I realised the debuff posistion was very awkward, so I've moved it to show right above the player unitframe, should give a much more clear view over current debuffs without cluttering the screen.
I've noticed some of the border differences and working on getting them fixed also had plans for making the Pointbars smaller as well.
You are right, the boss bar is kind of randomly placed, thinking I might align it with Target and ToT and make it grow upwards.
@Muncken. Yeah, I've managed to make an outlinemonochrome dropdown bar, but can't seem to find the option for shadowoffset in any of the acb lua files, which really bugs me :P So if you had the code line for it, that would be great! ( so bad at lua) :P