see...i still don't get it, 10k more stam ? 400-500 more resil ? you do understand melee classes will get better gear too, 3-4k AP on rogues 20k hp and so on. So please keep this gear comment to yourself.
As to Worshaka's post i don't see any new spells or mechanics to get us back into pvp
i just see ramblings about how game is balanced around 80.My question stands Do you really think 10k more stam and 1k more spl dmg will keep us pvp viable ? Or will we magically get better gear while every1 else will get worse gear ? *sigh*
It sucks. The new shadow weaving sucks. Pointless to use dots on classes which can dispell it's a waste of mana. Even retardins dispel the dots while they punch u down it's very nice
They have lesser mana pool and can dispel only 1 of our magic effects on them, not to mention they waste a GCD on that. Dot up, fear, mind blast swd, mind flay. I really have no issue with ret paladins unless they come too close, and that was before their pre-nerf. Also, we have much more potent heals, it takes 2 gheals to get me back 10K hp (I've got 12400 hp / 492 resilience in my PvP gear and around 1.1K spellpower). Some classes own us, but we also own some others. I got no problem with that. And no, we are not a free HK but we can't bring someone down in 6 seconds either.