No need for 3 with a good group, but when your group is all alts and recruits, fights can be something different.Originally Posted by Firecrest
No need for 3 with a good group, but when your group is all alts and recruits, fights can be something different.Originally Posted by Firecrest
Iam not saying some state, just my opinion at todays paladin stats.Originally Posted by Alathali
Manaregen was replaced by divine plea + SP / RET regen + runic mana potion + lay-on-hands
Haste and crit rocks today. Iam bit sad about my crit, however as soon as ill do some small replacements ill get rid of all my 120ub manaregen and invest it to crit, ideally with haste around that 550-650. Crit could be 32-34. If ill get rid of my manaregen.
Agree. On our undying tour, we did 8man achievement aswell and with two healers we had some serious problems on 4H. Our retpaladin showed his ability and skill there with nice lay use and some offheals.Originally Posted by Firecrest
I hope to god that mp5 is with BoW... Holy paladins don't need much mp5 now. You want Spellpower - Crit - Haste. Intellect is nice too of course since it gives a bit of everything.Originally Posted by Alathali
My suggestion is to get the BS mace. That alone should put you high enough to start healing raids.
This is a grouse generalization, Many people denote Gear (Spell Power) = Skill. If your really skilled and know your stuff 1300-1500 ish Spell Power is more then sufficient as a secondary healer. But bear in mind you have to know the fights and and come prepared (Food/Flasks/Potions).Originally Posted by kmp1331
I have had no problems with most of Naxx with T6/SWP equivalent gear.
Originally Posted by Grimlor
crit > int
I still have the +79 sp to FoL libram and I am a FoL spammer in raids and use holy shock any chance i get since that instant cast FoL comes in handy. I'm at 16k mana unbuffed but i also have 36% crit unbuffed so i dont need a whole lot of mana to begin with. I started naxx with around 1500 sp and struggled a bit then i made titansteel guardian and that made a huge difference.
This guy is amazingly wrong. Do not listen to him.Originally Posted by Turkulton
1) Int is far and away our best stat. It's not even a contest. Divine Plea and replenishment regenerate based on max mana, so the more Int you have the more mana you'll get back. With replenishment and Pleas, one point of Int will give you roughly 1mp5 as well as a small amount of SP and Crit. Stack Int until you have at least a 20k mana pool. Anyone who tells you otherwise is wrong.
2) The reason why this guy doesn't need mana is because he's FoL spamming. FoL spam is worthless. It's worse than useless. How exactly are you going to keep up a 40k HP tank with 4k FoLs? You're not. HL is the spell to spam. Stacking Int allows you to spam HL for the duration of any boss fight.
3) The FoL Spellpower Libram is horrible. The badge libram is currently the best in game by a wide margin. It costs a whole 15 badges and will likely be one of the single biggest upgrades to your level 70 gear. Get it before anything else. Likewise, Titansteel Guardian is a terrible weapon. Like all the rest of the terrible Titansteel gear, it has absolutely zero Int on it. There are better blues in the game. Vastly better improvements drop from several Heroics. Do not waste your money on this crap. It's not worth it.
Listen to this guy. Firecrest's posts are also spot on. If your current gear can't sustain an all out Holy Light spamfest, cycle in some FoL and you should be ok. Don't be afraid to wear mail or moonkin leather. It's often high on the stats we need. Cloth usually sucks with all the spirit on it. Spirit is poop.Originally Posted by Blutelf
Ah..Originally Posted by Sanguissa
So.. I should get as much Int and Crit as possible..and I should get haste also?
mm interesting
here is my armory btw:
http://www.wowarmory.com/character-s...ane&n=Alathali
As far as getting higher SP, I've found that upgrading and enchanting your weapon is the best way to do so. Either the mace that's available from Wyrmrest at Revered, or the mace from Heroic Nexus. Toss a +50 SP enchant on either one those, and they should treat you just fine all the way through Naxx. Also, don't hesitate to toss on some shammy gear while you're trying to gear up. It'll help you prepare for Naxx faster, without having to hunt around so much for the best-in-slot plate stuff.
Thank you so much.Originally Posted by Firecrest
This thread had my skin crawling until a couple of you Int-lovers chimed in.
Thanks for keeping the raid world a safer place.
Kinda. Basically stack Int and stay away from mp5. Most 25-man items have Int and spellpower as givens and then two other stats. If you're avoiding mp5, you'll find that you get Crit and SP by default.Originally Posted by Alathali
Your armory link didn't work, so I can't give you any more specific advice.
if you're a good healer then 1400+ is all you need with 16k+ mana for starters.
I rolled into my first naxx with 1496sp with T6 on and cleared the whole instance in 10man with myself and a druid (of course, naxx10/25 is nothing compared to naxx40 or sunwell at lvl 60/70)
Well I think I'm set then! I finally got to 1400+ SP and 27% crit with Holy spells 16K+ mana :]
Thanks for all the help!
there is a talent in the holy tree that gives spell power 30% of ur intOriginally Posted by Clarkis2001