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  1. #41

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by mechleader
    Im gonna say no, hes talking in one week blocks. You can very easily get a heroic piece or a Arena piece during that one week stretch... Sure arena takes 1 hour but you have to wait till tuesday/wensday to get it.
    No, he was refering to the time they want it to take to go through 1 heroic. Of course, the idea of "random drop" doesn't resonate with PVPers, they're so used to always being able to buy what they one that they think we always get what we want on the first run.
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

  2. #42

    Re: PvP Itemization, Battlegrounds, Blue posts

    You cannot have PR requirements when you have practices such as the one shown in the link below going on. There is NOTHING blizzard can do to stop this.

    http://wowriot.gameriot.com/blogs/Wo...ament-weekend/

    The right way to limit gear is to jack up the arena gear costs. Make it so a person must progress from Savage to Hateful to Deadly or jack up the prices on the Deadly gear. Make it so only the players that can average about 1000-1100 points a week can possibly complete the Deadly armor and weapon sets before the season ends. Remove the gear from the 10 and 25 man or have it drop only the non-set epic gear and acc/trinkets.

    This eliminates the desire for players with top ratings to switch, because they will need all the points they can get. It also makes it pointless for players to pay PR sellers to get a 2200 rating, because they will have to play games in that bracket consistantly for it to result in better. It will also make it difficult for anyone that paid their way to a glad title late season to make a claim to legitimacy without the games played and the gear to back it up.

    To top it all off, change the weekly requirement to receive points to winning 10 games, not just participating. This is a very important part of the changes I'm talking about. It gets rid of the welfare stamp at least to an extent and someone that doesn't earn a rating will see it drop faster than the stock market today when they are force to play until they acquire 10 wins.

  3. #43
    Dreadlord
    Join Date
    Apr 2008
    Location
    Netherlands
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    960

    Re: PvP Itemization, Battlegrounds, Blue posts

    At that stage, the number of arena points required for a player to get a piece of Savage Gladiator equipment is tuned to be pretty generous. Even at a significantly sub-1500 rating, a player can generally get about a piece of the Savage Gladiator set with the points from one week (10 games), which is generally about a time investment of less than an hour of arena play per week. This seems to stack up very competitively with how long it might take running heroic instances to get a piece of gear for your character.

    I lol'd.

    Sure one hour of Arena is pretty much the same as doing an instance, but in an instance you don't have to wait a week before you can finally get the gear you want. Now players that have 1500ish rating will be able to get a maximum of one, I repeat, one PVP item per week. It will take them a quarter of a year to get all the gear they need. Nice going there, Blizzard.

  4. #44

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by siema_co
    REMOVED ??? ???

    Or it was about aquiring them. Well, i kinda got used to my "Garaddon, Hand of A'dal" and would be rather disappointed if i lost it....
    You won't lose them if you already have them, you just wont be able to get them anymore.

  5. #45

    Re: PvP Itemization, Battlegrounds, Blue posts

    Oooh so two specs is going to be available, eventually. Now I'll be able to dps npc mobs as a shadow priest and heal in BGs as a disc priest. Not bad. I'd probably need 2 sets of gear but I don't think that's going away.

  6. #46

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by Statix
    At that stage, the number of arena points required for a player to get a piece of Savage Gladiator equipment is tuned to be pretty generous. Even at a significantly sub-1500 rating, a player can generally get about a piece of the Savage Gladiator set with the points from one week (10 games), which is generally about a time investment of less than an hour of arena play per week. This seems to stack up very competitively with how long it might take running heroic instances to get a piece of gear for your character.

    I lol'd.

    Sure one hour of Arena is pretty much the same as doing an instance, but in an instance you don't have to wait a week before you can finally get the gear you want. Now players that have 1500ish rating will be able to get a maximum of one, I repeat, one PVP item per week. It will take them a quarter of a year to get all the gear they need. Nice going there, Blizzard.
    5 weeks =/= 3 months.

