Give or take what I have done with my suggestions but they seem to be very drastic.
Here are my thoughts:
- I was against shifting Furor into the feral tree, BUT Blizzard has moved Divine Strength to the protection tree (pal), Improved Thunderclap to the Protection tree (war) and other talents; so... what gives? Put Furor into the feral tree already.
Hehe, exactly 
- Your tier 2 tree is WAY to bloated, and while Ursine instinct is a good idea, I think it may be too strong for that early in your tree.
Hm. It techinically is "bloated," but it's on purpose, to make you choose Bear or Cat talents. I also nerfed ursine instinct and put the removed part into ursine mastery
- Sigh... you left FFF through talents; and here I thought you were going to make it trainable (Worst 11-pt talent in the game FYI).
Check again :P
- Primal Fury/Precision are still mixing the orientations between bear and cat druid which goes against what blizz is trying to do with talents.
What do you suggest?
- Infected wounds earlier? Interesting. No comment.
Changed it back to it's older place. The only reason I moved it up was because of lack of space
- Merging iLotP and LotP is a win.
>.> ... <.< Don't kill me (check again :P)
- Nurture=Meh, but with the addition to mana regen to iLotP I believe that swiftshifting=useless
Good point, but I still think it's veryy helpful, we barely have any mana, and 6% every 6 seconds isnt much.
- HotW Destroyed? NOOOOOOOOOO very big loss, if anything put your two specialization talents below it with a pre-req. HotW=the reason druids exist; eliminating it would render DPS-specced cats useless for tanking.
Hehe, check again
I buffed it.
Onto Balance tree:
- Celestial Synergy/Vengeance=Logical Chage/Really good.
gracias
- Inject = FTW, gives a good reason to use IS in PvP other than the debuff.
I really wish they would implement something like this
- Moonfury/Wrath of Cenarius in same tier = ftl. no other caster class gets a "Wrath of Cenarius" at that tier level, why should we?
Uhhhh...because we're moonkins? 
- I like what you wanted to do with imp Boomkin aura, but not the way you did it (you'll see below for my recommendation).
hmmm, wait where is your suggestion?
- You still left 2 41 pt talent points in balance, which is a mystery to me as to why boomkins even have them. Make one of the abilities trainable and up the CD or something.
Yeah...I don't know what to do about that. I'd prefer making trees trainable.
- Earth and Moon finally makes sense to take if you are running in a raid with a properly specced DK.
Thank Blizz for that :P
Resto:
- 1st 3 tiers are perfect, you even thought of them better than I did.
Thanks very much 
- Time Mending is nice.
: ) : )
- Empowered Touch: I would ADD the talents you removed that help HT onto this talent just incase there are druids you want to HT heal (doubtful but its good to have options).
Wait, I don't understand. What did I remove that help HT?
- You and me both thought alike on Replenish. Up the proc rate.
Great minds think alike, ehhh?
Finally I wanted to say a couple of things: Please Please Please Add **Fixed** or something that identified what you changed. I went through your tree quickly but I don't know if I missed something. You and me think alike, not trying to steal your forum (tis why I posted a lengthy review) but I'll go ahead and link my trees to see if you can grab ideas from me. Currently in the beta, along with a community of skilled druids. I went upto 3/6 SWP and raided/Arenad as all 3 specs so I think I have a good grasp of the game.
No you're not stealing my thread at all. It'd be stealing if you just posted your build and that's it, but you didn't, you provided a bunchhh of feedback, and so your deed will be returned
Finally, my trees:
http://war-tools.com/t58408.html
Checking now. Will update this post.
Okay, so I checked your build, and I like what I saw. It still feels like the Balance tree is a little bloated, but "bloat is intended" says blizz
-Lunar guidance change is needed. it's current budget isn't worth it.
-Dreamstate change = <3.
-I like what you did for Nature's precision. combining balance of power and iff? 
-Typhoon trainable is always good
woot woot
-I like what you did a lot to the tier 1 feral and the tier 1-3 resto. much more affordable than the current resto issue, and offers more bear/cat specialization
-Nature's Resilience sounds smexy. Does the increase in damage affect cat form too?
-I like the predatory instincts idea. some more added damage
very unique idea
-Thick hide change, how could i say no?
-savage fury change = good. rake sucks atm, and needs to be buffed 
-Good idea on the primal tenacity talent, but i think the fear duration should be 30%, 15% is low
The tree looks good
And I would love it if some of these changes were implemented.
Too bad Blizz doesn't read these forums 