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  1. #21

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by fr0hzn
    I really like the new play style and the overall usefulness of the shaman class. It would hurt me to see it getting nerfed for PvE.

    <3
    my cute little draenei ...
    *shakes*
    That being said.. if you guys start getting nerfed in PvE because of PvP.. the rogues have a club for that.. it's called "Rogue Club".. You're welcome to join

    (I'm not QQ'ing, just sayin'.. People complain about PvP stuff and it directly affects PvE.. I wish they kept arena to a "Tournament Realm" style of play, premade characters, equal gear, earning points for their non-tournament realm character so you can still get brutal gear on your toon, you just have to earn it by battling equally geared people instead of bringing your full brutal guildmate into the 1500 bracket.. and the reason I say I'm not QQing is because personal ratings persist through teams now.. so the field is level.. from here on in..)

    Female Draenei do have a weird appeal, but those hooves.. my god.. those hooves.&#160; I thought Taurens had a case of the cankles..
    ,-{$$}
    ** * * ,-{QQ}
    \)___ :'(
    ) >>* \\* * * * * * * * * *
    ** **** ^- Us.
    ^- Blizz.

  2. #22

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    ok so retry palas have now godmode, they kill me in 3 secs no prob... :-X even my wolves can't help me

  3. #23

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by hudders
    Difficult, then, to see what you think Ghostcrawler meant when he said:

    Originally Posted by Ghostcrawler (Blue Tracker)

    The "aura twisting" aspect is actually something we're a little concerned about. We don't want paladins to feel like the right thing they're supposed to do is switch to fire right before an incoming Pyroblast in PvP
    The "blue" obviously states that they don't want you to keep changing auras at every opportunity. The only reason it's off the GCD is consistency.

    Removing the ability to change auras while in combat stops the aura-dancing that they're clearly worried about. If aura-dancing became the norm, they might as well just give you the one aura that covers all situations.

    And no, for the record, I'm not a mage.
    They don't want us to feel as it's a must for every little spellcast by an enemy, but they do indeed want us to be able to switch auras depending what we encounter.
    Mages are crying over frost/fire, spriests and warlocks over shadow, and rogues totaly QQ'ing over the new retri. But you will never see us locked in useless crusader aura just because you attacked first for that.

  4. #24

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by Prefix
    It was changed because of Taurens. They can't get any other racial mounts but their own Kodo's.
    Not true... raptor is the only one not available

  5. #25

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by ZerOne
    But you will never see us locked in useless crusader aura just because you attacked first for that.
    Ah, OK. That makes sense.

  6. #26

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by hudders
    Easy solution to Paladin Auras: prevent changes during combat.
    F that, then when we ganked while riding our mounts with Crusader on, we cant change our aura at all and are stuck with a non combat beneficial aura. Every pally i know (myself included) take off with Crusader to close gaps and choose our aura based on what we engage. That would just be BS if we were locked into our aura, if that happens warriors and Hunters better damn well be locked into their Stance/Aspect, because thats just bullcrap

  7. #27

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by ZerOne
    They don't want us to feel as it's a must for every little spellcast by an enemy, but they do indeed want us to be able to switch auras depending what we encounter.
    Mages are crying over frost/fire, spriests and warlocks over shadow, and rogues totaly QQ'ing over the new retri. But you will never see us locked in useless crusader aura just because you attacked first for that.
    They don't want warriors to have to un-equip an off-hand or 2hd weapon to equip a shield for spell-reflect - but something they patched in live before last night made it so Paladin's holy-spells are not reflect-able. Neither was Living Bomb.
    Spacebar spacebar spacebar spacebar click-selection spacebar spacebar click-selection spacebar spacebar dark-side.

  8. #28

    Re: Achievement Rewards, Hunter & Pal Changes, Blue posts

    Quote Originally Posted by fuzzywuzzy
    If they seriously nerf ret because it's not balanced at level 70, in a game where the max level is going to be 80... I'm left speechless at how awful of a choice that would be.
    Im with you on that with expansion due in just a few weeks every other class will soon know that ret is not OP its just getting the most bang from its buck right now. where as other classes have to trim more fat off there builds. why wouldnt they just let it ride to lvl 80 then balance it out. Im sure there will be much less QQ about ret pallys when other classes get there full potential at lvl 80......... i will never understand blizz and there way of handling things. they just give in to the masses even tho its wrong. o well i guess we can all try warhammer for a few weeks and give them a real shot at taking some of bliz's money.

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