I used pixel_41 from my media pack which is hooge5007 i believe.
<3
Ish
---------- Post added 2012-02-11 at 11:36 PM ----------
Hint: Im Ishtara, I use pixel fonts for everything but chatlogs :P I've known about the semplice font family for years and have it in my media folder along with most of the fonts on that website. And to imply that there are only three legible pixel fonts suggests to me that you simply have bad eye sight.
Thanks for the "good" though
<3
Ish
Last edited by Ishtara; 2012-02-11 at 11:31 PM.
http://i.imgur.com/RcA1c.jpg non-combat
http://i.imgur.com/tsnU2.jpg In combat
http://i.imgur.com/UM6LF.jpg All power auras
Last edited by Yanzina; 2012-02-12 at 07:49 AM.
http://www.curse.com/addons/wow/powe...-pack-1/565762 For those of you wondering.
Don't see the point in having the time in a UI.
Either
A. You don't speak English well and you are trying to say that you don't see the point in spending time making a custom Ui.
OR
B. You do speak English and you can't understand why someone would want a clock in their Ui to know what time it is.
If A: Your post is completely pointless.
If B: Some people like to keep track of time while playing WoW.
People that play full screened don't have a clock in the bottom right corner of their screen.
Newest update:
DPS layout
Heal/General layout
Link
Last edited by Treeston; 2012-02-16 at 06:28 AM.
Information displayed by any user interface needs to be able to be gleaned from a quick glance. Any pixel fonts other than Semplice and two or three others unfortunately do not have this characteristic. Vital information should never be displayed at anything even close to 8pt. Just look at any commercial or professional interface ever designed from a cellphone interface to any other popular game interface to a web interface, they almost all use a crisp, clean sans serif for this very reason. Attempting to argue that the majority of pixel fonts, or any pixel fonts (other than the few exceptions) for this matter, are perfectly fine in this regard and are well suited for use in an interface design is futile and only strengthens the idea that one has no idea what he or she is talking about and consequently all ideas and arguments made by this person should be disregarded off the bat.
And here's something I've been working on - sort of a minimalist concept showing lb/pb/ignite dots and an edited myBigIgnite frame in the center of the player frame with the power bar overlaying the border of each frame:
![]()
I sincerely believe you're missing the font scale of some pixel fonts at 8px. A post above yours is my interface with a completely and 100% readable at-a-glance pixel font that is 8px. There is nothing difficult to read, its easily large enough to get information from - in fact, there isn't a single bit of vital information in that interface (aside from chat font) that isn't in the pixel font at 8px. I've spent an innumerable amount of hours browsing pixel/bitmap fonts, and aside from seriously stylized fonts, most are completely acceptable for interfaces that strive to, and are, easily readable.
While I agree that "some" pixel fonts are ineffective for "at-a-glance" information, there really aren't that many in use by completely and easily functionable interfaces - including Ish's (even though I don't care for his).
Edit for Treeston:
Did I miss the option for a smaller thumbnail on imgur that doesn't require a paid sub? I thought I linked in the smallest I could get =/
The last character of thumbnail specifies thumbnail size.
Is a medium size thumbnail, for example. Other valid values are "l" and "s" (large and small, respectively). You can omit it to link to the full-size image (inside the [url=] tag).Code:http://i.imgur.com/hTluVm.jpg
UI & AddOns expert | Interface & Macros moderator - My work
(this might be a double post, I swear I just hit submit)
re: Ish
You're right, I don't use it as much as I thought I'd use it. But I've used scrolling combat texts (MSBT, xCT, etc..) and it essentially filled the need but I was able to look back through it - "insta-gibbed? oh hey this is what happened," and I hate the default combat log for that purpose. I've been ramping up the healing/damage thresholds to make it less spammy and only show the inc dmg that I'd like to see (which is almost exclusively what I'm suing it for).
I could in all reality find some way to hide unless moused over or faded out, but I think I'd miss it too much. I know, know, anit-minimalism =/
re: Treeston
Thanks a lot, didn't notice that about imgur thumbs. Imageshacks seem broken unless you add the "th" to the image portion of the thumb link, so figured I'd try out another option.
Last edited by Quse; 2012-02-16 at 11:08 AM.
@ish: going to steal the nameplate layout SO BAD. i don't like castbars though, so i'll keep them as they are now.
The PvE competition in WoW is a thing players brought in, it wasn't a feature of the game when it was released.
---@ ColdUI v4.0.1 @--- avatar and sig by _Alcatraz ---@ Rogue PvE Guide @ WoWHead @---
I agree with you pixel font suits fine for most of a ui, but making the parts of the ui that u mostly use larger, and the things that u use less smaller, having a very small pixel font during a 25 man hc fight can be pretty annoying to track due to the small font size imo.
Hard to find the balance between good looking and user friendly, if ur at spine hc or something and gonna keep track of 7 cds with pixelfonts, and maybe power torrent,2 trinket proccs , would u still think that a 8 bit pixel font would suit, i just think making the things that u watch very closely larger while having other parts of the elements that doesnt move or u dont need to check often smaller.
Last edited by Muncken87; 2012-02-16 at 11:24 AM.