They are mostly there to make it look neat, i prefer them to be smaller personally, i was hoping it keeps it spacious and clean.
Mythic Highmaul Progress - 7/7
Mythic BRF Progress - 10/10
Warlock armory - http://eu.battle.net/wow/en/characte.../Ajayxd/simple
Thanks. The LB/RJ is for the focus tank. This way I know, that I don't have to look at my raid frames when using my SM macro, I can just quickly check my RJ icon and can see it can be applied instantly (it also glows if SM is off CD). I also get a SM icon show on my healing frames for when RG/RJ is on the target and SM is off CD. This allows me to also monitor by bigwigs which also sit nicely just above the icons themselves, so everything is central and easy to find, but not in the way so that I can't see where I'm standing etc. I find with resto druid, alot of the spells in 10m don't require you to actually target anyone apart from perhaps HT/RG, but WG/SM/LB can all be focused when not targeting anything using mouse-over.
I have the worst luck with UI and action bar add on. Been trying to find a good one for years, and never have. CleaUI worked nicely for me, but it got buggy for some reason. Bartender still seems to have potential, but it seems so complicated to configure.
FWIW I'm sorta emulating this now, though I'm not sure if I'm happy with the map/chat placement given my current main is a tank. May do something similar to this on one of my dps alts instead.
Its what i got now, the stuff in yellow box is what it looks like with Aura's in combat.
My UI is basicly concentrated around grid and small still keeping it a clean as possible in-combat.
Crowded UI imo distracts to much when healing, as its what i do most (5 90's with heal as mainspec).
Only got 1 action bar visable that changes in-combat.
When idle all you see is chat + 2 mounts and when pressing shift Proff's + Mass Ress and Normal Ress
When in combat the mounts change to Mana Potion (s) / Health Stone
But for DPS it works as well, as its basicly just a change in weakaura triggers.
I had to add Skada and BigWig location in mspaint.
Got 2 skada windows, top is threat (3 lines) and bottom is DPS (7 lines) the threat meter changes to HPS after a try/kill.
Range indicator when needed is located above skada. Mik s scroll texts located left (incoming heal/damage) and right (outgoing heals/damage) of the screen .
those the only things not visable in this screenie.
Took this screenie 5 weeks ago but using it, since MoP 5.0 in its current form.
But i wanna change my UI again.
Few things im not happy about is the crowded top info bar (the friends/gold/stats stuff), minimap (would like middle/bottom as i once had during ICC) and boss frames on the side (still default (i know im lazy)
Things ill prolly do is info and stats text back to bottom leaving the Option bar on top alone.
Minimap to the middle as tryout but dont want to move everything to high to the middle as i do like the view i got for crap on ground, still very undecided about the minimap.
Sig made by Resentful
Quite happy with mine now. Thank you for the suggestions about changing my Unit frames. Just wanted to post the most updated screen shots
@Shuji V2 Very simple indeed, definitely like the Mini-map as I wish I could place mine in the center like that but with my setup it would not work. Would need to recreate it. If I was going to have everything down at hte bottom like that then I would use a view port addon to move the screen up. I like how everything is near the bottom. I would personally also put the unit frames down near your spells as well, even if you still want to keep the default blizzard unit frames look and there is nothing wrong with that.
@Bryce, could I please get an import code for your T16 auras? Just put it in a pastebin if you don't mind.
I saw that, but it's just easier to ask for a line of code import on pastebin than replace all of my profiles temporarily to get an import code myself.