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  1. #1

    Own instance: Castle Gilneas

    First sorry for my bad english but I´m actually from germany and this is only a translation of my original post:
    http://forums.wow-europe.com/thread....72977533&sid=3

    Ok first of all I´m going to describe the 10man instance.

    In my opinion we never fought the real Arugal. The Arugal we killed in Shadowfang Keep and which got resurrected by the Lich King was only a puppet. A puppet which Arugal controlled from his true wherabout. Gilneas. The Lord over the Worgs of Azeroth has took over the land behind the Greymane Wall. Gilneas should be a zone with many daily quests, like the isle of Quel Danas. And on the end of the country in the centre of the destroyed capital of Gilneas lies Castle Gilneas. The Raid instance where players will face Arugal and his Worgen minions. I also made a 5man instance but I didnt´translated it yet. But the entrance of both instances are close together and they both belong to the same instance complex.

    Introduction:



    Years he has been waiting. Years he has been planning. Now the time has come to show the world the power of the true Arugal. They thought they had killed him. FOOLS!!! Those appearances were nothing more than useless marionettes. Now they shall feel his all-embracing wrath. Slowly he walked through the once glorious halls of castle Gilneas. It had been easy to convince Grenn Greymane. Soon he accepted that the worgen were the only way to vanquish the horde. Of course this was only a trick. The Worgen will vanquish the horde, but they will also destroy the alliance. After he had found Ur and neutralized him, he only had to get rid of Greymane, which was easy. There was only one problem left. The last survivors of Gilneas have recovered under the leadership of Grenns granddaughter Grena. But he knows that this problem also wouldn´t last for long. Now that he had it. His ultimate Weapon. This and the new pact with the black dragonflight will make sure that nobody can stand against his fury.

    Something stirs in the south of silverpine forest. Worgen attack the villages of the Alliance and the horde. The Greymane wall has broke open. A new war is breaking lose and brave heroes, which have faced the dangers of northrend, are needed to face the threat of Arugal. The Alliance and the Horde have built to new villages to face the army of worgen. But the factions cannot forget their hatred and interfere eachothers attempts to set their feet on Gilneas.

    But there is still hope. In the ruins of the capital city a new faction is rising. Under the leadership of Grena Greymane, the true heiress of the throne, the flame of Gilneas welcomes Horde and Alliance in their battle against the nightmares of Castle Gilneas. Because only together they will be able to face Arugal and his minions, which hide inside the castle of Gilneas.


    First Boss and Thrash: The first boss is only a gearcheck so don´t be disappointed if he doesn´t have an awsome tactic^^

    When you enter the instance, you find yourself at the big courtyard of the castle. On the left side lies the corpse of Neltharu (3rd Boss of my 5man instance) and there is a big army of people from Gilneas. If you talk to Grena Greymane she will start the event and the attack on castle Gilneas will begin.

    Grena: "Warriors, Brothers! Tonight we will fight for our homes, for our families. We will show Arugal and his beasts that Gilneas is still strong. That Gilneas, the people of Gilneas have still thier own will. We forgot our old hatreds and forged new friendships. With the alliance and the horde we will claim back our country. This is our land and we will show Arugal that it was a huge mistake to set his foot behind the Greymane Wall. FOR GILNEAS!

    Now Arugal shows up and laughs at the player. He sends tons of non elite worgs against the army. Now the Worgs and the Warriors of Gilneas fight for one minute. You can see Humans and Worgs falling under the attacks of eachother, only to move on to the next enmy to battle. There are some catapults which will fire at the castle walls. After one minute of fighting, the players can hear a big bang. Now Fenros breaks down a wall on the side and runs on the battle field. Fenros is a huge Worg(similar in size to Malygos). Grena now calls the army back and Fenros kills the half of the npc on the battlefield and then retires. After Fenros has disappeared Grena will talk to the party. She will tell you to go through the hole in the Wall into the stables of Fenros, while her warriors will try to break into the castle through the wastewater pipes.

    When you walk through the hole you´re in a big stable. There some boxes on the sides and the hall is lightened by burning corpses. The hole is guarded by a Worgendestroyer and a Worgenelite. On each side of the stables a Stablemaster of Fenros patrollers and there are 3 groups containing one Worgendestroyer, two stable boys of Fenros and two nighthowlers.

    The gate which leads to the next room is guarded by one Worgendestroyer and one Worgenelite. In the next room there is only one group containing one Worgenelite, one Woregendestroyer and one Stablemaster of Fenros. Throught the floor which is only a grid you can see some Warriors of the flame of Gilneas in the wastewater pipes fighting against Worgs. They will kill the worgs and move on the get deeper in the castle but will shout to you to also go on. After another long corridor the party enters the room of the first Boss, Fenros.

    Thrash:
    Worgendestroyer: 260k Life Points
    5k Damage on tanks. Attackspeed: 2
    Destroying Punch: Hits all targets in melee range for 100% of their Hp. 4sek casttime.

    Stablemaster of Fenros: 200k Life Points
    5k Damage on tanks. Attackspeed: 1,7
    Call Worgen: Calls two nighthowlers.
    Call Fenros: Calls the first boss Fenros. He casts this if he lives longer than 40sek.

    Nighthowler: 230k Life Points
    6k Damage on tanks. Attackspeed: 1,8
    Angry Howl: Silences all players in a range of 40 meters.
    Angry Bite: 3 Players get a debuff which deals 5k damage every 3sek. This debuffs disappears when the Nighthowler is killed.

    Stable boy of Fenros: 170k Life Points
    4k Damage on tanks. Attackspeed: 1,6
    Curse of Worgen: All damage dealed to you by worgen is increased by 100%.
    Healing Hand: Heals a target for 30% of its total health. Interruptible.
    Thunderclap: Hits all players for 10k Damage.

    Worgenelite: 350k Life points
    7k Damage on tanks. Attackspeed: 1,8
    Clawattack: Hits all players in the raid for 50% of their total health.
    Shadowclaw: Hits a random player for 8k damage and deals every 2sek 3k damage to this player for 10sek.

