I'm working on a 3D Project, and would love to get a dragon or some other huge beasty from the WoW files to edit it...
There's just one problem, I don't know how to get the WoW file from an MPQ and convert it to a .3ds for the program I'm using (autodesk 3DS Max)
Does anyone know how?
I know editing WoW models it against the ToU, but I am not going to be using the models in WoW... just in projects I'm working on.