Thread: pala issue

Page 1 of 2
1
2
LastLast
  1. #1

    pala issue

    well.. since some time ago i have been thinking about some kind of hability that actualy could help us interrupting spellcasting.. if we think almost every class have some "kick" button to prevent casts.. maybe u will say "well u have repetance and HoJ" but they have an high cd for that kind of effect.. if we got something like this.. this would help us out in pve or pvp.. and i think is more then time to give paladin that kind of hability.. since we rly lack of it...give us some kind of pummel or lesser "CS".. well this is just my opinion.. what do u ppl think?

  2. #2

    Re: pala issue

    Man, you discovered hot water... seriously...

    An interrupt/silence is what we really need.

  3. #3

    Re: pala issue

    lol, have u been played LK beta?

    my HoJ is on 20 sek cooldown, and stuns for 7 sek.
    my rep is on 1 min cooldown, and stuns for 10 sek. (1 min pve)
    be pala have even arcane torrent.

    right now pala is very op and will be nerfed, as blizz said.

    why you want a interrupt?
    the only class whats difficult to beat is a healdudu, and he heal with hot's - so an interrupt is useless.

    so tell me you need a interrupt, against what?


  4. #4

    Re: pala issue

    Quote Originally Posted by Deca
    lol, have u been played LK beta?

    my HoJ is on 20 sek cooldown, and stuns for 7 sek.
    my rep is on 1 min cooldown, and stuns for 10 sek. (1 min pve)

    right now pala is very op and will be nerfed, as blizz said.

    I'm not usually one to be a grammar nazi, but I wouldn't be surprised if english is your second language.

  5. #5

    Re: pala issue

    you right moar pew pew, and now? so what you understand it

  6. #6

    Re: pala issue

    I never meant that to be a flame post, I just had a feeling.

    Anyway, I have a feeling that our PvP set bonus will be changed so we only have a 30 second cooldown HoJ with spec. Also, the 7 second duration requires a valuable Glyph slot.

    I think what the original poster is refering to is that outside from stun and burst we have no ways to combat healers. Nine times out of ten that burst won't kill WotLK healers, anyway. So instead of relying on random burst damage, he's saying he wants on demand abilities to fight healers instead.

  7. #7

    Re: pala issue

    Paladins do not need an interrupt. Please stop asking for one.

    We don't need Mortal Strike either.

  8. #8

    Re: pala issue

    Quote Originally Posted by Moruk
    Paladins do not need an interrupt. Please stop asking for one.

    We don't need Mortal Strike either.
    Exactly. We need a distance closer.

  9. #9

    Re: pala issue

    We don't need an interupt?
    At the very least, any raid group would prefer a:
    Warrior : Pummel
    Rogue : Kick
    Shaman :Earthshock

    That's a major reason why you'd bring those classes above us for melee.

    For PvP, Im not really skilled enough in PvP to make judgements on it.

  10. #10

    Re: pala issue

    Quote Originally Posted by Tobley
    For PvP, Im not really skilled enough in PvP to make judgements on it.
    Paladins are at the bottom of the list for pvp representation. We need something.

  11. #11

    Re: pala issue

    Doesn't WotLK stun interrupt on non-stunnable targets now?

  12. #12

    Re: pala issue

    Quote Originally Posted by Adamson
    Paladins are at the bottom of the list for pvp representation. We need something.
    Source for this? Apparently the word on the streets is that paladins are tearing the world in pieces im ptr and in beta realm.

  13. #13

    Re: pala issue

    Quote Originally Posted by Karpalo
    Source for this? Apparently the word on the streets is that paladins are tearing the world in pieces im ptr and in beta realm.
    he said live PvP not PTR or beta. Read plz, Kthxbie

  14. #14

    Re: pala issue

    Quote Originally Posted by Deca
    the only class whats difficult to beat is a healdudu, and he heal with hot's
    fkn lol

  15. #15

    Re: pala issue

    Quote Originally Posted by Karpalo
    Source for this? Apparently the word on the streets is that paladins are tearing the world in pieces im ptr and in beta realm.
    Because Beta and PTR talents/skills are scaled for level 70 right?

    because there's real pvp on beta/ptr right?

    PvP is balanced around duels right?

    http://www.sk-gaming.com/arena/

    Look it up yourself.

  16. #16

    Re: pala issue

    Quote Originally Posted by Adamson
    Paladins are at the bottom of the list for pvp representation. We need something.
    To be more precise, hunters are on the bottom of the PvP tree, followed by shamans. Paladins make solid healers in 5's, netting them third lowest spot.

  17. #17

    Re: pala issue

    not even going to bother reading it..but a ret pally with issues? give me a break

  18. #18

    Re: pala issue

    An interrupt? We really do not need one, cmon. At 80 we have Imp HoJ for the pvp spec with a set bonus, hammer will be a 7 second stun (with glyph) on a 20 second cooldown...why do you want more? That's plenty, its what makes us unique, if you cant play without another damn interrupt than you just fail. If you're belf you have three, and torrent isnt even tied to a GCD anymore, so you can silence while using a hammer of wrath to seal the deal on a caster. Really...what more could you ask for?
    Here's my user friendly signature...enjoy.

  19. #19

    Re: pala issue

    It`s actually more coverage than a kidneyshot and ranged so...

  20. #20

    Re: pala issue

    Quote Originally Posted by Offhand
    To be more precise, hunters are on the bottom of the PvP tree, followed by shamans. Paladins make solid healers in 5's, netting them third lowest spot.
    Lol, there are also s4 Elemental Shams and Hunters in that bracket. Your arguement is moot.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •