Page 20 of 82 FirstFirst ...
10
18
19
20
21
22
30
70
... LastLast
  1. #381
    Herald of the Titans iLive's Avatar
    Join Date
    Jan 2009
    Location
    Denmark
    Posts
    2,543

    Re: [Healers] Post your UI Part 2

    Quote Originally Posted by ParadoxOO9
    TY, now to work out how to use that addon :
    Hehe you're going to be surprised when trying it out, if you haven't tried it before. Anyway there's a guide ın the UI tutorıal post.

  2. #382

    Re: [Healers] Post your UI Part 2

    Found a video guide on youtube which helped me loads with kgpanels.
    http://www.youtube.com/watch?v=ap8sGfa5Sd8
    If you dont have the addon and are thinking of getting it i advise you to head to that link.

    My ui is slowly but surely getting there.
    Raid:
    http://s192.photobucket.com/albums/z...809_010430.jpg
    Solo:
    http://s192.photobucket.com/albums/z...809_011551.jpg

  3. #383

    Re: [Healers] Post your UI Part 2

    Only have a solo shot at the moment.

    http://i28.tinypic.com/10qh30k.jpg

  4. #384

    Re: [Healers] Post your UI Part 2



    http://www.wowinterface.com/download...nsUI.html#info

    Uploaded today, hope you like it!

  5. #385

    Re: [Healers] Post your UI Part 2

    Quote Originally Posted by iLive
    If you add pets to Grid, it will fill up double as much space and you might heal a pet before another player = player dies and pet survives. As far as I know, Warlocks and Hunters are able to heal their pet, so why don't you spend your GCD on them instead of the healers?
    I'm sorry but part of this is terrible logic. If a player dies because you healed a pet over them that's your fault for prioritizing incorrectly. That said, not showing pets is [slightly] hurting your raid. A pet dying is a dps loss for the hunter/lock which means a dps loss for the raid. With your UI you can't effectively heal the pet, even if all the players are safe and not in risk. FYI, if the tank is in risk of death and so is your worst dps you should probably heal the tank [assuming no healing assignments]. I know it's hard because you have frames for both of them, you'll just have to find a way to decide between all the pretty boxes in the middle of your screen.


  6. #386
    Scarab Lord Taryble's Avatar
    Join Date
    Aug 2008
    Location
    Texas
    Posts
    4,038

    Re: [Healers] Post your UI Part 2

    Blizzard's design is that Hunters and Locks should be able to heal their own pet thru anything short of their pet doing actual tanking/offtanking. If that hunter is too busy DPS'ing to spare a single GCD to heal his pet, then I don't care enough about his pet either. 'Nuff said. And neither my 5-man or raiding UI's have slots for pets.
    We have done the impossible, and that makes us mighty. - Sgt. Malcolm "Mal" Reynolds, Battle of Serenity Valley

  7. #387

    Re: [Healers] Post your UI Part 2

    Quote Originally Posted by Taryble
    Blizzard's design is that Hunters and Locks should be able to heal their own pet thru anything short of their pet doing actual tanking/offtanking. If that hunter is too busy DPS'ing to spare a single GCD to heal his pet, then I don't care enough about his pet either. 'Nuff said. And neither my 5-man or raiding UI's have slots for pets.
    Q.F.T.

    Ever the equal of my interests there Taryble, remember the rule, if the dps dies, it's their own damn fault. This applies to your pet to, and i main a mage, I'd rather stare at the roof the entire fight then take a heal from a tank/healer because i fucked up.

    Be responsible for yourself, even in an unavoidable aoe like steelbreakers aura, it's not all the healers job to make sure the dps or especially their pet, lives.

  8. #388
    Scarab Lord Taryble's Avatar
    Join Date
    Aug 2008
    Location
    Texas
    Posts
    4,038

    Re: [Healers] Post your UI Part 2

    Especially since Hunter and Warlock pets aren't affected by "unavoidable AoE". They ignore dragon tail attacks, Sappiron's Ice Bomb, KT's Frost Tombs, etc, etc. They have to be specifically targetted by an attack for it to affect them.
    We have done the impossible, and that makes us mighty. - Sgt. Malcolm "Mal" Reynolds, Battle of Serenity Valley

  9. #389

    Re: [Healers] Post your UI Part 2

    Quote Originally Posted by Taryble
    Especially since Hunter and Warlock pets aren't affected by "unavoidable AoE". They ignore dragon tail attacks, Sappiron's Ice Bomb, KT's Frost Tombs, etc, etc. They have to be specifically targetted by an attack for it to affect them.
    They do get hit by sapphs tail but that's avoidable and focus target attacks doesn't always apply for every boss (ie. Heigan...XT...Razorscale[if I remember correctly])

  10. #390
    Scarab Lord Taryble's Avatar
    Join Date
    Aug 2008
    Location
    Texas
    Posts
    4,038

    Re: [Healers] Post your UI Part 2

    Correction - they get knocked back by Sapphiron's tail. They do NOT take damage from it, however.

