You feel important because you see nerved "high end" (or better call it "end content")?Originally Posted by zizfizziks
Lets turn the table: I bought the game to have a challange to see something special because of my skill and effort.
Of course there are a lot of players with the wish to see "everything" and if possible with no skill or any kind of effort.
We made a lot of gold by bringing such players to BT or SWP
So where is the challenge gone?
And by the way - I spend 15 hours a day -- for work - and some litte hours with raiding.
As most of my guildmates do.
And it took time to reach the first boss in SWP - but it was interesting - and thats why I play the game and pay for it.
That's what I asking for -- make most of the content reachable for everybody - but keep at least one instance (raid inst) only for those who know how to play the game and invest the time to kill bosses there.
Thos "15 hours a day" players will go there in a few weeks - for people like me it will take months - but there is a goal we can try to reach - maybe we fail - or we win - does not matter.
To try it is what makes the game interesting.