Hmmmm Spirit for mages......a more useful and interesting stat.....I wonder what thats gonna be like lol. Hopefully good.
Hmmmm Spirit for mages......a more useful and interesting stat.....I wonder what thats gonna be like lol. Hopefully good.
I love it how they nerf and nerf and nerf Holy Paladins,especially in PvE (because they're too 'OP' in arena ..never heard of disciple priest,did you?) so they have to be nerfed to death in PvE too.
When Wotlk came around,everyone got their new fancy spells n shit ..what did paladins get? Spells that saved and restored your mana (beacon so you heal 2 with 1 spell,divine plea which is basically a nice skill,even after the nerf and sacred shield,which grants you more mana through illumination but still feels a little lackluster). Now mana regeneration gets nerfed with every patch,what are we left with in the end? 3 heals that are boring as fuck to begin with and shitty regeneration in addition.
GG blizz, 'balancing' a HEAL specc (which is just OPTIONAL in PvP,but mandatory in PvE) to PvP's favour. As if holy paladins aren't rare enough now.
I couldn't care less about the shitty pvp system in WoW but I'm turning green and get out my purple pants when I see such bullshit.
How about just making the pvp talents in the holy tree useful? as for now they're pretty shitty compared to survival talents of other classes and kinda feel like they were forgotten since vanilla wow.
just my 2 cents and QQ
Here is a complete list of all the new hunter pet tier 6 talents. I didn't see one posted in the forums yet, only the ferocity one.
Source and credit: http://www.maniasarcania.com/forums/...r-pet-trees-31
All 3 Trees:
Wild Hunt: Increases the contribution your pets get from your Stamina by 20%/40% and Attack Power by 20%/40%.
(requires Call of the Wild for Ferocity, Wolverine Bite for Cunning, and Roar of Sacrifice for Tenacity)
Ferocity:
Shark Attack: Your pet does an additional 4%/8% more damage with all attacks.
(requires Rabid)
Tenacity:
Silverback: Your pet's growl also heals it for 1%/2% of its total health.
(requires Taunt)
Cunning:
Grace of the Mantis: Reduces the chance your pet will be critically hit by melee attacks by 2%/4%.
(requires Bullheaded)
Do we got an ETA for the new patch?
Love what they did with bloodspec dk btw!
It's not like PVE is hard. You don't need to be overpowered at all to do PVE. In fact I bet you could clear most Wrath content as 0/0/0 spec.Originally Posted by IcantHear
You obviously have no idea what you're talking about. By that logic, adding Wild Growth for Druids is simply "saving and restoring your mana (wild growth so you heal 5 with 1 spell)." But you're a QQing Holy Pally, so I assume you think all the other healers are overpowered and Blizzard hates you, so CLEARLY Druids are OP because they got an AOE heal like Priests/Shamans. But you getting Sacred Shield doesn't even count as getting a version of Priest's Power Word: Shield because Blizzard hates Paladins, the only thing the spell does is save mana!
You're a moron.