    You still get all your gear besides set pieces and weapons from BGs. And the blue weapons are utter crap. I would NOT waste points on those. I have an 80 premade, the blue weapons have like 150 less spell damage than a Naxx10 or 25 weapon.
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

  7. #47
    Dreadlord
    Join Date
    Apr 2008
    Location
    Netherlands
    Posts
    960

    Re: PvP Itemization, Battlegrounds, Blue posts

    Blue gear sucks? What would 1500ish people need to do? It will be very hard for them to get epic PVP gear pieces, as they not only cost twice as much Arena Points, but also require a certain rating. 1725 rating for the epic Chest, that's not funny anymore. A lot of players can't reach that rating and will never be able to get good gear.

    I say keep it the way it is. Blue can be bought at factions once you reach a certain rep. The lesser epic gear avaliable to honor only and the better epic gear for HONOR and ARENA points + an Arena rating. This way, everyone is able to get the full blue set. Put some time into it and players will have the epic set. And if they are truly good, they can try and get the final epic set. Which will cost less Arena Points than in TBC, and will cost Honor Points aswell to compensate. As well as a rating requirement.

    Just to let players have some decent gear before they begin and let players have the chance to get epic PVP gear. And not let them struggle for blue PVP gear and make lesser epic gear unreachable for most players.

  8. #48

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by dsc
    now easy pvp gear which is again decent enough to start raiding in. and in some ways superior.

    I'll go to warhammer even though I dislike pvp as it seems better tuned and balanced than this pile of shit.
    Uh, what? I have a premade 80, it has 1800 spell damage WITH Fel Armor (1500 without). I've heard reports of mages breaking 2800 spell power in NAXX 10 GEAR. This blue gear is SHITTY.

    I fail to see how being able to "start raiding" in PVP blues that are about as good for starting raiding as GREENS are imbalances PVE. You said yourself, good enough to START. Can't actually do the raids without getting raiding gear though.

    Also, lol @ war. That game is awful.
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

  9. #49

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by Luido

    Are u crazy?! U can see all the noobs in in Bg and arena wanabes wearing S1-2 gear. Higher requierments for arena items is the only way to separate the noobs which farm honor and the ppl who try to acomplish something in the arena and reach 2k rating or higher. Imagine 2 months after S5 and you still wear the blue pvp set. Good players must earn better gear. Look at the armory page u can see countless players having S1-s2 gear and rating 1500 and even less. And when u ask them "Hey dude why u are full S2 and vindicator gear but u have only Brutal GLAd gloves" They will tell you well "Im so skilled but the game hates me " lol


    Personnally im not good at PVP i go like 1700-1750 rating max but what u are saying dude...i dont know.... its crap.
    well Blizzard looks at it in terms of time spent vs getting gear and that would make it what like a full year to just get the bad ass nice gear so whats bad about a casual gamer getting the nice gear but over a long time where as the person that does have very nice skill in pvp can get it in less than 2 months which is about how good PVE guilds get there 25 man raids geared also

  10. #50

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by Tribu
    This is bullshit!

    At that stage, the number of arena points required for a player to get a piece of Savage Gladiator equipment is tuned to be pretty generous. Even at a significantly sub-1500 rating, a player can generally get about a piece of the Savage Gladiator set with the points from one week (10 games), which is generally about a time investment of less than an hour of arena play per week. This seems to stack up very competitively with how long it might take running heroic instances to get a piece of gear for your character

    You MIGHT get GEAR to your character! Not YOU will get gear doing heroics! thats why i think pvp gear should take atleast 2 weaks to get one item.
    based on old arenas iam stationed in the UK so i dont have the Ping to compete very well in arenas and it takes me 1 month to get say the brutal gloves doing 10 games a week

  11. #51

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by stupid11
    Uh, what? I have a premade 80, it has 1800 spell damage WITH Fel Armor (1500 without). I've heard reports of mages breaking 2800 spell power in NAXX 10 GEAR. This blue gear is SHITTY.

    I fail to see how being able to "start raiding" in PVP blues that are about as good for starting raiding as GREENS are imbalances PVE. You said yourself, good enough to START. Can't actually do the raids without getting raiding gear though.

