Burst damage in PvP
We have said we think burst is too high in PvP and we are working on changes. You can come up with different theories for why different classes are doing so well in PvP at the moment. Arcane mages can do a lot of damage in very few GCDs. Rogues can do a lot of damage quickly to CC'd targets. Death knights (probably more so before 3.0.8 ) had a lot of suvivability and paladins still have a lot of survivability.
We don't want to announce changes here and there throughout various forum threads. When we are ready to announce the changes, you won't miss them. (
Source)
Druid (
Skills List / Talent + Glyph Calc.)
Tanking Stats
Having more tanking stats for druids to care about is still something we are working on. (
Source)
Priest (
Skills List / Talent + Glyph Calc.)
Shadow Priest in PvP
We're not ready to announce specific changes yet, but shadow priest PvP survivability should definitely get a boost in 3.1. (
Source)
Warlock (
Skills List / Talent + Glyph Calc.)
Developer Q&A / Suggestions (
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1. are all the locks tree's getting overhauled or just the demon tree?
I am reluctant to use the word "overhaul" because that sets up an expectation for some players that is difficult to meet. We are changing some talents and spells in all 3 trees.
2. like new pets for locks plz?? its been a long time some reg summons maybe switching 41 point to infernal and making fg a reg summon? we have no reg summons for 60 ,70 and 80 we need to keep up with other classes and lets make the game more fun for the people playing years
Additional demons are something we would like to do at some point, but first we want to get all the current demons useful. Hunters have a lot more flexibility in which pet they pick. Locks need certain demons for certain jobs and we're not convinced yet that they are all there (particularly that female one).
3. can we get a perma metamorph with a few nerfs for the QQers or will we have something new ?
We think we have enough instances of characters turning into other forms already.
3. faster dots? or cutting the dot timers down to make it seem like burst damage ?
Adding some on-deamnd burst damage for locks is something we are looking at.
4. maybe enslave demon being perma to kinda customize locks like the hunters ..im not asking to be as uber as hunters pets but we should almost match them since they are pet/burst class and we are pet/dot class
Hunter pets are supposed to be more like life-long companions while warlocks tend to use and discard their demons as necessary. So we aren't really going for that one to one comparison.