UI for my Fury Warrior Main.
-Deadly Boss Mods
-Grid Mana Bars
-Omen Threat Meter
-Pitbull Unit Frames 4.0
The floating combat text over the unitframe could be a bit distracting too, so making it difficult to see its castbar in a hurry, whether that be targetoftarget or focus or whatever.
Memory usage, providing that it is pretty static means very little, since it is CPU usage for the most part which will impact your performance.
Last edited by ComputerNerd; 2010-06-14 at 01:48 AM.
LynLocation - LynStats
Grid - GridIndicatorSideIcons - GridStatusRaidIcons
cargBags - cargBags_Gnomed
The hardest part was to assign a border trough Kgpanels to
the cast bars - ShadowedUnit frames. Pm me if you need help
My main is a Resto druid so my UI is aimed originally at that (Grid being front and centre), these pics were taken on a newly dinged mage, and I'm at work and can't take current ones so =P
Solo Pic (Guild name website texture vanishes when grid appears)
Grouped Pic (Grid expands based on the Party/Raid Size)
Frames Pic (shows skinner in action)
Quickly Explained (yea... I'm at work and it was rushed ^^)
Key Addons (there are a load not mentioned here, but these are the main ones):
Elkano Buff Bars
DXE (not visible)
MSBT (not visible)
Various Shared Media Packs
ZOMG Buffs (For 'auto' buffing, works with palypower)
Pet: Level colored by Happiness and Name gradiently colored by health. (Low hp = red, high hp = green, etc)
Focus: Level colored by class and Name gradiently colored by health.
Target: Colored by class, or Red if the target is yourself
Player and Target: Hpbar gradiently colored by health. Health Value (Also gradiently colored): Current hp if 100% else: cur hp / %. Power bar and Level colored by class.
Raid/party: Name = Statustext or Name with class color, Healthbar gradiently colored and powerbar classcolored.
Idle: Everything hidden (Based on certain conditions; full mana, not casting, not targeting, not in combat, etc)
Combat: Everything around the edges (chat, buffs, minimap, stats, dps, etc) 50% faded. (Returns upon leaving combat)
MemUsage in/out of combat: ~1.5mb
Everything is lua configured only except mik's battle text (Replacement ideas?)
There is my UI, haven't posted here in a very long time, so just thought i'd share this remade fresh today.
I don't Only stream wow.
http://www.wowinterface.com/download...48-MonoUI.html else on tukui.org there is a guy that made kFloatingText by kryso wich also works nice
Btw nice pixelfont could you tell me the name of it?
Visitor TT1 for the Upper case Font. And Semplice Regular for the lower case fonts (used for numbers with seconds and minutes abbreviations).
Now the only thing missing to make it perfect would be to either get a 1pixel border .blp for the Quickslot (all buttons) and/or a 1pixel border, semi transparent look for character windows (talents, characterframe, mail, abilities, questlog, etc). Skinner is to heavy.
Last edited by sacrife; 2010-06-15 at 10:09 PM.