    All Mobs except the Worgenelite and the Stablemaster of Fenros are corwd controllable.


    Raid Boss: Fenros ,the big worg.

    5,5 Million Life Points

    A Fight with contains only one Phase. The Boss is tauntable.

    10k Damage on tanks. Attackspeed: 2,6

    Mangle: Deals 8000 damage to the tank and leaves a dot(Cursed Bite; Curse) which deals 8000 damage every 3sek. This dot is removable.

    Schadowbite: Deals 8000 Damage to the tank an increases damage taken by 1000% for 29sek. It also leaves a dot which deals 10000 Damage(with the increased damage debuff) every 4sek for 16sek. He casts Shadowbite every 30sek, therefore you need two tanks for him.

    Shadowsouls: Every 5sek Fenros shots a shadowsoul to a player which not stands in meleerange. It requires 5sek to hit the player and will follow him even if he switches places. This player will deal 3k damage to himself for 5sek and 6k to every other player near to him(10 meters). The room is big enought to spread out so that nobody is to near to any other.

    Enrage: After 4min Fenros enrages and increases his damage by 1000%. Also he will shoot Shadowsouls every second. That means a total raid dps of 23000 is needed to beat the enrage Timer.

  2. #2

    Re: Own instance: Castle Gilneas

    After Fenros is slain a door opens in the back of the camber. After 1 Minute two Worgenelite come through the door. After the mobs are dead, the party can enter the living areas of the castle. You now enter a big stairwell. Under your stair you can see some Worgs and Warriors of the flame of Gilneas fighting. Now you can see Arugal walking in killing the Warriors and resurrecting them as Worgen. Arugal points at you and shouts that if you surrender he will grant you eternal live as his Worgen Minions. After that he walks away. You can also see some other members of the flame of Gilneas in the stairwell, walking up other stairs. After you walked up the long staircase you enter a very long corridor. The floor is made of carpet and it really looks like a inhabited castle. In the front part of the corridor patrollers an Elite of Arugal. Also the door at the end of the corridor is guarded by another Elite of Arugal. At each side of the corridor there are 2 rooms. Each room is filled by a 5man grouß containing a random set of the following mobs: Worgenelite, Aristocrat from Gilneas, Lord from Gilneas and Guardian of Arugal.

    When the group has cleared all rooms the door at the end of the corridor opens and you can go through into a huge dining hall. Its filled with Humans from Gilneas and two Elites of Arugal are patrolling in there. When the room is cleared you have two minutes until the second boss enters the room.

    Trash:
    Worgenelite: 350k Life points
    7k Damage on tanks. Attackspeed: 1,8
    Clawattack: Hits all players in the raid for 50% of their total health.
    Shadowclaw: Hits a random player for 8k damage and deals every 2sek 3k damage to this player for 10sek.

    Eliteof Arugal: 500k life, tauntable
    7k Damage on tanks. Attackspee: 1,5
    Worgenstrike: Hits the Tank for 10k Damage and increases the damge he receives by 300%.
    Wrath of Arugal(4se casttime): Decreases the Hp of the Tank by 75%. Can be avoided by running behind the mob.
    Sharpen claws: Deals damage to the tank, equal of his armor value.

    Aristocrat from Gilneas: 150k life
    3k Damage on Tanks. 1,4 Attackspeed.
    Party: Increases the damage dealt by 50%.
    Decadence: Ignores the Tank for 5sek and attacks a Random target.

    Guardian of Arugal: 440k life
    5k Damage on tanks. Attackspeed 2
    Sacrifice(4sek casttime): Sacrifices 50% of the Hp of the Guardia to resurrect all Mobs in the circuit of 10 meters. Interruptible
    Barricade: Decreases damage recieved by mobs in the area by 80% but increases the damage the Guardian receives by 300%.

    Lord from Gilneas: 300k life
    5k Damage on Tank. Attackspeed: 2
    Order: Orders a mob to attack the target of the Lord.
    Order of the Lord(4sek casttime): Heals all mobs for 20% of their health and increases their damage by 20%. Interruptible. If the cast is interrupted every player gets the debuff “insubordination“.
    Angry Attack: Hits every Raid member, which has the debuff “insubordination“for 9k damage.

    Human from Gilneas: 50k life
    Desperation: Hits a random target for 2k damage and increases the casting time by 30%.

    All Mobs, except the Lord from Gilneas, the Worgenelite and the Eilte of Arugal, are crowd controllable.

    Raid Boss: Thendral, der castlekeeper( Worg)
    The Boss is tauntable.
    6 Million Life Points
    The Fight contains 5 Phases.

    Phase1: 100%-80%

    8k Damage on tanks. Attackspeed: 2sek

    Drunkenness(cast every 30sek): Stuns 3 random players for 5sek.

    Purify(cast every 63sek): Removes the latest debuff from Thendral and deals 60k damage to all stunned players. The damage can be avoided if the lates debuff on Thendral is Unstable Affliction. If there is no Affliction Lock in the group you can use a crystal on the side of the room to cast Unstable Affliction on the boss. The crystals can only be used every 50sek.

    Angry Howl: Deals 8k Damage to everyone in the raid and silences everybody for 3sek.

    Worgenjump: Creates red circles with a diameter of 8 meters under 3 random players. After 5sek he jumps in that circles dealing 100k Damage to everyone which stands inside them after that he returns to the Tank.

    Phase2: 80%-60% (Flame Phase)

    8k Damage on Tank. Attackspeed: 2. Immune to fire spells

    Flamebreath: 10k Damage to every player infront oft he Boss.

    Flameshock: Deals 7k Fire Damage to two random target and leaves a non removable debuff, which deals additional 2k Fire damage every second for 10sek. Will be cast every 15sek.

    Flameshild: Every time the boss hits you with an attack he will deal additional 100 fire damage. With every stack of the debuff the damage is doubled. Will be cast every 6sek on the tank and lasts for 10sek.

    Phase3:60%-40% (Nature Phase)

    8k Damage on Tank. Attackspeed: 1,8. Immune to nature spells.

    Hurrikan: Thendrals spawns 3 Hurrikans in the room, which will deal deadly fall damage to a player if he touches them. They move slower than a player.

    Chain lightning: Deals 5k Damage to a random target and then jumps on to a target in a range of 8 meters, doubling its damage.

    Poisongeysire: Throughout the Phase Thendral keeps spawning Poisongeysires which deal 5k Damage every second in a radius of 5 meters.

    Poison Injection: Deals 7k Damage to 4 random players and leaves a poison dot which deals additional 5k Damage every 3sek. This Dot is removable.

    Phase4:40%-20%(Earth Phase)

    9k Damage on Tank. Attackspeed: 2

    Earthquake(8sek casttime): Deals 100k Damage. Can be avoided if every player stands on one of the 10 rocks which spawn in the area. If you stand on the rock you only get hit for 40% of your health.

    Stoneform: 2 players get stunned for 5sek.

    Sonefist(3sek casttime): Deals damage to the tank equal to 50% of his total health.

    Stomp: Deals 10k Damage to the whole raid.

    Phase5:When Thendral reaches 20% he disappears and there spawn one Fire Aspect, one Nature Aspect and one Earth Aspect of Thendral. Every Aspect has 1 Million Hp and after 4min the Aspects going to berserker Enrage, increasing their damage by 1000%.

    Fire: Fireball(4sek casttime): Deals 6k Damage to a random target.

    Flamefield(4sek casttime): Deals 80k Damage in a random area which will turn red when he begin to cast.

    Natur: Poison Breath: 5k Damage on all targets before the Nature Aspect. Leaves a Poison which decreases the Hp of the affected player by 10% every 3sek. The Poison is removable.

    Poison Circle: A Poison circle slowly grows around the boss. The ring deals 80k Damage and don’t stop growing. It only can be avoided by jumping over it.

    Earth: Deadly Strike: Deals 10k Damage to the tank an decreases healing on him by 50%(removable).

    Thunder Strike: Deals 8k Damage to all players in melee range and decreases their attackspeed by 60%.

    Berserkerwrath: Cast when he reaches 20%. Every 6sek the damage the Earthaspect deals gets doubled.

    The Nature- and the Earthaspect deal 6k Damage to their Tanks.

    When all 3 Aspects are dead, they reunite and Thendral dies.

    Achievments:

    Storm, Earth and Fire: Kill all three aspects of Thendral within 15sek.





  3. #3

    Re: Own instance: Castle Gilneas

    After your party leaves the dining hall you enter the big entrance hall of the castle. The stairs which lead down to the gate are broken and the groundfloor is full of Worgs so that nobody can go down. After you pass the hall you enter a spiral staircase which leads you to the rooms of the former Owner of the castle. The following corridor is wide and luxurious. The floor is made of whine red carpet. A Elite of Arugal is patrolling through the corridor and on each side of the corridor two groups, containing a Lord from Gilneas, a Worgendestroyer and two Guardians of Greymane, are standing. The corridor leads you to a huge round libary. In the centre of the room stands a group, containing two Worgendestoyer, one Worgencaptain and a Guardian of Greymane. Also there are standing four Knights of Gilneas on the sides of the room. These Mobs look like big, empty knight´s armors. After clearing this room you enter a luxurious bathroom which is full of concubines of Gilneas and prostitutes of the lord. After the bathroom you enter the throne room. On the throne at the other side of the hall sits the third Boss: Grenn Greymane.

    Thrash:
    Worgendestroyer: 260k Life Points
    5k Damage on tanks. Attackspeed: 2
    Destroying Punch: Hits all targets in melee range for 100% of their Hp. 4sek casttime.

    Eliteof Arugal: 500k life, tauntable
    7k Damage on tanks. Attackspee: 1,5
    Worgenstrike: Hits the Tank for 10k Damage and increases the damge he receives by 300%.
    Wrath of Arugal(4se casttime): Decreases the Hp of the Tank by 75%. Can be avoided by running behind the mob.
    Sharpen claws: Deals damage to the tank, equal of his armor value.

    Lord from Gilneas: 300k life
    5k Damage on Tank. Attackspeed: 2
    Order: Orders a mob to attack the target of the Lord.
    Order of the Lord(4sek casttime): Heals all mobs for 20% of their health and increases their damage by 20%. Interruptible. If the cast is interrupted every player gets the debuff “insubordination“.
    Angry Attack: Hits every Raid member, which has the debuff “insubordination“for 9k damage.

    Guardian of Greymane: 310k life
    6k Damage on Tanks. Attackspeed: 2
    Deathstrike: Deals 100k Damage to a target which is inflicted with “Mental Weakness” and “Physical Weakness”.
    Mental Weakness(curse): Decreases intelligence and spirit by 40%. Dispellable
    Physical Weakness(disease): Decreases strength and agility by 40%. Dispellable

    Worgencaipten: 420k life
    7k Damage on Tank. Attackspeed: 2
    Bloodthirst: Hits the Tank for 12k Damage and Heals the Worgencaptain for 24k.
    Whirlwind (4sek casttime): Hits every member in melee range which has 100%HP for 10k Damage.
    Devasting Howl: Hits every Raidmember for 6k Damage.

    Knight of Gilneas: 20 Million Hp, Tauntable
    10k Damage on Tank. Attackspeed: 2,4
    Armorstrike: Deals 10k Damage to the Target and decreases his armor to zero for 15sek.
    Hateful Strik: Deals 8k Damage every 3sek to a random Player until he got healed to 100%.
    Shadowfury: Hits every Player for 10k Damage.
    After you dealed 400k Damage to the knight, he loses his armor and the true mob is shown for 10sek.
    Warrior of Gilneas: 150k Life

    Concubines of Gilneas: 80k life
    Evil Kiss: Deals 3k Damage to a random target an heals the concubine for 10k.

    Prostitutes of the lord: 80k life
    Lovely Kiss: Stuns a random Player for 3sek.

