1. #1

    Kel'thuzad frost blast

    Could anyone explain how this ability is meant to work with regards to how often kel'thuzad can cast it?

    I understand that when he casts it on a player it will chain to any player close to the original target as well as from any player near to the original target. I didn't realise he could cast the spell TWICE on a 2nd target that was over 30 yards away from the original target either at the same time or within 1-2 seconds.

    What basically happened was that kel'thuzad cast frost blast on the melee and because the boss moved a bit (due to tank knockback I think) 5 or 6 melee got it as they lost their spreading a little bit. At the same time as all the melee got frost blast 1 of our hunters also got it even though he was nowhere near the melee... i'd estimate he was 30-40 yards away. All the melee survived but our hunter died (probably because the healers got overwhelmed with so many getting frost tombed at the same time). We tank kel'thuzad at the throne where he becomes active while me and the other hunter were on the far side of the green circle that is in the middle of the room so it definitely wasn't a result of the melee frost blast chaining over to the hunter.

    The most annoying thing is that we were on for immortal at the time and this frost blast death was our only death on that naxx clearance (the 4th time we've failed with 1 death now)... We really aren't getting any luck with this and losing it to what seems a bug or something very unusual is quite painful especially when it's been the only achievement we've needed for our black proto drakes for at least a month now.

    I must admit that I thought he did frost blast on 2 different targets every time he cast it but people in guild said this wasn't the case and that he should only do it on 1 target (unless it chains to another player).

    I will try and post the wws when we find the event in the log.

  2. #2

    Re: Kel'thuzad frost blast

    He casts it about every 45 sec or something, I don't really pay much attention since I'm a dps and it's our job not to pay attention :P

    Well, it works kinda like this: It hits a main target. The main target is completely random, and can be anyone except the guy tanking Kel'Thuzad. If there is another person within 10 yards of the main target, he will get hit as well. We'll call these secondary targets. Now, if there is anyone without 10 yards range of the secondary targets, they will also get hit, and so on until there is noone without 10 yards range of the people who have gotten hit.

    The spell freezes the target(s) for 4 seconds, and deals 26% of their total heal as damage every second, for a total of 104% of their hp as damage.

    Now, He canot do frost blast at two different targets at a time. If he did it has to be a bug, or the hunter was closer to the melee than you though, alternatively it chained from guy to guy and you didn't see it (Also, it was kind of unnecessary to mention that is was your only death from immortal, 4th time you failed with only 1 death, only achievement you need for your proto-drake ect. Go Q_Q somewhere else).
    If I was a Blizz server technician, I'd hijack a server and use it to download porn 24/7. Guess why the instance servers always are full B]

  3. #3

    Re: Kel'thuzad frost blast

    Quote Originally Posted by Paulosio
    Could anyone explain how this ability is meant to work with regards to how often kel'thuzad can cast it?

    The most annoying thing is that we were on for immortal at the time and this frost blast death was our only death on that naxx clearance (the 4th time we've failed with 1 death now)...
    You have done this 4 times and only one death each time (to get Immortal) and you're asking how Frost Blast work? Either you are lying or you are extremely lucky and full of fail, which do you prefer?

  4. #4

    Re: Kel'thuzad frost blast

    Frost Blast

    Places an Ice Block effect on the targeted player, and all players within 10 yards, rendering them unable to perform any action. This effect will continue to chain to anyone within 10 yards of anyone affected as with C'thun's Eye Beam. It will deal 104% of their maximum HP in damage over 4 seconds. If those affected are not healed within 4 seconds they will die.

    http://www.wowwiki.com/Kel%27Thuzad_(tactics)

  5. #5

    Re: Kel'thuzad frost blast

    Quote Originally Posted by Cloudz
    You have done this 4 times and only one death each time (to get Immortal) and you're asking how Frost Blast work? Either you are lying or you are extremely lucky and full of fail, which do you prefer?
    http://en.wikipedia.org/wiki/Reading_comprehension

    You should try it, it can be really fun.

