Page 5 of 5 FirstFirst ...
3
4
5
  1. #81

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Originally Posted by Blizzard Entertainment
    • Gronstalker Set: The Aspect of Viper bonus from this set has been changed to work correctly with the redesigned Aspect of the Viper.
    I lol'ed -.-

  2. #82

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Quote Originally Posted by Farfadet
    As for the googles, they may not be as OP as those from TBC, but they are still good, and the head is the most difficult piece of gear to replace (I still see several casters with their Malacrass's/T6 head and the rest of their gear updated to WOTLK).

    On the other hand, cloak embroidery is WORSE than the basic +haste enchant you can put on your cloak once you reach a certain amount of gear ..... amount which is reached with... heroic gear .
    Tailoring has about 10 points under the available haste enchants.
    engineering is about 20 points worth, vs the 20-22 points worth of default enchants.
    So, you're right on that part.

    The helmet isn't hard to replace, there's plenty dropping in naxx-25. They're ugly as sin though.

    I use tailoring on alts, to make bags.
    BoP gear isn't worth it for any profession really, so the +32 stats is the only reason to keep any of them. Currently, tailoring and engineering fail in that regard, especially compared to inscription and jewelcrafting. Blizzard really needs to fix that, as it's currently simply not worth holding either profession in favour of levelling the others.

    Even gathering would be better.

  3. #83
    Herald of the Titans Swiftero's Avatar
    Join Date
    Jul 2008
    Location
    The Way to the North, Norway
    Posts
    2,880

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Quote Originally Posted by Mafia
    let me get this straight. Death and Decay does not have 20% chance to fear for 2 sec anymore? rather than do more dmg?
    It was OP anyways, no matter how you look at it.
    WoW - Grading/Culvertio @ Aerie Peak EU | LoL - Grading @ EUNE

  4. #84

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Since mining now only requires one hit to completely exhaust a vein/deposit/node (while still getting the same amount of ore, stones and gems as the multi-hit system), do you get the same amount of skill increase as if you had to do multiple hits to exhaust the vein/deposit/node?
    It's the hardshoklife for me, it's the hardshoklife for me. 'Stead of healing, I just pwn. Way it's going, I will own. It's the hardshoklife!

  5. #85

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Quote Originally Posted by Mushin
    Even worse - it's the only profession that actively encourages you to take lower stats. Really enjoying lugging around that extra belt just so I can detect clouds because the goggles are no longer best-in-slot.
    What is preventing you from tinkering your main belt? The tinkered part doesn't affect your ability to do anything else to the belt, plus it's not like there's an enchant or anything you can add to it.

  6. #86

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Quote Originally Posted by Hardshoklife
    Since mining now only requires one hit to completely exhaust a vein/deposit/node (while still getting the same amount of ore, stones and gems as the multi-hit system), do you get the same amount of skill increase as if you had to do multiple hits to exhaust the vein/deposit/node?
    you never got multiple skill increase from 1 node.
    It's just a game.

  7. #87

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Also to the couple of people that asked about the Warlock dots being affected by creature time: they were talking about when you wear items that increased spell damage vs. undead not counting.
    It's just a game.

  8. #88

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Love the mining change, i just lvled my mining all the way to +400

    Anyway im going to ask this: I have searched the posts here for a long time to see any updates on the DK tanking weapons (2h's) that they did for Blacksmiths, are they even coming with 3.0.8 and are they going to really be BoP like they were shown in the screenshot.. Plz answer!!

  9. #89

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Quote Originally Posted by Amgyn
    you never got multiple skill increase from 1 node.
    oh sweet. lol i haven't had a toon with mining in such a long time and was about to pick up mining with my paladin so i wanted to know if they made leveling it harder by doing this.
    It's the hardshoklife for me, it's the hardshoklife for me. 'Stead of healing, I just pwn. Way it's going, I will own. It's the hardshoklife!

  10. #90

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    "(i) Survival Instincts: The extra health from this ability now persists in all forms, but the ability can only be activated in Cat Form, Bear Form, or Dire Bear Form. This prevents the health gain from occurring multiple times if constantly shapeshifting."

    Um, am I missing something here, or do the devs not remember that there is a substantial cooldown on this ability?

  11. #91

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Anyone on PTR have the mats needed for the new recipes?

  12. #92

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    When will be the "Gotta Go?" Achivement will get time increas ? and i hope they'll fix cryptfiend's bite with this patch as it's bugged for a long time, no point to fix it with ulduar since there'll be better weapons.

  13. #93

    Re: PTR 3.0.8 Notes update - Professions and Bug fixes

    Quote Originally Posted by Jimmeh
    • All Hunter pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.

    does that include Bestial Wrath ?
    which pet can i tame that comes with Bestial Wrath?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •