerf

    Not sure if I'm to take it as a nerf or buff. Its somewhat a nerf for pvp I guess since people will take less damage after its used, and for pve my experience is that people don't know how to stop dps in time.

    Sooo in conclusion; a Solo buff and a pve pvp nerf
    "Only Jack can zip up."
    The word you want to use is "have" not "of".
    You may have alot of stuff in your country, but we got Lolland.

  3. #3

    Re: Divine Hymnn Nerf

    Quote Originally Posted by Mandible
    Not sure if I'm to take it as a nerf or buff. Its somewhat a nerf for pvp I guess since people will take less damage after its used, and for pve my experience is that people don't know how to stop dps in time.

    Sooo in conclusion; a Solo buff and a pve pvp nerf
    What in the world are you talking about?

    You break one, you break them all.

    The tank does less DPS the target. It's exactly the same thing as before except with these crappy modifier's. And the reduced healing. lol And 6 minute cooldown.

    What are you on? Seriously..

  4. #4
    The Lightbringer Mandible's Avatar
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    Re: Divine Hymnn Nerf

    why do you think you break one = all?

    and stop acting like an ass please...
    "Only Jack can zip up."
    The word you want to use is "have" not "of".
    You may have alot of stuff in your country, but we got Lolland.

  5. #5

    Re: Divine Hymnn Nerf

    Quote Originally Posted by Mandible
    why do you think you break one = all?
    For the simple reason it says so in the spell description:

    "Damage caused may interrupt the effect on all incapacitated targets."

  6. #6

    Re: Divine Hymnn Nerf

    this spells sounds more like an ''oh crap'' button against gankers etc. could be more useful, but could also be a lot worse.

  7. #7

    Re: Divine Hymnn Nerf

    Quote Originally Posted by Lifestream
    this spells sounds more like an ''oh crap'' button against gankers etc. could be more useful, but could also be a lot worse.
    The old version of it was something a lot of Priests were looking forward to. We finally had our Divine Hymnn's concerns answered.

    I think the damage reduction needs to go.

    So depressing...

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