So, Disc Priests seem to be doing alright. I wont say great as I've seen a few posts with them complaining as well and I've never played Disc so I can't say. Though they are now pretty much a main tank healer with some limited raid healing ability?
Holy Priests on the other hand have had a few pretty decent size changes to our mana regen. A couple major changes and the removal of some talents that effected our mana regen and spell haste mechanics. Some not as useful though interesting spell haste mechanics that situationaly instead of random are more useful? .. yeah.. Now if that isn't confusing..
Holy priests at the moment are pretty much set as raid healers. We do not have the mana regen now or the spell mana endurance to keep up our big spells for a long fight. As we can no longer use the OO5SR. Our new talent that adds mana regen is inferior to those that where taken out as well as the mana regen we got out side the five second rule. NOW! I will agree that right now our mana regen is insane. However the current changes to mana for Holy Priests make it difficult to heal 10 man Patchwork without blowing every cool down and using a potion and this is with full 25 man gear. Myself I think this seem a little broken. Though our raid healing has gone up.
I don't want to have to spec two different healing specs as a priest just to be a decent healer for whatever situation I need to heal with.. What other class has the option (or currently the need) to spec two PVE healing specs currently?
Now, I know this is the PTR still. I do feel a little worried though as in the last 3-4 patch notes there has been no changes or info related to Holy Priests. And the fact that our 4 set tier bonus is focused on Disc.. Seems a bit lop-sided.
Thoughts, flames, opinions and all such stuffs?