Originally Posted by
Nulgar
I'm not so sure if a melee/physical GCD reduction would do that much. Enhancers and retadins already benefit from that reduction, as their 'specials' are spells already (don't know how it affects hunters)
And most physical DDs, except cats and maybe hunters, don't rely on special attacks that much anyway. Rogues, for example, are capped by the energy regeneration, of course haste works towards the several talents to generate energy on hit, but a lowered GCD wouldn't do much. The warriors' rage not that hard-capped, but still similar. Enhancers rely on WF and Static Shock procs, so autohits, benefits from haste of course but GCD reduction doesn't affect this, used abilities like shocks and Stormstrike have a CD. Don't know retadins that much, but I guess it's quite similar.