    But to clear it up for you: a few seconds after their melee camp was Frost Blast'd a hunter who was at least 30 yards away got tomb'd as well. That shouldn't have happened because he was not in the Frost Blast range and the Frost Blast should've been on cooldown after Kel cast it a few seconds before.

    So, the real question is ... WHO WAS TOMB?

  6. #6

    Re: Kel'thuzad frost blast

    happened the same to my guild this wensday. running for undying.

    he frost blast the main tank ad the offtank at the same time. obv OT was at least 50y away from the main tank (KT was already al 60% hp so he was waiting for the adds)

    we thinked about a bug

    PS sorry, english isn't my native lenguage :P

  7. #7

    Re: Kel'thuzad frost blast

    I've never seen this happen. Whenever Frost Blast chains in our raids, it is always because some person was standing too close to another person, not because some magical bug happened and tombed an additional person 30 yards away.

  8. #8

    Re: Kel'thuzad frost blast

    Are you talking about 10 man or 25? I'm pretty sure he tombs 2 people on 25 each CD.

  9. #9

    Re: Kel'thuzad frost blast

    Quote Originally Posted by sklw50
    http://en.wikipedia.org/wiki/Reading_comprehension

    You should try it, it can be really fun.
    It's really not that difficult to read. Sure it might not be grammatical correct, considering English isn't my first language. Sorry to see your pride get hurt like that. Besides I don't see the content of what you linked as fun, more as something informal and a weak try at being a smart-ass. If you find it to be a lot of fun then maybe you need something else and more exciting to spice up your day. Getting outside can be a lot of fun.

    Back to topic, It's not two blocks unless it chains to someone within 10 yards.

  10. #10

    Re: Kel'thuzad frost blast

    Quote Originally Posted by Canbie
    Are you talking about 10 man or 25? I'm pretty sure he tombs 2 people on 25 each CD.
    not neccessairily, but it tends to happen.

    if your healers cannot manage to bring you through the tombs alive replace them... srsly...

  11. #11

    Re: Kel'thuzad frost blast

    I sense alot of fail in this tread.
    He only hits <1> target with frost blast.
    Anyone within 10y of the target will also get frost blasted and chain it etc etc.
    He wont target the mt with frostblast, the only for both ot and mt to get blasted was if the ot was within 10y of you mt.
    Since it does 104% damage over like 4 seconds, it would be pretty fail if you healers dont get him, thats 4 seconds of time to react, more than enough.
    Tips: use DBM and type /range, it shows you who is within 10y range of you.
    Make sure no people are withing range of the MT, if he gets hit he is dead meat.
    Make sure you have enough healers on the OT's, them getting frost blasted is dangerous but its not deadly, proper action is enough to keep him up.

  12. #12

    Re: Kel'thuzad frost blast

    He hits 2 people with frost blast in 25-man, maybe not every time, but at least some of the time. I've seen plenty of fights where 2 people on opposite sides of the room got frost blasted at the same time.

  13. #13

    Re: Kel'thuzad frost blast

    We had that happen aswell that sometimes 2 people get frost blasted on opposite ends of the room and no linking of frost blast.

    so your healers should be able to take care of 2 people with ease. and for the topic started if already 5 or 6 people fail at frost blast you are not even deserving the immortal achievement.

  14. #14

    Re: Kel'thuzad frost blast

    Get off the guys ass for a while, he asked how Frost Blast worked, not for the keys to your car.
    Half of you who claim to be uber cool don't even know how it works.
    I've heard that in 25 man he tombs two targets but i'm not sure if he does that every CD, could be some rng involved.

  15. #15

    Re: Kel'thuzad frost blast

    How are you determining frost blast?

    Its difficult to actually comment on this unless you can somehow prove, or show strong evidence of, this happening. Now, I'm not going to claim that you are an idiot, but I will say that I HAVE seen someone get mind controlled, then step on an ice trap or get ice arrow'd, and have some idiot panic on vent screaming 'OMG he froze someone else' or 'OMG he got me too heal heal' when they were just in a trap. Convince me that you really did get a staggered frost blast or that he did it to two people on opposite sides of the room without chaining, and then you'll get a decent response from someone here. Everything till then is conjecture and hearsay.

