Priest dots too?
Priest dots too?
You know why affliction lock dots can crit and ours cannot (as of yet)?Originally Posted by Nezoia
The Pandemic Talent
Voila, dots that "crit".Pandemic
Each time you deal damage with Corruption or Unstable Affliction, you have a chance equal to your spell critical strike chance to deal 100% additional damage.
Edit: Mindflay is channeled, just as arcane missiles and others, and was the only channeled spell that couldn't crit, now they fixed that.
I raise your utility with a DPS and I would like to see that hand.Originally Posted by transparent
Ghostcrawler's been very clear we are no longer utility.
"...Original poster, assuming you are a Shadow priest, the answer is you are a dps class. We're trying to back off the whole utility class thing, which is absolutely what you were in BC. While the mana battery functionality is still something every group is going to want, there are more ways to provide it now. The tradeoff for losing that unique niche is your dps going up."
Fact of the matter is, the game is now being balanced for level 80 play, with level 80 gear. Yes, this means that we are doing obscene DPS in the beginning and slowly level off to a plateau until we reach the level 80 balancing point.
Enjoy the increase in DPS while you can. Perhaps indeed we won't be taken on raids, perhaps we will. Our replenishment is still one of the more stable versions (as retri paladins get splattered all the time due to aggro from their new abilities, and thus do not give any replenishment after that).
As stated before, everyone who is specced for DPS is expected to deliver same amount of damage as the other guy. And where did this bullshit about hybrid classes coming from? What hybrid? If I have healing spells it doesn't mean I am supposed to throw them around. I was content with us being utility class in BC and we boosted raid dps in swp so much that it wasn't even funny. Now, in the light of devs statements, I can see we are still not on par with other so called "pure dps" classes and that's all I am commenting about.Originally Posted by transparent
read the blues:Originally Posted by Bigslick
a good rogue vs a good retribution paladin will be a dps fight won by the rogue. A moderate rogue vs a good retri will be won by the pala. So comparable gear/skill will be won by the dps classes. The question is not "won" ; the question is won by how much. Pré 3.0 even a horrible rogue would outdps the retri.
To quote a blizzard employee "we are closing the gap; not eliminating it"
They are struggling to get the classes even within 10% of each other, so I laugh at the idea this is all intentional. Balance is so complex, I shudder to think about the guy who wrote the spreadsheet.Originally Posted by Eminus
Good luck to them!
Shadow priest DoT's don't need to crit with the incoming SF changes.
Farsight works! Took [item=34405] 2 weeks ago.Originally Posted by Nezoia
I have priest and druid and i dont see any reason to bring SP over balance druid as it is now other than the person behind screens...Originally Posted by felix8024
I'd bring the one I like to play most.Originally Posted by Tribu
Here is our parse of our first Brutallus kill after the nerf. 23 manned it by the way. I am "Lynxz" and the is one other SP. I am pretty geared but nowhere near some SP that have been farming SWP. I don't know why your people can't hit 1600.Originally Posted by Nezoia
Controllable triggering effect of Replenishment. There you go, reason to bring a SP.Originally Posted by Tribu
Also, if SP overaggroes - Dispersion saves the day. Druid dies.