Which one of these weapons is better for tanking druid the origin has more stand and agility but the journey's end has more crit and weapon damage
Which one of these weapons is better for tanking druid the origin has more stand and agility but the journey's end has more crit and weapon damage
Origin of Nightmares duh... Journey's End just screams Hunter/FeralDPS
Originally Posted by voltzxOne of the weirdest questions I have ever heard here. Damn, this game can't be more casual, and you asking that!Originally Posted by voltzx
More damage -> More threat
More tanking stats -> More mitigation
Is it really that hard? May be you have to play some Mario games. Mario is awesome and you don't need a guide to play.
i dont know should i pick the mushroom or not it, it looks weird to me. in fact do i even need mushrooms if i already see them moving across the floor? ^_^Originally Posted by ReD-EyeD
to: Voltzx
dude learn to play your class... do you need mommy and daddy to hold your hand even after college?
Origin is best-in-slot for tanking with 3.0.9. This is tested data.
With 3.1, best-in-slot is tied between Origin and The Undeath Carrier.
Originally Posted by Qieth
The Undeath Carrier will win for best in slot if we get SD in it's current form because of the +crit.Originally Posted by arel00
Well apparently they did it to you since you're such a spoiled jerk.Originally Posted by Swiftly
Some people need simple confirmations on certain things. You don't have to get all jerk on him just because he's asking a simple question. And I don't care how obvious it is.
There's no stupid questions. Just stupid answers.
Seconded.Originally Posted by Grading
Plus, OP asked a legit question. JE versus Origins basically means threat versus mitigation. A simple and completely understandable concern.
Originally Posted by Qieth
Unless it has some hidden CD.Originally Posted by damonwlf
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
you mister, deserve a medal.... /agreeOriginally Posted by Grading
Acording to Rawr, Journey's End win's by a small margin over Origin of Nightmares. (SD scales from AP)
using journey with massacre atm...its a +-450 AP boost vs Origin with mongoose...im pretty satisfied with it
Since when does Rawr implement 3.1? Especially when we have no real formulas for SD yet, considered it's not even on PTR.Originally Posted by Chicoo
Originally Posted by Qieth
Rawr v2.2.0b3Originally Posted by arel00
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
Oh my :P ThanksOriginally Posted by Nulgar
Originally Posted by Qieth
the reason i put this on the druid forums was that im a hunter and a feral tank druid got this staff last night when he had the Origin of Nightmares he doesnt have a threat problem and clearly you guys thought i was a druid whoever was telling me the play my class just didnt know the circumstances
I'd probably pass the first journey's end to a hunter depending on his weapon, but in return I'd expect him to pass Black Ice to me as well.
freaking hunter. go after the war weapon instead please :P
Wait... you'd rather have Black Ice than Journey's End as a DPS weapon?... O_o
better yet go after the rouges weapon u guy can dw. enchant on both weapon. go nuts :P