I like it. Not because it's easy, but because we can always chill out and know we'll clear it in a night. It's not the content that makes it for me, it's the lulz we have on vent and in /ra, /g, /p, etc. Without a guild that has that person-to-guild-to-person feel to it, it wouldn't be the same. At the moment, i'm in my guild because of the people there, not the content itself. Without the feel of a guild being a family, it really wouldn't be for me (which is what almost all my previous guilds were like; no feeling to it, no laughs, just raiding, etc).
As for Naxx itself, yeah, it's pretty cool. The thing is, most people that were surprised by it being so easy, is because they thought "Hmmm, this was the hardest raid at 60, why's it so easy now?". That's all it's based on, nothing more. One thing's for sure though; It beats the socks off of anything in TBC, with the exception of BT and SWP. It's an awesome design, and you can actually kill yourself on so many parts of the environment in there (Slimes, Pipe before Gluth that you can fall off of [Multiple times if you're the GM . /wave Rhinz], Invisble shades popping up on you, etc).
I'm enjoying the content at the moment, because i know that if i need to take the night off of raiding, there's usually enough people that can take my place, with the exception of Sarth+3 (which we started learning last night). I know that if i can't make the raid, unless there's a major shortage of people, that the guild will be able to take most of the content. Don't get me wrong, i do yearn for a challenge, but after raiding 5/7 days per week for a year, it's nice to unwind into something easier, but with new skills.
One thing does stand though and is really prominent over any other points; It beats the living daylights out of kara, SSC, and TK (exceptions being Kael and Vashj).
There's different types of enjoyment and satisfaction while raiding. It's good if you can manage to enjoy more than just one of these.