New Talent Divinity: Tier 1 protection talent, increases healing done by and to you by 1/2/3/4/5%.
So, to get it strait, its a 10% to self healing buff? That seems pretty worthwhile for Ret in PvP and a few PvE situations (should include JoL procs, correct?). I'm trying to think of a spec that WOULDN'T want this for PvE or PvP- especially considering the point vacuum currently in Ret + Prot. Thoughts?
On a side note, the PvP Ret soloist build is looking rather interesting- (8/10/53)- that's 22% heavier self FL's and HLs that are easy to get off- might be the ultimate "take 6 folks on solo for leet pvp movies" build? The anti-shockadin?