Thread: Post Your UI

  1. #6061
    nice news cold

    I like your ui

  2. #6062
    Just getting into the chat font/outline discussion.

    How's called the chat edit frame text line? I reskinned the frame easily, i just cannot set the font to the pixel one like my entire chat.- It's an issue bugging me from a very long time.

  3. #6063
    The Patient Lyn's Avatar
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    out of combat
    "art" stuff at the bottom in black and class colored.
    http://dl.dropbox.com/u/2051073/WoWS...312_190841.jpg

    in combat
    "art" stuff at the bottom in black and red (combat indicator).
    http://dl.dropbox.com/u/2051073/WoWS...312_190901.jpg
    another in combat color for dk, since red to red would be a bit.. nonsense.
    http://dl.dropbox.com/u/2051073/WoWS...312_223843.jpg
    (also slightly edited the colored texture after the first two shots with my warrior)

    Maybe I'll change everything a bit more and such but.. at the moment I am quite satified with my "slightly guild wars 2 inspired" UI. Simple and solid.
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  4. #6064
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    Quote Originally Posted by Pixil View Post
    Also thanks Carebear for your help, and for the unit frames/raid frames! They're lovely
    I'm glad you like them! I admit I do miss some parts of those unit frames. I'd love to mix and match them with what I'm using now. With patch 5.0 supposedly around the corner I'm better off waiting until after it hits but I only have 2~ weeks of subscription left and I don't think I'll re-sub until a couple months into MOP just to see how things have developed.

    ---------- Post added 2012-07-24 at 10:56 AM ----------

    I've always wanted to make a GW2 inspired UI. That looks good to me, not really a fan of the style of the boss frame a the top but that's just a personal opinion. I think something more similar to GW2 with a portrait and matching the player frames would fit better. It's your UI though!
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  5. #6065
    The Patient Lyn's Avatar
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    Quote Originally Posted by carebear View Post
    I've always wanted to make a GW2 inspired UI. That looks good to me, not really a fan of the style of the boss frame a the top but that's just a personal opinion. I think something more similar to GW2 with a portrait and matching the player frames would fit better. It's your UI though!
    I also don't like the target on top so.. yes. Portraits on target is one thing I still think about, but I have to admit, I am too lazy to modify Phanx's oUF layout to put them in. :/
    And I also hate the Orb of GW2, dunno. Can't play with it (in WoW).
    WOWINTERFACE • BUTT STALLION!

  6. #6066
    Quote Originally Posted by Joyful View Post
    I will patiently await then.
    Here you go I tried my best to get a decent screenshot, but I couldn't resist smashing the LFR guys :P
    http://i.imgur.com/fIgwR.jpg

  7. #6067
    Field Marshal Andosup's Avatar
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    Quote Originally Posted by Coldkil View Post
    Just getting into the chat font/outline discussion.

    How's called the chat edit frame text line? I reskinned the frame easily, i just cannot set the font to the pixel one like my entire chat.- It's an issue bugging me from a very long time.
    I've quit wow, but with bChat I have these, if you're still looking for it.

    Code:
    _G[cf..'EditBoxHeader']:SetFont("Fonts\\skurri.ttf", 8, "MONOCHROME OUTLINE")
    _G[cf..'EditBox']:SetFont("Fonts\\hooge.ttf", 8, "MONOCHROME OUTLINE")

  8. #6068
    Thanks a lot - going to try this in a couple of hours. It really bugged me to have standard font only there XD

  9. #6069
    Field Marshal Andosup's Avatar
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    Quote Originally Posted by Coldkil View Post
    Thanks a lot - going to try this in a couple of hours. It really bugged me to have standard font only there XD
    No worries. I skinned the edit box perfectly for my ui, with uppercase channel names and lowercase input, but you can't take a normal screenshot with the editbox open so I never got to show it off xD

  10. #6070
    it worked i needed to adapt the code a little but nothing fancy.

    Just when i tried to do a screen (also with new nameplates progress) with chatbox open MoP crashed XD i hope to provide some new screens today (maybe after finished nameplates) :P

  11. #6071
    Quote Originally Posted by Pixil View Post
    Here you go I tried my best to get a decent screenshot, but I couldn't resist smashing the LFR guys :P
    http://i.imgur.com/fIgwR.jpg
    In my opinions, the raidframes are humongous.

  12. #6072
    Imho, the worst thing are the central buffs. I'm going to make better raid frames for healer layout, slightly bigger. But all the thimngs needed will be hard-coded i think, like specific class indicators.

  13. #6073
    Quote Originally Posted by Led ++ View Post
    In my opinions, the raidframes are humongous.
    Aye, in 25man they take up a lot of the screen, but I never usually raid in 25man groups. None of my 85's need LFR anymore, and I barely ever venture into Battlegrounds. The raid frames are fine in 10man raids though, but I have not modified them to fit 25man as I do not intend to have more than 9 other players in my group :P

  14. #6074
    Here's a screen with new nameplates. Thinking about adding spellcast time/name. Forgot to turn off default combat text XD
    EDIT: i need to redo the script for aggro coloring (nameplates should turn yellow/red/green based on aggro and role - tank or not)

    Last edited by Coldkil; 2012-07-25 at 06:02 PM.

  15. #6075
    Field Marshal Senit's Avatar
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    I'm a big fan of your UI idling, but it looks like it's not fully raid ready. Initially I would consider re-skinning your BetterExtraActionButton (Ultraxion Button). Additionally I would suggest resizing Grid. It seems a bit superfluous currently. Other than that, however, I love it!

  16. #6076
    The Patient Redtusk's Avatar
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    Newest version of Affiniti's UI, with some changes I made, including better resto shaman buff tracking on Vuhdo.

    Last edited by Treeston; 2012-07-26 at 09:48 PM.

  17. #6077
    Field Marshal Senit's Avatar
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    Quote Originally Posted by Redtusk View Post
    Newest version of Affiniti's UI, with some changes I made, including better resto shaman buff tracking on Vuhdo.
    The party frames and action bar fit really well together. What do the raid frames look like?

  18. #6078
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    Quote Originally Posted by Senit View Post
    The party frames and action bar fit really well together. What do the raid frames look like?
    Looks exactly like the partyframes does, just with more rows obviously.

  19. #6079
    Field Marshal Senit's Avatar
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    Quote Originally Posted by Redtusk View Post
    Looks exactly like the partyframes does, just with more rows obviously.
    You're not in a 25 guild, are you? I could see that getting overwhelming.

  20. #6080
    The Patient Redtusk's Avatar
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    Quote Originally Posted by Senit View Post
    You're not in a 25 guild, are you? I could see that getting overwhelming.
    Nope, but Affiniti is, this is his layout: http://s.cdn.wowinterface.com/preview/pvw56677.jpg

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