What I would do is drop reckoning rework it so it works as a chance to hit thing or something. I'd also lower Combat expertise so ret can get it.
What I would do is drop reckoning rework it so it works as a chance to hit thing or something. I'd also lower Combat expertise so ret can get it.
It clearly needs something. No prot paladin I know specs into it, and it's too high in the tree to be useful to ret.Originally Posted by greatrichie
http://talent.mmo-champion.com/?pala...0&version=9733
It's pretty much your pvp and pve tree put together
http://talent.mmo-champion.com/?pala...&version=9733#
or
http://talent.mmo-champion.com/?pala...&version=9733#
Not sure which yet, will have to see if blizz changes any of the upper holy/prot talents to make them a little nicer for ret. Aura mastery seems kinda nice, but it seems very niche while even if you never use Divine Guardian the improved talent makes your Sacred shield(its scaling with Sheath now) a very nice skill to stop dmg coming on you or your tank friends.
They could make the talents in prot or holy more atractive to ret: for example:
"Guardian's Favor: Reduces the colddown of your hand of protection by 60/120 sec and increases the duration of your hand of freedom by 2/4 sec. When hand of Freedom is casted on yourself you gain 10/20% melee haste for the duration of the spell."
This would make hand of Freedom be more usefull in PVE with a dps speed increase when used.
I think is a nice idea.
that would be very nice indeed. but you can spam the ability. its almost a flat 20% haste increase. might be overpowered together with AW and the new SoB changes.Originally Posted by Kawasaki.gdm
Think I'm gonna go with this one, going into holy or deeper in prot is useless.Originally Posted by Pereira
HahaOriginally Posted by Kawasaki.gdm
so let me get this straight, blizzard offers horrible retardins a chance to pick up some utility without sacrificing damage and theyre doing something wrong.... hmmm. Youre a ret paladin, not a rogue. Bring some utility to the raid. If all you do is rotate judge/cs/ds/fill+auto-attack in a raid, you are horrible. This is your chance to get some talents to make you more useful, take it.
They want a reason to go into X talent tree to get a certain talent, like Holy Pallys go 51/0/20 to get the crit talents and PoJ
Or Rogues used to go 19/42
Mages go 18/43 or 0/43/18
And so on
Because resto druids spec'ing ino feral makes sense.Originally Posted by Xs
And resto shammies specing into elemental makes sense.
And holy priests need to spec into shadow.
No, >:/
I just gave you the reason, more utility.Originally Posted by Xs
turn that around.Originally Posted by Adamson
where do elemental shammies put their extra points?
how about shadow priests and feral druids?
ya thought so.
other classes actually have profit for themselves speccing in other trees. ret paladins barely do pve wise
first off, i switch between holy and ret(dual spec is gonna be awesome), second - when I'm holy I do spec into ret for the free crits. if the free crits werent there I would spec prot for the survivability. I would put the points somewhere. You can't tell me theres nothing for ret in any of those trees. You can increase your UTILITY, which is probably blizzards goal. I'm willing to bet its not their aim to free up points to add new ones later so you can omglazerpewpewfaceroll. Pick up some healing, pick up some survivability, pick up something that benefits the raid as a whole and doesnt inflate your epeen when you look at a meter. Stop being bad.Originally Posted by Kawasaki.gdm
edit - I'd also like to add I certainly wouldnt be complaining if they trimmed holy down without cutting my healing. That would be freakin nice.
And when will Blizzard be adding these magical talents? 3.1? Certainly not. 3.2? 4.0 more than likely. The wide sweeping class changes are essentially done for this patch.Originally Posted by Sicari
The only good news for Ret paladins is that if you are still levelling you can essentially get your full level 80 spec in the mid-60s.
MMO-C nightly hockey chat http://webchat.quakenet.org/?channels=#mmoc-hockey
Change 'Divinity' to 'Increases all healing and holy damage done by you by 5% and all healing effects on you by 5%', or, echoing one of the threads on the forum, add an 'Armoured to the Teeth' talent into the Holy tree, for us to pick up.
Or, both.
C
x
Alright im gonna go easy here. "pick up some healing" most Rets have around 7k mana buffed and just skate by on a lot of fights before going oom, our healing is also fairly underwhelming compared to other hybreds like elemental shamans, boomkins, shadow priest. Think feral druid minus the instant cast HOTs.Originally Posted by PaladinOfHolyness
"pick up some survivability" we already spend a lot of our itemization points on our gear with tons of stam, we have plate and an Oh Sh*t button, not to mention an on command salv that we can use to drop threat. "pick up something that benefits the raid as a whole " Like what? nothing lower in either holy or prot that we can reach will do anyone any real good with our limits, not with out dropping 5-10 points on points with little to no use for us.
"What to do with those missing talents points"? well for right now I only pve so I might just leave the 9 points (I take Divine Purpose for the times I eat a stun and cant every man for him self out of it) in protest of the lack of effort from the devs to make interesting talents in our secondary trees.
http://www.wowarmory.com/character-sheet.xml?r=Tortheldrin&cn=Ryevin