    Also, lol @ war. That game is awful.
    I agree... from what I seen of WarHammer it lacks alot of quality in terms of overall how combat looks and graphics dont appeal to me also

  12. #52

    Re: PvP Itemization, Battlegrounds, Blue posts

    War is not a horrible game it just appeals to a different crowd of people,Like wow appeals to people who have no lifes and enjoy playing a game that feels like work.

  13. #53

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by HenRock
    well Blizzard looks at it in terms of time spent vs getting gear and that would make it what like a full year to just get the bad ass nice gear so whats bad about a casual gamer getting the nice gear but over a long time where as the person that does have very nice skill in pvp can get it in less than 2 months which is about how good PVE guilds get there 25 man raids geared also
    Uh, what? People only get geared that fast in PVE right NOW because everything is on farm and there's easy mode badge gear. It takes a lot longer in practice, especially if you aren't getting carried (like it will be when we just hit 80).

    Quote Originally Posted by ikit
    War is not a horrible game it just appeals to a different crowd of people,Like wow appeals to people who have no lifes and enjoy playing a game that feels like work.
    Lol, i guarantee you, you will think the exact same thing about war in 2 months. GL with that.
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

  14. #54

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by stupid11
    Uh, what? People only get geared that fast in PVE right NOW because everything is on farm and there's easy mode badge gear. It takes a lot longer in practice, especially if you aren't getting carried (like it will be when we just hit 80).
    Yes but PvP gear equivalent to upper end Raid gear wont be out right away... Arenas wont even be active when WotLK goes live... and will probably not come out till after Christmas or then some and I guarantee people will be 80 and raiding before the end of November... But something tells me PvE only players will still complain if season 5 goes live 3 months later and turn around and have a good portion of the gear within a month... Raids can be the same way it is all skill and who is on your team... You raid in a instance with a great group of players yall will conquer and have the place on farm status really fast and can keep farming for your alts later well.... what yall call free epics is to help other pvpers gear up to even be able to compete with the top bracket and geared teams in arenas... without that its almost impossible to compete against S4 in greens and blues and that's why they gave the S2 so that they could get that quick and have at least a better chance to fight for upper ranks which are held by S3 or higher geared.
    Without the S2 the way it is You would be forcing players that only like to PvP do PvE to get gear decent enough to play against well geared pvpers...

    It is a stepping stone just like the PvE raiding guilds say you have to have at least this gear to come to the next level but yall spank those lower stepping stone instances for gear practically robbing the instances to gear guildies...

    S2 in honor is the same but yes i hate botting honor whores which could be fixed if they made certain requirements on how much healing or damage you do in BG gives ya more honor or even flags capped etc gives extra honor and players with no damage done or no healing (not including over heals) wont get honor at all or even a token... Like for example you don't even do 20k damage in WSG or the smaller ones you get no honor credit and AV would be like 50k damage or more then you will receive credit for playing in that BG and anything over that you get bonus honor for caps and stuff... That's just some number iam sure blizzard would know what to put so players that actually play get credit and other that don't will not

  15. #55

    Re: PvP Itemization, Battlegrounds, Blue posts

    Quote Originally Posted by HenRock
    Yes but PvP gear equivalent to upper end Raid gear wont be out right away... Arenas wont even be active when WotLK goes live... and will probably not come out till after Christmas or then some and I guarantee people will be 80 and raiding before the end of November...
    Lol nice wall of text, but wrong. Season 1 launched in early February. BC was released mid January. Arenas started quite soon after people started hitting 80 en masse.

    Also, I couldn't even make much sense out of that run on sentence you called a paragraph, but I'll try. Basically you want to add minimum damage/healing to get honor in a BG? That's a bad idea imo. Forced participation =/= fun. What if you're one of the bad players trying to upgrade your gear, and you just plain suck? It might be extremely difficult for you to get that minimum damage.

    Anyway, overall I think it's not a good idea. If people don't want to fight, but are at their keyboards with no 3rd party programs, you can't justify not giving them honor. Blue's have agreed with this position in the past.
    Originally Posted by Ghostcrawler (Blue Tracker)
    We don't think burst is a problem in PvP right now.

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