  16. #16

    Re: Kel'thuzad frost blast

    Wow you guys are thick:

    Frost Blast:

    10-man: Hits 1 person excluding the MT. If somebody is standing to close to the MT and that person gets frost blasted, the MT gets blasted as well. To avoid RNG have the MT tank both adds.

    25-man: 2 people get frost blasted. No limits on targets. It could be you, the MT, the guy next to you, or the guy sitting way the hell over there picking his nose. 25-man he also MC's, and that can be anybody as well as the OT tanking all 4 adds.

  17. #17
    Stood in the Fire Syph's Avatar
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    Re: Kel'thuzad frost blast

    I'm not really familiar with the average "desirable" raidsetup for Naxx (or in this case KT specifically), but apparently my guild is very heavy on melee DPS with our general raidsetup (often 5, sometimes 6 healers, 1MT, 1OT, 1OT-DPS hybrid, often 5-6 or rarely 6-7 ranged DPS, leaving us with 9 to 10 -but usually- 11 up to 12 melee DPS spots)

    We pretty much do the common solution of making a 4-point formation with 3 melee DPS on each point except mine as MT. If you take a few seconds to make sure that all the melee per stacking-spot are grouped together, its fairly easy to keep all 3 guaranteed frostblast victims alive, if needed healers can assign themselves specifically on always taking the 5th player in each group, another the 4th and so forth (probably no issue if KT is the only obstacle between your guild and the shiny title ^^)

    Advantage to all that melee is that;
    #1 pretty much all his casts are interrupted.
    #2 MC victims can be easily stunned, which I prefer highly over sheep which breaks due to glyphed maul hitting two targets by default.
    #3 The remaining few ranged have so much.... range.. that it almost eliminates frostblast chainreactions on ranged or more importantly, a healer

    Most guides advise the raid to stop DPS after MC due to the aggro reset that comes with it, but if you keep your taunt at the ready you have about half a second to taunt as if the aggro never even reset. even if you wait a bit too long you'll still have about 2 seconds before he potentially starts killing DPS'ers

    btw are you sure that the MT can be frost blasted in hc naxx? only once did I get a frostblast in all the kills, and that was because he somehow casted it straight after MC (aka aggro reset)... we do always have someone ready to take over in case of such accidents, but I get the feeling we're better off letting that person fully focus on his dmg output as well, rather then keeping track of how the raid is hanging in there

  18. #18

    Re: Kel'thuzad frost blast

    i've been blasted at the same time as the ot before, and i never stand anywhere near kt, it does happen.

  19. #19

    Re: Kel'thuzad frost blast

    http://www.youtube.com/watch?v=A1EwrUVG7oc&hd=1

    Same thing happened here, the two melee camps were clearly 10 yards from each other away plus he iceblocked an ranged player


    It seems to happen when he is casting Mind Control AND Frost Blast at the same time, maybe in that particular case the ability freaks out

    Pretty sucks for The Immortal though


  20. #20

    Re: Kel'thuzad frost blast

    First of all to all the idiots telling him that he is stupid and it cannot target MT and that the hunter (or whoever) was clearly staying to close to the frost blast or something like that: Don't start bitching around just because it didn't happen in your raid.

    In one of our twink 10 man runs it happened about three weeks ago that 2 melees from the melee camp (both at the same spot due to the number of 6 melees) got chained as well as the only ranged dd who was standing at max range to Kelt and CLEARLY NOT in the 10 yard range.

    Conclussion: The normal behavior is as explained: In 10 man Naxx it hits ONE target and jumps to everyone in 10 yard range without any other limitations. BUT it CAN happen that another player, who is no where near the initial (or any tombed target) gets frosted, too. As it happened only once and i didn't pay attention to the combat log i don't know if it was a second frost blast or an error in the jumping behavior.

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