Just some ideas about how to increase shadow and disc/holy spec priests survivability in pvp and just some ideas I have been thinking about,
I have played my priest since the game came out many many years ago, and never have I done as bad in bg or pvp arena as now.
1. Power word shield.
It would be very simple to give the priests a small boost through a small change in this spell,
if we get hit by a melee or ranged attack that gives us a debuff (MS,poisons,disease etc) and the shield absorbs the attack we dont get the debuff.
Sounds right to me, the shield absorbed for instance a mortal strike, why should we get the debuff from it, the strike didnt hit us.
2. shadow word death.
We currently have survivability issues and still our only instant damage spell has to do the damage we deal back to us.
I think all dps classes have 1 or more instant damage spells in their arsenal, some classes even have more than 4 instant spells/abilitys, but we currently have 1 instant damage spell that I rarely even use any more in pve due to the fact that mind flay is better in my oppinion, and the only instant spell we have deals our damage back.
Would be a simple fix to remove the damage we take back from this spell and thus improve shadow priest survivability in pvp.
3. Fade or Improved fade.
Doesnt remove all slowing effects (poisons etc), usefull on hamstring for about 2 seconds, until the warrior re applys his hamstring.
simply give it a chance for target to miss the priest by some % while its up, for instance while improved fade is up chance for opponents melee or ranged attacks to miss the shadow priest by 20%.
This would boost the shadow priest agains his hardest opponent the rogue/enchshaman/hunter/retpaly/deathknight/etc
4. Vampyric touch.
make it instant cast, it wont affect dps output in pve, but will make life easyer in pvp, being able to move and cast makes a big difference.
Was a bit usefull for mana regen when I was using my t6 gear in nax, at the moment Im almost fully geared and I have no mana problems whatsoever, I only take the talent because there is nothing in the other talent trees that could be interesting to take over this talent.
In arena its useless, just delays death.
Would be good if it would remove physical effects on the priest like hamstring, poisons, disease, when activated but wouldnt have to remove magical effects.
Or just give us another 51 point talent, like a damage spell...
Some ideas for damage spells.
Finger of death.
Instant cast does shadow damage.
sounds like a great spell.
Prayer of death.
Like prayer of mending exept it's a damage dot that ticks every 3 seconds and jumps between enemy targets, if no other enemy target is in range after it ticks it is cancelled.
sounds cool to me.
Shadow word death.
Instant aoe spell with a cooldown.
does damage around the priest and 5% or the damage done is health back to the caster.
Anyway Gl with your priests guys.