I was going to make this a PvP thread, but I changed my mind. Instead, I'm going to cry about Blizzard's laziness. This is my rant:
Blizzard, you're lazy. Why is it that you can't make Feral-itemized gear? I want strength and intellect on my gear. The ferals who bitched about intellect on our gear before probably caused this, and that makes me unhappy. This is the extent of my rant, because I feel I have a reasonable solution. However, it involves you not being lazy anymore.
Firstly, I'm not even sure why you felt that you couldn't give us a PvP set that was just like our old gear. We scale even worse with agility now requiring a massive 83 agility for a crit %, so you can't say that we wouldn't scale well with our old type of gear anymore (haha, like we scale anyway). There are no miniscule drop rates, off-specs of other classes taking feral PvP gear, so why not? This really shouldn't even have to be bitched about. There's 0 reason for there not to be a feral PvP set with strength and intellect on it.
Secondly, I propose a fix to all of the, "Well, we don't want off-specs/specs with weird gear to get left out in raids, so we are trying to make everyone use the same gear." Well, I'm going to propose a solution, and I'll post it on the suggestion forums too, because I think it's that good of an idea. It will take some work on your part, as I've already said.
The Fix:
When I learned about the way that Sunwell loot worked, I was ecstatic. Hey look, I can get this piece of gear and not worry about the drop rate, because since it's for a regular spec (lol, what's regular?), it won't have a .00005% drop rate! All I have to do is get it and turn it in with a Sunmote and I get my feral gear. This is how all loot should be (at least the gear that they're trying to condense, like feral gear). If you really want us to be rolling on rogue gear, that's fine. But give us a vendor somewhere where we can turn in that rogue gear that really is an idiotic idea for ferals anyway (what the hell is the point in us gaining attack power from strength now? None of the gear we're supposed to use has any on it...as shown here), into gear that will actually be more beneficial to us. I honestly can't see why you didn't do this anyway...as soon as I saw the way that it worked in Sunwell, I figured that's how you would keep doing it. But no, instead you chose to make us use gear that is inferior to our gear in every way.
Alternate Fix:
I'm honestly not sure what you can do about the strength issue. It seems to me that we have a stat that isn't worth using though. We gain 2 AP per strength, yet none of our gear has strength on it. I propose that either we gain a percentage of our attack power as mana, or that intellect is put onto rogue gear. Those are really the only options I can see. We can't do well in an arena that is still forcing us to shift when we can't shift more than 7 times without going out of mana (yes, that's 7 in a row, but honestly I've been in enough situations in arena where I've shifted almost constantly for several seconds and I can see where it will be a problem in the future).
Unfortunately I don't have the time to spend on the computer to make this as long as I wanted it to be, but this is what I see in the future for us so far.