Ok so I will not post that guy as cool as he is to me, isnt as cool to everyone, so instead I found this guy
You know him, you love him.
Anyway back at the topic at hand.
As I mentioned in the more or less previous post about the new talents and skills I added, with the recent crying and oh god paladins are not going to be able to tank anymore. I am going to repost the same content and some rather new interesting stuff I thought up, and yea I will go to wartools and make the tree sometime.....soon.
The first talent I mentioned would be a replacement for Avengers Shield, well it would work anymore, but regardless we will replace it. I have a brand new baseline spell that will double as a a pull and a great way to taunt too. So ok here goes the first old talent.
Increases your weapon swing speed by 2/4/6/8/10%
this is excellent with the new Broken promise sword, plus, more swings obviously equals more threat generation with what ever seal you use to tank with, I always use SoR just because it is every swing. So yes, that would take place of Avengers Shield.
WAIT, back track
Zeal will take the place Reckoning. But Avengers Shield will still be gone, but in its place will be the other thing I mentioned earlier.
Ok, so now instead of Avengers Shield we will put this in its place
*Grip Of Angels
Divine Power surrounds the target pulling him closer to the paladin. This spell makes a lot of threat when used
*but..but...but that is an obvious knock off the DK spell. Well it isnt, it will do a ton of threat, perfect for pallys, and it will interrupt spell casting,and pull those pesky caster closer to you, and on top of that you may use it in combat, so it will be the paladin version of charge, or intercept, but only for prot, it has to be deep in prot or else people would call it OP cause for the pvp issue.
So now comes to my baseline ability usable for prot, ret, and holy.
Consecrates your weapon so it deals a small amount of holy damage( increase by spellpower, and AP)
That is the icing on the cake in my opinion. Perfect for maintaining threat for prot, good grinding tool for all 3 specs and will bump up rets DPS.
But we still dont have enough base health like warriors do!
Simple, make a easy passive learned spell called Divine Life.
Divine Life(or Stamina)
Increases the paladins base health by 3%
Here is the important part, you can only get it at level 75 along with Shield Of the Righteous so we dont some low level paladins running willy nilly around with a ton of health. That is just not right, no sir.
Well there are my new MODIFIED ideas to enhance prot