Whilst I disagree with 'more often than not' - it was absolutely an awesome thing when ToW procc'd blackout. I'd not mind it as a base spell. Or shadowguard. But meh.
I can live without them.
Yeah it's probably more often not, because of only 10% procchance, but still you usually only remember the good times not the bad times
What I miss too from touch of weakness is that is was just another buff that was cheap to cast and was purgebait to have fortitude a little longer.
Summon shadow energy surround you,neutralize damage you take by 50%,at the same time the shadow energy will destory 5% of total mana/energy/runic from the attacker(don't cause shadow damage but trigger blackout),when surrounded by shadow energy priest is free from movement impairing effects(these effects also neutralized by shadow energy).Last 6 seconds or 5 times.
When Dispersion ends or dispeled the shadow energy return to the priest,restore hp & mana and increase shadow damage(rely on the energy remained,one part restore 2% total hp & mana and increase 1% shadow damage)
Because it's channeled? Oh please, intended design.
it might be intended, but 8 seconds to channel..
come on dont tell me you think its a good thing, intended is fine, but it restores 220 mana per 2 seconds for 8 seconds, 880 mana on 11k total, while channeling for 8 seconds?
if you ever need 880 mana (1.2 greater heal, tops, or maybe 2-3 penance) you can pot or shadowfiend, if theres a druid you can innervate which fills your mana bar completely, but this isnt even as effective as innervate if you combine all the mana gained for the entire party!