Ok, they are not done but I see some interesting changes. The dispersion change seems to be what most spriests have been asking for and it seems nice. Either that change or that dispersion generates life same amount as mana. The patch note change seem to be the best one though.
I've never used blackout (spirit tap ftw while leveling) but would have specced for it if I would have a shadow pvp-spec on 80. I've heard it was pretty good and I dont know if darkness is of same good use, or maybe it is? Spirit tap is quite useless in pvp.
Disc changes seems adorable. Like the power word:shield change and also penance change is perfect. Penance being able to do more damage is perfect pvp and also that one will be able to cast it on yourself. Great for survivability and also being able to do some fair amount of damage when needed.
Holy, I still dont know much about. They wanted to make holy better for pvp, will the proposed changes do that and in what way?