Originally Posted by
rodobson
Affliction DPS will not skyrocket with a fix to clipping. It simply allows a person to waste more mana or be slightly inefficient as a tradeoff for issues like lag.
The other specs are going to recieve boosts as well, and time has proven that destro scales very well with gear. This change could help affliction keep up into the later tiers.
Its all about making the spec fun to play, it shouldn't be about working hard for a greater reward or miss a gcd and do poorly. The working hard part of raiding is being prepared and knowing what to do on the fights. Blizz wants all specs to be close in damage and enjoyable by all. Apparently many people complained about affliction so they decided to make changes. Those who don't like change should play a different game, because this one changes every patch, usually for the better now.
Does anyone have an arguement of why this would be bad for the current state of the game?
On a DPS note, I play 31/40 with my imp and I compete dead even with the best mage I know, and we are evenly geared. Our hunter is MM and always #1 and he knows he is broken ). My guilds Spriests and warriors are also very competetive DPS. Im talking WWS with the hunter at 9% dmg done, and everyone else at7%.
DPS seems pretty good. Rogues, ele shaman are the ones lagging in pve dmg, pulling around 4-5%
If I were affliction would I catch up to the hunter? Maybe, but I'm not worried about it.
Does anyone have an arguement of why this would be bad for the game?