Originally Posted by
Mothball
Let me get to the point. The purpose of speccing heavily into one tree, is so that you can get all the benefits of that tree. However, you must sacrifice some/all of the benefits of the other two trees. For example, druids are probably one of the better balanced classes in the game. Very stong in each separate tree, but don't overly benefit from the other trees. (i.e. Resto druids don't tank, Ferals can't heal very well. Boomkins are just downright ugly, but remain lethal. lol)
It seems to me that retribution paladins have all the benefits, but none of the drawbacks. Heals, bubbles, huge damage, stuns, plate armor, holy cow. Now honestly, is that remotely balanced? No, I'm not slamming the class. It's not the fault of the Paladin community that Blizzard has put you guys into this position. I would just like to know how the pally community would best balance their own class. I wouldn't mind seeing retribution paladins keeping there big damage, but lose the bubble. Or suffer serious penalties to healing if specced full ret. Sure, mages have Ice Block, but they can't heal themselves or cast spells. Priests have a bubble and can heal, but they don't wear plate. So, keep the damage and lose healing/bubble? Lower the damage burst and keep the healing/bubble? I think the point of three separate trees is so that you can't have your cake and eat it too. From the outside looking in, it looks like ret pallies have it all at the moment.