Here is my UI. Some of you might remember it as the addon compilation which was featured on WoW Insider's "Reader UI of the Week" column a while back (http://www.wow.com/2007/07/30/reader...the-week-taeo/).
I've finally gotten things together and updated the UI for 3.1.3. This time however I've decided to take things a bit further. I've partnered up with a talented LUA developer to take Taeo UI from the status of compilation to that of a full blown addon. When we're done Taeo UI v2.0 will feature a zero-configuration installation meaning it will automatically scale to any screen resolution.
I'm looking for some feedback on how I can make the UI the best out there. You can check it out at http://www.taeoui.com! Meanwhile here are some screens.
Web Designer/Developer - http://www.smorto.com
UI Designer/Site Admin - http://www.taeoui.com
Site Admin - http://www.wowuigallery.com
pretty sweet ui i must say (i might try it)
2 thing tho.
i would remove the combat log and integrate recount/omen in the space (either remove some button row or move them to the left a bit)
also raid frames on the right since the mouse is on the right make it easier i find (but that's just me lol)
i would also remove the frame at the botton that show latency and gold etc and just use the auto hide titan panel to save some space. and with that space you may be able to extend the frame to include yourself, target , target of target without cluttering the screen to much.
all of those are pretty much personal preference, your ui is pretty much perfect
Been fine tuning this UI for a few months now, I rather like how its turned out. Above the chat window is weapon imbues/shield timer bars, bottom right is totem timer bars. Debuffs go across the middle in extra large icons that are impossible to miss. Normal buffs go along the right, with buffs <30s long (ie procs, trinkets, etc) go along the top right next to minimap, so that I can still see them but they don't clog up the buff list. All that done with Satrina Buff Frames(SBF). Diablo3 Dynamic Orbs (slightly modified by hand) is used in place of an actual player frame, I rather like how it clearly shows my info without clogging up the screen (and it looks nifty too). Target frame is nice and big in the middle and while you can't see it here, a red bar appears underneath it which shows my aggro on the target (both are pitbull). Tot and ToToT appear on the right of the target frame, Focus and Focus target on the left. Dots in the middle represent maelstrom weapon stacks, and is a module of iceHuD (though I don't actually use a HuD). MSBT is used for combat text and I have it setup so "small" attacks like melee hits, flametongue weapon and totem attacks are in a column to the far right, with abilities a bit closer to the middle, with windfury and stormstrike hits purposely not combined. The box on the left side is ShockAndAwe's uptime monitor for measuring flurry/unleashed rage/elemental devestation uptime. Grid is in the top left but I don't have much use for it typically. I leave it unlocked and drag it down beside the target bar when I'm healing though (dual spec resto).
What I like most though, which you can't see here, is my custom sound effects. I had SFX set up with SBF/ShockAndAwe for things like totem/imbue/shield expiry but I always mixed them up. So I recorded some short clips of my own voice saying exactly what the warnings are for (ie. "totem", "shield", "maelstrom" etc). I threw in a simple addon made by a guildmate of mine called Combat Audio Alert that plays a sound file when your out of range or LoS and gave them their own SFX too. So now I feel much more situationally aware at all times.
On the off chance anyone is super interested in seeing this UI in action... Some horrible youtube videos x_x
http://www.youtube.com/watch?v=C0Kfw...eature=channel <- Enhance/solo
http://www.youtube.com/watch?v=WKUzQ...e=channel_page <- Resto/raid
Well, I'm back after an absence. My PC ended up frying on me so I built a new one, that's a super upgrade in comparison.
Anyways, this is my alt paladin's UI. As you can see, I used Hal's textures and colors from his UI that was out towards the middle to end of TBC. I always liked the UI for it's brightness.
Anyways, feel free to toss me some C&C.
Just noticed I didn't up the screenshot quality since the new install. I'll put up a better SS later.
Stuf Unit frames
PS: Raid frames are not done and thats because i do not use them.. but i recommand Ora2 or Grid to make it more minimalistic ^^ enjoy
Pics of my first UI that I have made available for download.
The only thing that I take credit for though is the modified code in each addon and the layout. I did not originally author any of them.
Idle (autohidden frames)
Showing Raid Frames. The glowing orbs at the bottom are aggro indicators (using PowerAuras)
Available for download here: http://www.wowinterface.com/downloads/info13780-MungUI.html"]Mung UI[/URL]
Let me know what you guys think. =)
Probably SLDT with a custom panel behind it.Originally Posted by DeBOuN
Here's mine, I'm just wrapping it up but the looks are there, just some underwater tweaking to do.
I only got 1 prob i don't seem to get fixed.
I use button facade with Caiths borders but i like them to be clear white.
I cant get it to stick to white for my buffalo frames, it keeps reverting back to the default whenever i re-log or do a /rl (as you can see in the picture).
The color is stays with my bartender mod, that's whats weird.
how do you reseize your picture here...?
Originally Posted by Breathe
realy nice ui a suggestion u can take the UF's down under the AB or take the AB down and then take the UF's alittle down so it gets little aligned and fits well u can allways do it like this:
The space below the AB's is were my casting bars and omen are..Originally Posted by Souldeath
You dont see them now, ill try to take a screen when in a raid today..
Here is mine...a bit simple but fits well with me
Nurfed UF/ABs, and Power Auras.
Some additional shots:
I would love some feedback.
Edit, the aura around me is from PowerAuras when I have 3 stacks of Serendipity and the time left to finish.
Most of my bars are hidden and only appears when mouse over and 1 when in combat.
I don't know how to reduce the picture's size so I'll just post the link were you can see it