I will be happy to provide 3:
Toskk has been a very knowledgeable source in regards to kitty dps for a long time.
http://druid.wikispaces.com/ToskksDPSGearMethod
Elitist Jerks are unquestionably at the cutting edge of theory crafting:
http://elitistjerks.com/f73/t36999-feral_druid_numbers/
Rawr is an extremely useful tool when it comes to min/maxing stats:
http://www.codeplex.com/Rawr
All 3 show clearly that Strength > Agility until you get to 10k ap unbuffed. Now you shouldn’t avoid agility as it’s a good stat, but if you are only doing kitty dps you should be using strength gems and ap enchants. If you are doing tanking mixed in you should give equal weight to both.
You must be very careful here. To be able to make sure you never fall below the hit cap. As I suggested before getting a different trinket for Dragons blood is a good idea, getting rid of Icewalker is bad. It gives you both hit and crit, which no other enchant does (save BC helm enchant). I agree that you shouldn’t be gemming crit strike at all. You will get more crit with crit rating, but agility will give more diverse stats. How ever if you are not doing any tanking the agility on your gear will be enough.
This might have been true before the 3.0.8 patch but it’s no longer the case. Right now for trash a 2p SR, + TF + Berserk then swip is awesome. You will pull 4-5k dps will bad gear. FB is only used if you have 5 combo points, rip has 12 or more seconds to go, and you have 20 seconds on SR. Kalon a very respected theory crafter who runs Think Tank was able to hit 7-8k.
http://wowthinktank.blogspot.com/200...-stuff-up.html.
If you take points out of feral swiftness you lose 15% damage from swip (bear and kitty). This would not be worth the very few FB you would get on the bosses.
-Tinder