Yes, it really is the bastard child of healing.
So, in 3.1 with tier sets I noticed that there are melee/spell/healing sets for both the Shaman and druid according to MMO Champion. This makes perfect sense seeing as how it is needed and should have always been that way.
Now Disc is a viable healing spec outside of BG's and it has been since LK went live. Our tier sets are given to PVP gear only.
Why is it that I am forced to take pieces of holy gear and pieces of shadow gear to make a good set of gear to use in a raid setting? The shadow gear with hit on it, I don't want. That is fine. But the shoulders and gloves have great +crit on them while some of the holy gear does as well.
However, it looks like the t8 4p bonus on the Holy Gear gives some kind of bonus that reflects PW:S. Now, the effect of it may be a place holder but I can see them sticking something into this set that has to do with the shield.
So, will disc be forced to take 4pc holy to get the effect if its good enough and sac a TON of crit from shadow to gain haste rating with holy gear + the 4pc set or say F it and just be mixed to basically 2/2 or 3/3 holy/shadow like most of us are now?
Gah, so stupid.
Oh, PS. I <3 DISC (but I still think it should be a monk spec)