Loot distribution
We view loot distribution at least in part as a social issue. You are always going to run into situations where someone wants to roll against you on an item that is of questionable value to them. As far as two classes legitimately needing the same item, we view that as a good thing. It's a better place to be than when items always drop that nobody can use. (
Source)
Druid (
Skills List / Talent Calc. (9095))
Are there plans to make Savage Roar persist through shapeshifting, but only affect cat form?
Yes, we are making this change. (
Source)
The new Feral mana talent
It will probably be something like Primal Tenacity reducing the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its current effects. (
Source)
Upcoming Feral changes clarifications (
Source)
Defenders code has 850 armor. Is that considered bonus armor? if so than it does not get modified by thick hide and will continue to be 850 armor no matter what.
Defender's Code will grant 850 armor unless you have the meta-gem.
if the wording you posted in your previous post holds true, than obviously only the 8 item slots will be affected by SOTF, but what thick hide affects even with your new post is still ambiguous.
Thick Hide, Dire Bear and Survival of the Fittest only affect base armor. This is the armor on all the base armor on your gear. Leather never has bonus armor, so it's not complicated. Rings, necks, trinkets and weapons can have bonus armor. This is usually shown with the armor number in green, but confusingly, not always. Cloaks are complicated because they have base armor (which is multiplied) and sometimes bonus armor (which is not).
requesting further clarification of what exactly thick hide will and will not multiply.
Thick hide multiplies the base armor on leather and cloaks.
also, what exactly does the meta effect, from your wording it looks like it will affect everything.
The meta gem increases all your armor so it's just a 2% bonus to everything. You want this gem. Fortunately it is not a rare drop like some of the other gear so we know you can get it.
finally, in a previous post, you stated that all armor item budget would be reallocated on staves. For example my staff from heroic halls of lightning has 700 armor. Will it continue to have 700 armor that just no longer gets multiplied by anything, or will those item budgets be spent and the staff will gain (purely random here) say 20 agi and 30 stam?
It will get 700 armor that is not multiplied by anything (except the meta).
I just don't understand one thing. You said this won't effect any items value, rather just open up druids to using other weapons. Well, take these two staves: [1] [2]. They both have 2084 feral AP attached to them, but they both have different DPS. How are you going to calculate feralAP from the dps and expect to get the same number from each? One is going to be higher/lower, and will consequently gain/lose value. Are you going to adjust the DPS on all staves or something?
We'll change the dps to be the appropriate FAP. This change won't affect anyone but druids who currently don't care about the dps at the moment. And to answer another question, yes, if you really want to you can use fishing poles. Generally their stats are not great though.
Rogue (
Skills List / Talent Calc. (9095))
Rogue DPS in PvE
Rogue dps seems to be high in heroics and raids. We are not seeing the case where rogues get skipped over for these runs. I can understand rogues feeling left out when so many groups are AE'ing their way through the lower level 5-player instances at the moment. We don't expect that strategy to continue to Naxx however. (
Source)
Shaman (
Skills List / Talent Calc. (9095))
Elemental Shaman DPS
We think Elemental shaman damage is fine at current gear levels. Part of this dps is dependent on Lava Burst so you'll likely see a significant jump when you get it. We do have concerns about Elemental not keeping up in dps with other casters at higher gear levels than we offer currently and as a result I have already said we are looking to change some of the Elemental talents very soon. I hope to have more details on these changes before too long. (
Source)