    All Mobs, except the Knight of Gilneas, the Lord from Gilneas and the Elite of Arugal, are crowd controllable.


    Raid Boss: Grenn Greymane:
    3 000 000 Lifepoints
    Phase 1:

    1 Millionen Damage on Tank.

    His movements speed is 70% decreased and he has Random Aggro.

    Charge: Charges at a random Player which stands more than 30 meters away from the boss and kills him.

    Ghostly Souls: Curses every Player in the raid and pulls of 50% of his health. Then he spawns a Ghostly Soul which has 50% of the Hp of the player. You must kill all souls in 15sek or he will get his movement speed increased by 2% for every soul that is still alive. As long as the souls life he uses no other ability but he don´t stops moving.

    Deadly Throw: Deals 6k Damage to two random players, leaving a DoT which deals every 3sek damage equalt to 30% of the total health of the player. The DoT lasts for 12sek and he uses this ability every 15sek.

    Deadly Shoot(4sek casttime): Deals Damage to a random player equal to 95% of the players total health.

    Traps: Continuously throughout the Phase Grenn places traps in the room. The Traps glow red and look like Huntertraps. If a player touches a trap it knocks him back 10 meters or slows his movementspeed by 80% if he is the current aggro holder.

    When he switches Aggro he uses the emote „Grenn fokuses on…“ He needs 4sek to switch targets, so melees can also deal damage to him in this phase.

    Phase 2: Starts when the boss has only 1% Hp left.

    The Boss banishs himself and begins to heal himself for 1% of his total health every 2sek.

    Now the half of the raid has to go through a portal into a Shadowdimension. The Raid now faces a Shadow- and a Lightwarrior. When both warriors are attacked the boss begins to heal himself. The Warriors have 30 Million Hp and die when Grenn has full health again. But if one of the warriors die before the boss finishes healing he wipes the raid. All players can attack each other in this phase. The players in the shadow dimension have to attack the tank to prevent him from get healed to 100%. In the light dimension also every Player has to attack the tank but their damage is turned into healing. If the Tank of the Shadow warrior has 100% of his health the shadow warrior dies and if the tank of the Light warrior dies the light warrior also dies. Healer can, if they are standing in the normal dimension, normally heal the tank in this phase.
    Players cannot crit in this phase.

    Shadow warrior:
    Shadowpresence: Heals the player who is the highes in his aggro table for 8k every 2sek.
    Shadowpull: Deals 20k damage to the Tank of the light warrior over 10sek.
    Shadowweakening: Increases Damage dealt to the Tank of the light warrior by 30% for 10sek.

    Light warrior:
    Lightpresence: Deals 8k Damage to the highest in his aggro table every 2sek.
    Lightpull: Heals the tank of the shadow warrior for 20k over 10sek.
    Lightweakening: Increases the healing the tank of the light warrior receives by 30% for 10sek.

    Phase 3:

    Starts after 198sek when the boss has healed himself to 100%.

    In this phase Grena Greymane tanks the boss. When she dies Grenn wipes the raid. This happens after 180sek.

    Shadowzone: Spawns a shadowzone under a random player which slowly grows and deals 8k Damage every 2sek if you stand inside it. He uses this ability every 10sek.

    Wrathlightning: Hits a random player for 10k Damage and alle players in a circle of 10m around him for 20k.

    Wrath: Deals 2k Damage every 2sek to everyone in the Raid over 10sek.

    Achievments: Clap Trap: Kill Grenn Greymane without any player touching a trap in Phase 1.


  4. #4

    Re: Own instance: Castle Gilneas

    After Grenn is dead, Grena takes his axe and smashes the throne. Under the throne a hidden staircase leads deep into the caverns under the castle. In the underground corrider two Guardians of the black dragonflight await the group. After these two are dead the group reaches a bridge. Under this bridge Arugal talks with two Nighlords of the black dragonflight.

    Nightlord: „ The master gets impatient Arugal. When can you show us the result of your work?”

    Arugal: „ He will see my weapon soon enough. Trust me, me and my master are very interested in working with the black dragonflight. “

    Nightlord: „Well thats good to hear and say your master, that if he tries to betray us there is no place in the world where he can hide.”

    Arugal: „You underdestimate my masters power but thats not important. I see we have company.”

    Arugal now teleportts himself to the group and stuns the players with the Scythe of Elune. He proceeds to kill the group but is interrupted by a Worgen which tells him that the master and his escort have arrived. Arugla leaves but the group has to fight the two Nightlords instead.
    After these two are defeated the path continues through the underground cave. There are five Groups, containing one Nightlord of the black dragonflight, one Nightassassin of the black dragonflight and one Worgenmaster. After the cave you reach a destroyed hall. On the right side you can see Arugalt kneeling before four riders which surround a portal. In the hall stand another four trashgroups like in the cave and two Elitewarriors of the black dragonflight are patrolling through the room. After the group has crossed the hall you come out on the big courtyard where you were at the beginning. Also you can hear the end of the talk.

    Strange Voice: „Give the scythe to my minions, Arugal. She´s an important part of the ritual."

    Arugal: „Of course master. The Weapon is ready and I´m only waiting for your command to start the main attack.”

    Strange Voice: „ Well done Arugal. Your service will be rewarded but first you should get rid of these unwelcome guests.”

    The four riders leave and Arugal begins to resurrect the corpse of the third Boss of the 5man instance.
    The Boss now flies up in the air and begins to attack the warriors and catapults of the flame of gilneas on the other side of the courtyard. The People retreat in the stables to avoid his attacks. Grena shows up and tells the players that she once again needs thier help.

    Thrash:

    Guardian of the black dragonflight: 350k life
    6k Damage on Tank. Attackspeed: 2
    Flamespear: Hits a random targe for 6k firedamage and deals additional 2k Damage every second over 10sek.
    Flamebreath: Hits all players in front of the mob for 8k Damage.

    Nightlord of the black dragonflight: 400k Life
    8k Damage on Tank. Attackspeed: 2,3
    Nightstrike: Deals Damage to the tank which is equal to 40% of his total health.
    Nightflame: Spawns a nightflame under a random player which deals 5k Damage every second if you stand inside of it.
    Curse of Tongue: Increases the casting time by 100%. Removable

    Nightassassin of the black dragonflight: 220k Life
    4k Damage on Tank. 1,8 Attackspeed
    Murder: Deals 40k Damage to the Target. He uses this ability only if he stands behind a player.
    Bladevortex: Every time he hits the Tank he deals 5k Damage to another target in melee range.
    Killing Frenzy: Every time a player dies the damage of the Assassin is increased by 300%.

    Worgenmaster: 300k Life
    6k Damage on Tank. Attackspeed: 2,2
    Destroy Armor: Decreases the armor value of the Tank by 8000
    Mangle: Deals 8k Damage to the tank and leaves a bleed effect which deals additional 5k Damage every 2sek for 10sek.
    Poision Bite: Increases the damage of bleed effects on the tank by 100%. Removable.

    Elitewarrior of the black dragonflight: 600k Life
    8k Damage on Tank. Attackspeed: 1,7
    Firewave: Deals 10k Damage to every player in the raid.
    Fire Weapon: Every hit deals additional 4k fire damage.
    Killing Orgy(3sek casttime): Deals 5k damage every second over 10sek to the tank and the player with is second highest in the aggrotable

    Boss 4: Neltharu, Wrath of the night

    Phase 1: The corpse of Neltharu gets revieved by Arugal and flies over the ground. But Grena Greymane comes to aid the player. She spawns 5 Gyrokopter and 5 Gryphons to destroy the magic barrier that surrounds the boss. The Boss flies over the centre of the courtyard and does not move. The Gryphons should be on the left side of the boss and the Gyrokopter on the right side.

    Gryphon: 100k Life Points. Flying Speed: 60%.
    Stormhammer: Deals 2k Damage to the Target and increases the natur damage it takes by 1%(stackable 100 times).
    Taunt: Forces the boss to attack you for 10sek.
    Stormvolley: Deals 200k Naturedamage to the target and heals the Gryphons for every stack of the Stormhammer debuff by 1%. Must be used by all 5 Gryphons within 3sek.
    Stormlightning: Deals 100k Damage in a small area on the ground.

    Gyrokopter: 100k Hp. Flying Speed: 20%.
    Firebomb: Deals 1k Damage to the target and leaves a DoT which deals 1k Damage every second for 30sek(stackable 10 times which only increases the damage but not resets the timer)
    Flameexplosion: Deals 10k Damage to the boss for every stack of the Firebomb DoT and prevents the boss from attacking for 10sek. Must be used by all 5 Gyrokopters within 3sek.

    Neltharu, Wrath of the Night: Is surrounded by a barrier which has 5 Million Life Points

    Wrath of Shadow: Deals 4k Damage to the target every second over 10sek. Is used on the target which taunts the boss at the moment.

    Wrath of Flame(3sek casttime): Deals 100k Damage to all targets on the right side of the boss. Can be used while he is casting Wrath of Shadow.

    Reinforcements: Every 100sek the boss gets unattackable. On the right side of the boss spawn 75 Worgen . They attack the Gryphons after 20sek and deal 5k Damage with every hit. On the right side spawn some Fireballs which deal 50k Damage when touched. After 30sek the boss continuous to attack.

    After the barrier is destroyed the boss burns and falls to the floor. Now the second Phase starts.

    5 800 000 Life Points

    Enrage: After 8min the boss enrages and kills the raid instantly.

    12k Damage on Tank. Attackspeed: 3

    Black Flame: Deals 14k Damage to all players in front of the boss.

    Tail swipe: Deals 30k Damage to all Players behind the boss

    Black Claw(2,5sek casttime): Deals 12k Damage to all players in melee range.

    He also casts 5 Curses on 5 random players every 22sek. The first tick of the curses starts 2sek after they were casted.

    Curse of Life: Is used on healers. Increases the healing by 200%. But if the affected player heals the tank the curse deals 100k Damage to him.

    Curse of stagnation: The affected player is not allowed to move or use any abilities. If he does so the curse deals 100k Damage to him. Healer could not be affected by this curse.

    Curse of Wrath: The Damage the affected player deals is increased by 50%. But if the player deals more than 80k Damage to the boss over the 20sek the curse lasts the curse deals 100k Damage to him.

    Curse of eternal shadow: The affected player is teleported to the other side of the courtyard. The player must return to the boss within 20sek or the curse deals 100k Damage to him. On the courtyard the are shadowballs which only the affected player can see. They deal 8k Damage when touched and move around. The affected player has to avoid these balls and survive the running of the gauntlet.

    Curse of suffering: Deals Damage equal to 90% of the afflicted players maximum health every 4sek. The afflicted player gets doubled healing from the player afflicted with curse of life.

    When Neltharu reaches 50%, Phase 3 starts.

    12k Damage on Tank. Attackspeed: 2,3

    Black Flame: Deals 14k Damage to all players in front of the boss.

    Tail swipe: Deals 30k Damage to all Players behind the boss

    Black Claw: Deals 12k Damage to all players in melee range.

    Curse of Death: Is cast on every player. If a player hits the boss critical the curse deals 3k Damage to him. Lasts for 15sek.

    Fire pillars: A read and a black Fire pillar spawn on the courtyard when the third phase starts. They have random aggro and chase random targets. They deal 8k Damage every second if a player touches them. If the pillars touch eachother they disappear and an Angry Fireelemental spawns. The fire pillars despawn when the boss is dead.

    Angry Fireelemental: 1 Million Life Points
    10k Damage on Tank. Attackspeed: 2
    Fireaura: Deals 5k Damage every second to every player in range of 50 meters.

    Behind the boss spawns a new Gryphon. One player has to get on this Gryphon because on the other side of the courtyard Worgen start to spawn. Every Worg that reaches the boss heals him for 5% of his total health.

    Achievments: I like the taste of Worgen: Deafeat Neltharu without a Worg healing him in Phase 3.



  5. #5

    Re: Own instance: Castle Gilneas

    After Neltharu is slain Grena joins the party and blows the main gate of the castle up. Now all Worgs in the entrance hall come out and battle the Warriors of the flame of Gilneas so that the players can get inside. In the next room there are three groups, containing 2 Worgen of Aurgal and 1 Worgenwarlock.
    There also patrolling four Chosen of Aurgal.
    In the next hall Arugal awaits you. Grena attacks him but is beaten after a short fight.
    Now the raid has to guard Grena for 5min because Arugal sends his minions to kill her. After this 5min your party has 2min to regg becaus after that, Arugal joins the fight.

    Thrash:

    Worgen of Arugal: 300k life
    7k Damage on Tank. Attackspeed: 2,4
    Poision Bite: Deals 7k Damage to the Tank an decreases the healing he receives by 50% for 10sek. Not removable.
    Shatter: Deals 8k Damage to the tank an decrases his threat.
    Last Strike: When his health points reach 10% he begins to cast a Last Strike, which deals 100k Damage to all players in the room. It has a 5sek casttime.

    Worgenwarlock: 320k life
    3k Damage on Tank. Attackspeed: 1,4
    Shadowbolt: Deals 8k Shadowdamage to the tank.
    Curse of damnation: Curses all players when the Worgenwarlock is pulled. Deals 12k Shadowdamage after 1 Minute.
    Seed of corruption: Is casted on a random player. After 5sek this player explodes and deals 40k Shadowdamage to all other players in a radius of 12m.

    Chosen of Arugal: 600k life
    10k Damage on Tank. Attackspeed: 2
    Worgenstrike: Deals damage to the tank, equal to 50% of his actual Hp.
    Shadowvortex: He spawns little Shadowvortex under random players. They deal 5k Damage every second if you stand inside them.
    Shadowboltvolley: Deals 5k Shadowdamage to every player in the raid.
    Enrage: When the Worgen reach 25% they enrage. Their Movementspeed is decrased by 60% but their damage is increased by 300%.

    Raid Boss: Arugal, Grandmaster of the Worgs

    6,8 Million Life Points:

    Arugal has 2 Phases, which change. When he changes the phase he resets the aggro.

    Phase 1:

    Arugal stand in the middle of the room.

    12k Damage on Tank. Attackspeed: 2,7

    Schadowbolt(3sek casttime): Deals 16k Damage to the Tank. Not interruptable

    Shadowboltvolley: Deals 8k Shadowdamage to everyone in the Raid.

    Worgenslave: Turns one player into a Worgenslave with 220k Life Points, 50% decrased movement speed. The Worgenslave hits with 50k Damage on Tanks. After the Worgenslave is brought to 20% he turns back into the player. Is used once per Phase 1.

    Sign of Arugal: 4 Players are cursed with the sign of Arugal over 10sek. (Never the MT). Every Heal this players receive is redirected to Arugal.

    Shadowsign: 5 Players are cursed with a Shadowsign(shown through a black lightnint that hits the players.) If players with a sign stand nearer than 20m to a player without sign after 5sek, the entire raid receives 100k Shadowdamage. Is used every 50sek.

    Shadowmimic: In the room spawn 10 Mobs with the Name: Shadow of …. Every Player has to go now to his Shadow and right click on him. Then the player receives a Buff which decreases the shadow Damage dealt to the player by 90%.
    Meanwhile Arugal casts a shadownove whit a casttime of 8sek. This Nova deals 100k Shadowdamage to all players in the room. This Ability is used every 60sek.

    Phase 2: Starts after 190sek.

    Arugal teleports himself onto one of the three platforms which float in the room. He can only be attacked by ranged dds.

    Teleport: Aruagla switches the platform.

    Shadowbolt: Deals 8k Damage on the current aggro holder. This damage is not resistable. Arugal must be tanked by a ranged dd. The spell has a 3,4sek casttime.

    Curse oft he Worgenmaster: He casts this debuff every 20sek. Every player in the raid, except the current aggro holder receives this debuff. The Debuff increases the shadowdamage the players receive by 5, 10, 25, 50, 100, 150, 200, 250, 500%.

    Shadowboltvolley: 4k Shadowdamage on every player in the raid. (5k after one minute, 10k after 2)

    Protection of the Worgs: Every damage which is dealt to Arugal is turned into healing. He removes all dots before that. Lasts 5sek and is cast every 30sek.

    Also there spawn two Worgenwarriors of Arugal(200k Life Points, 5k Damage on Tank, Mangle Dot which deals 6k Damage every 3sek over 15sek) This Mobs are immune to spells. The only exception is the 5sek when Protection of the Worgs is active on Arugal.

    When all Worgenwarriors of Arugal are dead, cristall spawn which teleports the melees on Arugals platform. When Arugal switches the platform he teleports the melees as well.

    Phase 2 ends, when all Worenwarriors of Arugal are dead and 400k Damage was dealt to Arugal. After that Phase 1 starts again and after 190sek comes Phase 2 again.

    When Arugal dies a short movie starts. Arugal falls on his knees but begins to laugh madly. Arugal: "You think you beat me. *laughing* You little idiots. I will crush you" Arugal now proceeds to kill the players but is interrupted by Grena who has regained consciousness. She now battles Arugal for some time but gets beaten after a short fight. Now Arugal wants to kill her but the player which dealt the killing blow, now takes the sword which lies on Arugals desk and stabs it through his chest from behind. Grena the kills the Grandmaster of Worgen with the Axe of Greymane. Grena: "This is for my grandfather, for Gilneas." Arugal: " Aghhh, you will never win. My children will crush you and your stupid allies. The whole world shall bath in the darkness and coldness of the night!"

  6. #6

    Re: Own instance: Castle Gilneas

    Afer Arugal is slain Grena congrulates the group. But as she wants to leave, the party hears a frightening howl from deep under the castle. Behind Arugals desk opens now a secret door, and a „Perfect Wereworg” comes through it. The mob has the model of a normal human, wearing torn clothes. After you have slain the mob the hidden door leads you deep down into the dungeons under the castle. On the path to the deepest level of the castle, the party has to fight 5 other „Perfect Wereworgs”. On the last floor the group comes to a big gate. Now a shadowy figure shows up and speaks to the players.

    Strange Voice: „I see that Arugal has failed. Unsurprisingly.”
    Strange Voice: „But despite Arugals failure, you don´t stand a chance. Soon the ritual will be completed.
    Strange Voice: „After all this is the perfect situation to test Arugals ultimate weapon against a group of real heroes.”

    After the speech the gate opens and the party enters a huge room, were the last fight of the instance takes place.

    Thrash:

    Perfect Wereworg: 880k Life Points
    8k Damage on Tank. Attackspeed: 1,9
    Strong Strike: Deals 13k Damage to the Tank and 8k Damage to every player in the room.
    Wrathaura: Everytime a player hits the mob critical the Arua deals 3k Damage to this player.
    Clawstreak: The Mob rushes through the room and deals 4k Damage every second to a random player. Players can be hit several times. The Clawstreak lasts for 12sek.

    At 50% the Mob turns into a Worg.
    Worgbite: Deals 12k Damage to the Tank an leaves a removable Curse, which increases the Damage the Tank receives by 50%.
    Destructive Act: Deals Damage to two random players equal to 22% of their total health every second over 5sek.
    Schadowtrack: Slowly lets a shadowtrack wander towards a random player, dealing 8k Damage every second to everyone who touches it.

    Raid Boss: Mandos the cursed

    8 Million LifePoints

    Mandos is immune to taunt.

    Phase 1:

    When the pary enterst he room, Mandos is chained up a wall on the other side of the prison. When you engage him he rips away his fessels an attacks. In Phase 1 Mandos is still in the form of a human.

    5k Damage on Tank. Attackspeed: 1,7

    Cleave: Deals 40k Damage which splits on the two targets with the highest health before Mandos.

    Shadowboltvolley: Deals 6k Damage to every player.

    Moonlight Aura: Increases Damage and Attackspeed by 300%.
    He receives this aura if he stands in one of the Moonlight beams which are spread over the room. The Beams switch places frequently. If a beam spawns it is shown 4sek earlier through some rocks falling from the ceiling. The beams are a little bit bigger than the voidzones of Sartharion.
    One third of the room is covered in moonlight most of the time. He has this ability throughout all phases.

    Phase 2: Starts at 90%( 7,2 Million Life Points)

    Mandos transforms himself into a giant Worgen.

    12k Damage on Tank. Attackspeed: 2

    Cleave: Deals 40k Damage which splits on the two targets with the highest health before Mandos.

    Bite of the Werewolf(4sek casttime): Deals 12k Damage to the Tank and 100k Damage on every other player in front of the boss.

    Protection of the Wolf: Removes all Debuffs from Mandos.

    5 seconds after Protection of the Wolf was cast, he uses: Paw Swipe: Deals 10k Damage to the Tank and resets the aggro fully.

    Bite of the Werewolf: Curses every player in front of the Boss. The Curse deals 8k Damage every 3sek over 18sek. After two ticks the curse becomes removable.

    Sign of Mandos: Is cast every 30sek on 8 random players. The sign is not removable and disappears after 30sek. If a player with the debuff runs into one of the Moonlightbeams, he turns into a Worgenslave(200k Life Points. 6k Damage on Tanks. Attackspeed: 2)
    If the Worgenslave is still alive after 30sek he dies and deals 30k Schadowdamage to all players in a radius of 30m. But if the Worgenslave gets killed within the 30sek he heals the Boss for 15%.

    Call of the Worg: At each of the three entries of the prison spawn 5 non-elite Humans(40k Life Points). If they get into one of the Moonlightbeams they turn into a Worgenslave. The Mobs can be tanked.
    He uses this ability every 75seconds. But as long as the Humans live he doesn´t use his Cleave Ability.

    Phase 3: Starts at 30%( 2,4 Million Life Points)

    14k Damage on Tank. Attackspeed: 2,2

    Ability from Phase 2: Sign of Mandos, Cleave, Bite of the Werewolf, Protection of the Wolf and Paw Swipe.

    Sight of Mandos: He uses the emote „Mandos looks at …“. Now the targeted player has 6seconds to hide behind one of the destroyed pillars which lay on the floor or he will explode. The explosion deals 12k Damage to himself and 60k Shadowdamage to every other player within 30m.

    Fury of the Worg(6sek casttime): Deals 100k Damage to all players in Melee range.

    Shadowboltvolley: 10k Shadowdamage to every player.

    Furious Howl (1,5sek casttime): Fears every player in a radius of 25m for 4sek. Mandos then attacks the target which has the highest aggro and is not feared.

    Every 75sek Mandos disappears. Now spawn 2 Sons of Mandos (250k Life Points. 7k Damage on Tank. Attackspeed: 2) These must be killed within 40sek. Because after that Mandos returns. And for every Son that is still alive he heals himself for 10% of his total health and he also increases his Attackspeed by 25%.

    Phase 4: When Mandos reaches 0%, he falls to the floor. Now all players should regg and then retire to the marginal area. When the MT now loots Mandos he receives the blood of Mandos. When he uses the blood, Mandos will resurrect himself with 25% of his health. Now he casts Sign of Mandos on every player (the sign lasts for 5min this time) and covers the whole room in moonlight, except for the marginal area. The MT now turns himself into a Worg with 70k Life Points and 75% Damage migration.

    Enrage: After 5min Mandos kills every player in the room instantly.

    25k Damage on Tank. Attackspeed: 3,4

    Wrath of the Worg: Deals damage to every player out of melee range equal to his current health -1. Now spawns in front of every player a Soul of Mandos. This Mobs have 1 Life Point and wear the T7-Set of a class. Only this class can attack the Soul. After all Souls are slain everybody retains his full Life Points. Meanwhile Mandos casts a Shadownova with a casttime of 10seconds which deals 10k Shadowdamage to every player in the raid. He uses this ability every 45sek.

    Soulsteal: Is shown through a red beam between Mandos an the targeted player. Mandos steals one of the following abilities from the classes:

    Mage: Pyroblast: Deals 30k Damage on the Tank. 6sek casttime
    Warlock: Unstable Affliction: Is cast on 4 random players. Deals 3k Damage every 2sek over 10sek.
    Priest: Mandos heals himself for 5%. Interruptible. 1,5sek casttime.
    Warrior: Mortal Strike: Decreases Healing by 50%. Removable
    Hunter: Volley: Deals 8k Damage to every player.
    Rogue: Poisons the Mt. The Poison deals 13k Damage every 3sek. Removable.
    Shaman: Shadow Totem: Fires a shadowbolt on every player in the room every 3sek which deal 5k Damage. The Totem has 40k Life Points.
    Paladin: Hammer of Justice: Stuns the MT for 4sek.
    Druid: Mark of the Wild: Mandos buffs himself. Decreases the Damage he receives by 99%.

    Death of a friend: Every 60sek Mandos takes the MT on his shoulder. Now the MT has 10sek to kill one of his Raidmembers(he will oneshot them). If he kills one of them the others receive the Buff „Death of a friend”. This Buff increases their Healing and Damage by 70%. But if the MT does not kill a player Mandos increases his damage by 100%.

    Also there spawn several crystals at the marginal area. These crystals have 100k life. When they get killed Mandos loses this 100k life of his own.

    When Mandos reaches 1% Grena Greymane and more than 100 Warriors of the flame of Gilneas enter the room and kill the boss.

  7. #7
    Stood in the Fire lexonio's Avatar
    Join Date
    Jul 2008
    Location
    Moscow, Russia
    Posts
    357

    Re: Own instance: Castle Gilneas

    I really like the idea - the atmosphere of the city overrun by worgen must be awesome.
    And when it comes to english, all you generally need to do is replace, for example "all 4 sec" with "every 4 sec" - besides it's pretty much okay.
    Natural Selection: Each time you say "Worgens" as a plural form of the word "Worgen", you have a 2/4/6% chance to be eaten by a grammar nazi.
    Tier 2 talent of the Grammar-specced "Player" class.

    _______________________
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  8. #8

    Re: Own instance: Castle Gilneas

    Looks Awesome, looking forward to the next bosses.

  9. #9
    The Patient Drazjar's Avatar
    Join Date
    Oct 2008
    Location
    Holland
    Posts
    285

    Re: Own instance: Castle Gilneas

    Looks like a good idea, it could also involve some sort of world event if i read it well

    Btw where do you get the time to write that kind of stuff down!

  10. #10

    Re: Own instance: Castle Gilneas

    It looks really appealing I admit. Although sadly Gilneas will be released as a whole zone rather the an instance. It will be a new flight/sea hub to the Maelstrom expansion. But of course that doesn't mean it can't have it's own instance. So yes, I really love it. Please continue.

  11. #11

    Re: Own instance: Castle Gilneas

    Like it has been said ,this idea really nice, i can imagine the feeling of a city run by worgen and you seemed to work hard on it, i am enjoying the reading, keep it up

  12. #12

    Re: Own instance: Castle Gilneas

    Sounds too easy 8)



    lol... seriously tho looks good so far.. i want to see arugal back in a proper instance
    It's just a game.

  13. #13

    Re: Own instance: Castle Gilneas

    Well i always wanted Gilneas to be a own zone. Which many daily quests where you puss back the worgen. Castle Gilneas and the Outer Defence Wall (my 5man instance) are only the instances in the destroyed capital of Gilneas which is completly overrung by worgen.


  14. #14

    Re: Own instance: Castle Gilneas

    Sounds like a really good idea. Good job .

  15. #15
    High Overlord
    Join Date
    Jul 2008
    Location
    Bossier City, LA~
    Posts
    194

    Re: Own instance: Castle Gilneas

    When i read about gilneas it sounded more like an expansion much more epic that just an instance. They have been isolated and holed up there for a very long time and they have to be planning SOMETHING.

    (Sry if this was mentioned didn't have time to read the replies. The instance looks great though)
    Quote Originally Posted by ipresskeys View Post
    You just made me shit my pants..
    What a bunch of bullshit.
    Quote Originally Posted by jkfremin View Post
    Luckily, I never liked the guy that much, so his absence will not affect me in the slightest.

  16. #16

    Re: Own instance: Castle Gilneas

    I love sfk and i would love this instance even if it would have difficulty of sfk.

    All that worgen and undead staff, all that aristocratic in par with old passed times. Madness where you can see that place had to be pretty cool someday.

    But i dont know, arugal was lvl 26 and his followers only 20s..are you sure about that hp?

  17. #17

    Re: Own instance: Castle Gilneas

    Quote Originally Posted by Sanguissa
    I love sfk and i would love this instance even if it would have difficulty of sfk.

    All that worgen and undead staff, all that aristocratic in par with old passed times. Madness where you can see that place had to be pretty cool someday.

    But i dont know, arugal was lvl 26 and his followers only 20s..are you sure about that hp?
    Well the HP they took from all the raid bosses in outland has to go somewhere, doesn't it ? ;D

  18. #18

    Re: Own instance: Castle Gilneas

    Well I alway wanted to see the Worgen in a high Raid instance so i began to write down my ideas throughout our Raids. Well I´m working now on mir fourth instance ;D (two raids, two five man)

    and by the way: The third boss is translated and posted
    I hope you like it

    Thaîn

  19. #19

    Re: Own instance: Castle Gilneas

    Well I just put the fourth boss online and I hope you like it.

    Please write some coments what you think of the fourth and the third boss because I´ve wanted them to be innovative and something new. I hope I´ve acomplished my goal.

  20. #20

    Re: Own instance: Castle Gilneas

    These bosses are really brutal ;D
    Love the idea of Arugal and his worgs coming back ^^

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