    EDIT: Sorry for going off topic, Venara. I'll stop now.
    We have done the impossible, and that makes us mighty. - Sgt. Malcolm "Mal" Reynolds, Battle of Serenity Valley

  11. #391

    Re: [Healers] Post your UI Part 2

    If that hunter is too busy DPS'ing to spare a single GCD to heal his pet, then I don't care enough about his pet either. 'Nuff said.
    Q.F.T.

    Ever the equal of my interests there Taryble, remember the rule, if the dps dies, it's their own damn fault. This applies to your pet to, and i main a mage, I'd rather stare at the roof the entire fight then take a heal from a tank/healer because i fucked up.
    Let me start out by saying that none of this is gamebreaking. It mainly comes down to the core issue of *some* healers thinking they're better, and deserve much more, than dps'ers. My main is a healer [Priest] and has been for all of my endgame wow-life.

    For the first quote- What if it's a dps race fight and you need your hunter doing max dps fulltime? What if he's kiting/tanking/etc? I'm not saying we are solely responsible for keeping his pet alive. I'm saying that situations arise where it would be beneficial to the raid if we healed a player's pet.

    Second quote- That is a very vague rule as I'm sure you know. If a dps dies to a Rocket Strike it's their fault. If they die to lack of heals during a Napalm Shell, it's the healers fault. This is assuming he's in the area he should be and has already used his healthstone and other cd's available. Dps should be responsible for themselves but only to an extent. If they're giving up a considerabe amount of dps for a small amount of survivability/safety it's *usually* not worth it. I'd rather have to push a little harder with my heals to keep a dps'er able to nuke freely than to sit comfortably with a raid spot wasted on a mage "staring at the ceiling".

  12. #392

    Re: [Healers] Post your UI Part 2

    http://hdimage.org/images/ao7zriv13hbjpalhej4.jpg

    Only difference now is that I moved the map to the top left for a little more symmetry and put omen in its place for when I'm enhancement

  13. #393
    High Overlord
    Join Date
    Apr 2009
    Location
    somewere between a hard place and a rock.
    Posts
    105

    Re: [Healers] Post your UI Part 2

    Here is the one i used to use its a bit older and ive cleaned it up a bunch





    This one i made last night and am still tweaking and have yet to test its raid worth.


    I'm a healer.* I replenish your lost health.* If you are standing in fire, you are stupid.* I can't heal stupid.
    ------------------------------------------------------------------------
    "Amateurs built the Ark... Professionals built the Titanic."

  14. #394

    Re: [Healers] Post your UI Part 2

    Messed around with a few things and here is how it stand atm:

    Solo

  15. #395

    Re: [Healers] Post your UI Part 2


  16. #396

    Re: [Healers] Post your UI Part 2

    im following this thread(s) since a pretty long time, now i finally got my lazy ass up to also contribute to it!

    raid // solo

    as you now see it, its mostly final, since it covers all the functionality it should, and looks as clean as possible ;>
    though some small fixes will be done anytime in the future, like adjusting the width of quartz to not interfere with classtimer bars, finding a way to "minimize" the chat window and filling the space left to my action bars with something i REALLY NEED! ;~

    overall, gief comments :>

    (dont ask about the 4 dead people at council nonhard, we somehow managed to fuck up every encounter that day : )

  17. #397

    Re: [Healers] Post your UI Part 2

    Heres mine

    List of addons: http://i125.photobucket.com/albums/p...eed/Addons.jpg

    Edit: Heres a link to the full size picture http://img17.imageshack.us/img17/981...0109232850.jpg


    From left to right:
    Chatlog -> Combat chat (this changes to my raid ui when im in a party) -> Character, target, castbar and ablity bar -> Target's target, focus and extra abilities -> Omen - > recount

  18. #398

    Re: [Healers] Post your UI Part 2



    New WIP

  19. #399

    Re: [Healers] Post your UI Part 2



    I need to get one in raid.

    EDIT:
    This UI is slightly modified from THIS UI
    Which BTW is the best UI i've found.

  20. #400

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •