repair bots.
repair bots.
Well duh, but unlike you who apparently started playing after TBC's release we're not quite happy with this new concept of having everything given to you for free. Back in the days you actually had to work for your epics, belive it or not.Originally Posted by Bezik
You cannot do that while stunned.
You cannot do that while stunned.
You cannot do that while stunned.
You die.
You are dead.
Thaddius' most powerful ability hurts like hell... Lag!Originally Posted by frankster
But we killed him when we realized that when 3 people die he stops using this ability, so we sacrificed 3 people in the beginning and proceeded to down him with no lag.
AOE, no use of CC.
Mostly what I am seeing here is a congregation of people who are unwilling to accept that nostalgia often makes things seem better than they were, and that instead of a more reasonable explanation (like maybe the game just doesn't have the same appeal for you it once did) it's easier to just say that Blizzard is ruining the game by catering to "casuals".
I disagree completely.
You only needed a threatmeter with BAD tanks. It wasn't needed at all with decent ones. Threat is still there only it works as everyone had blessing of salvation buffed on them and tanks also generate more as they do more damage.
As for the part 2, I only agree with the pre TBC part. In TBC, you couldn't get any upgrades at all from 10m raids. The badge loot, crafted and arena gear were a lot better.
can ppl that havent cleared all content please stfu with "all content is easy" , have you tried sath 25man with 3 drakes? prolly not. Imo that fight is the best fight and hardest i have ever come by. As healer i gotta watch out for min. 5 things at a time.. sometimes more to keep ppl alive and me alive.. im constant spamming hots and finding safespots to cast out heals and strugling with my mana. the content atm beside sath + 3 drakes is easy yes, but not a walk through. you gotta learn the bosses first.
and the raid gear atm you can get is nothing compared ti the ulduar loot.. have u seen the gigantic diffrent between item lvl 213 and 226?
i think content is fine atm, it give the "noob" players a opitunity to get some nice gear. but i wish they soon throw out ulduar so the pro guilds and continue.
blizz i focusing on the player not the class as they tolled.. prolly the same with gear.
If blizzard wanna throw out 1 expansion a year as they tolled they wanted, ppl cant be stuck in the first 10man for 1-2months like kara. they gotta work through the whole lore of the new content.
Dont worry the hard content will come, and then the QQ gonna we all about its to hard.
____
for the tank thingy.. u gotta have some noob dps if they cant overaggro the tanks. in my guild we got top tuned tanks and top tuned dps'. I see overaggro sometimes and ppl being anoyed that they have to slow down.
It is very important to understand, that since the time of vanilla to now this game has become very popular. They have had to change the game in ways to make it appealing to the casual gamer, it is in there best interest as a business. Yes there are far more ways to obtain in game rewards than there was in vanilla, some ways are fairly easy, but all items require you to put in some form of effort. They have really done a great job, it is still a very good game even if hardcore players consider it easier. Really just try to remember that this is just a game, and blizzard is a company with the goal of making money and hopefully delivering a great product to an increasingly larger demographic. They are doing a terrific job.
Yeah, I was just about to reply... interestingly enough, you seem to not even know what YOU are talking about, Zreo.
10-man Sartharion+3D is substantially more challenging than 25-man.
Expanding on what Brasko just said...
Many of us have been playing this game for years. We have loads of experience(some may call it skill). We know our classes, the rest of our guilds know their classes. We have seen many fights amd know the basics like avoiding the fire and moving as a group, and once you learn the novelty of any given bossfight, that fight becomes trivial. Blizzard can add more gearchecks, but all it means is just running those trivial fights more beforehand.
