* Berserk doesn't heal you anymore in bear form but causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown instead.
--> This will generate an insane amount of threat, seeing how currently my mangle can crit up to 1800, very awesome change (look below)
* Rend and Tear now increases damage done by Maul and Shred on bleeding targets by 4/8/12/16/20%. (up from 2/4/6/8/10%)
* Mangle doesn't increase the damage of Maul and Shred anymore
--> It looks like we're going to HAVE to take R&T now to make up for the loss of bonus damage from the old Mangle. Not sure what I think about this, but we'll still need mangle for the bleeds.
* Protector of the Pack now increases your attack power in Bear and Dire Bear form by 2/4/6%. (Old - increased the bonus attack power by 20/40/60%)
--> Good change, IMO, the bonus AP +60% was very static and now this scales better with your AP.
* Predatory Instincts changed from 5 to 3 points, now While in Cat Form, Bear Form, or Dire Bear Form, increases your damage from melee critical strikes by 3/7/10% (Old - 2/4/6/8/10%) and reduces the damage taken from area of effect attacks by 5/10/15%. (Old - 3/6/9/12/15%)
--> Nice change, less talent points to spend = win in my opinion.
* Savage Fury has been moved from Tier 5 to Tier 2
* Brutal Impact moved from Tier 2 to Tier 5
--> basically to avoid resto druids from nabbing this
* *New Talent* Survival Instincts (Tier 3) - When activated, this ability temporarily grants you 30% of your maximum health for 20 sec while in Bear Form, Cat Form, or Dire Bear Form. After the effect expires, the health is lost. Instant, 5 min cooldown
--> This effect is now separate from the old Berserk, and now is about the same as Last Stand I believe