Bring 25 new players to WOW, have them level up to 80, and send them into Naxx. I garuantee they will be there for months.
id jsut like to point out that ive runn naxx25 with a guild and pugsOriginally Posted by Old Coot
and i got to say that theres a hole diffrent mood in the Guild run they know each other make laughs and the RL is having a blast leading people that listen to him
but honestly i dare say that you try and organize a pug together and Your the raid leader, ive done it and trust me its not easy
spider wing went fearly easy, a little struggling in plaque but we manage then we go patchwerk witch honestly i did not want to but the raid did, and a complete wipe fest, its not easy leading people that have never seen or heard about naxx in the old days.
and also most people dont know the tactics for the encounetrs they jsut want the loot, and join the raid saying they know em.
and honestly Patchwerk is a gear cheack.
i jsut would like to all you people that say its easy try it in a pug OFC its easy if your raiding with friends that you've know 4 years but as i said do it in a pug.
some encounters are trully hard, malygos is no way easy, and also hes quite a gear cheack also
the fire aint what it used to be =(
I be spaming me dotzzz
Kara was harder than naxx.Originally Posted by llDemonll
Gruul and mag were much harder (possibly too hard) about on par with Sarth +2.
(This signature was removed for violation of the Avatar & Signature Guidelines)
Good wording If you had said "Things that made WoW easy" well.. I think some everquest veterans would have to start bitching.
Anyway it's not entirely blizzards fault.. Addons. it's fairly simple. there's a mass of addons that make partsof this game really easy.
Macros. great for advertisements not so great for raids. YES it helps you maximize your DPS by stringing your rotation together in the press of a button but WoW is a game in which your reflexes determine skill so when you can pretty much get top DPS by only pressing 3-4 buttons cause of macros idk.. I get more into the game when i'm clicking and pressing buttons all over the keyboard like some sort of Super Streetfighter.
I've been playing this game for nearly 3 years but I never saw Naxxramas back in the vanilla days. I was sorely disappointed when I entered the place for the first time, it was a pretty boring place and the bosses might have been interesting back then but now it felt pretty bland. Didn't have any of the epic feel of other raid dungeons I've been to.
Like others have said, the game is easier because there are more options to receive good gear. You don't need to grind for an epic BOE or raid the same dungeon hundreds of times before that particular item drops for you, there are other ways to obtain it. They've improved the tradeskills massively and with the introduction of BoJ in TBC and EoH in WotlK you don't even have to raid when you hit level 80.
I like this cause in vanilla wow you needed to be top pro pvp or in a good raiding guild to get any kind of epic gear. Those who ahd the gear simply walked over us and could litterally take 10 non raiders non pvpers all by themselves. This was unfair and it was made better in BC where you still could get good enough gear to own most other players, but they could also get some gear that allowed them a decent chance.Originally Posted by gerimias
Heroes get remembered, but legends never die.
There is still threat involved. If you like an idiot, you will pull aggro. Since you now have experience, you've learned how to NOT pull aggro from the tank, thus your experiences are now easier than they once were.Originally Posted by gerimias
Kinda true, and kinda not true for number two. You still have to work to get them. For heroics, the tanks has to learn to maintain aggro, and the dps and heals need to let the tank get aggro and not pull them. Everyone still needs to learn the fights, and get through the usual routine. Seeing as Naxx was around since WoW Classic, guilds that cleared it then wouldn't have much trouble clearing it now.
I also believe that we should no longer excludes 5man Heroics from the raiding list. The enemies hit harder, the boss are stronger, and if make some mistakes, you'll wipe. Think of them as raids, but on a much smaller scale. They certainly fit your scenario of beginning MC with blues and greens. The badges earned from each boss kill is just a form of DKP, except this one is an actually currency and can be spent on whatever uses them for currency.
Yes, WoW may be "easy" for now, but I'll end with just this one message: ALL INSTANCES AS OF NOW ARE NOTHING MORE THAN (RE)INTRODUCTIONS TO RAIDING. Not everyone has raided during WoW Classic, or WoW TBC. Blizz is just letting everyone soak their feet in the pool, but when Ulduar shows up, Blizz will probably pick them up and throw the raiders into the deep end without their floaties on, seperating the good ones from the not-so-good ones.
my account subscription is currently on hold - cba playing when everything has become that easy.. i was playing prot warrior and my threat is the lowest of all the tanking classes, nothing wrong with that but i guess i could be a issue to look up to...